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Yes, I am using that type of tileset on this project, but that isn't what I mean! Well... it kinda is... =/
In the /graal2001/dungeongenerator/example2/ folder is a file called tiles_housewall.png (or something like that), with the tiles Graal2002 uses in its haunted house dungeon. I gave this file to one of my Graphics Team people along with instructions expalining what I wanted... After a while, he showed me what he had done so far, and what he had done so far looked right, so I put it into the folder and generated a dungeon using it, and there were a few errors, but they got fixed... So then he finished it, and it kinda worked, but some of the walls didn't fit into place and stuff... =/
Because Graphics people don't make levels, they usually don't understand how tiles fit together. It would be great if I were good enough to make my own tilesets and stuff, as I know where the tiles would go and stuff on a template, but I can't do that.
What I would like would be some kind of guide template showing how each of the tiles fits together or something... Maybe someone cold color that tiles_wallshorror.png so that the area with the floors on it is white(at the top, see how there are floors are at the bottom?), the North Walls are red, the East Walls are yellow, the South Walls are green, the West Walls are blue, the North-West Corner is purple, and so on... =/
Attached Image:
I circled the areas I mean, but I want them all colored in without cracks, pillar things, cob webs, etc... =/ |