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  #1  
Old 03-17-2003, 10:08 PM
DragonX DragonX is offline
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Spell Damage

Since Ed is too scared to post it (lol) I will. Spell damage should of not just been doubled. Spell damage should increase based on your magic level. Same thing with prayers. Please implement this because spells are way too strong, level 1 players shouldnt be able to kill level 10+ players with 1 spell...that's absurd..
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Old 03-17-2003, 10:10 PM
draco5432 draco5432 is offline
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Barbs and Warriors shouldnt be able to kill a level 10 player+ with 1 or 2 hits of a iwded sword!
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  #3  
Old 03-17-2003, 10:12 PM
DragonX DragonX is offline
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Quote:
Originally posted by draco5432
Barbs and Warriors shouldnt be able to kill a level 10 player+ with 1 or 2 hits of a iwded sword!
Who can do that? I know I can't.
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Old 03-17-2003, 10:13 PM
MasterNuke MasterNuke is offline
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There's a difference between scared and too friggin lazy heheh...
Yea... I witnessed at the lev 1-5 tourney that Nate hosted that a Sorceror killed a guy with icestorm in one shot... which is NOT supposed to happen... damage should increase at a high curve as you level in magic... since magic is supposed to improve over time(levels) and not just be super good the minute you get a spell...
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  #5  
Old 03-17-2003, 10:32 PM
Mikoto Mikoto is offline
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i agree make spells get stronger with higher magic levels.
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  #6  
Old 03-17-2003, 10:36 PM
zell12 zell12 is offline
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Well, I guess we can do this, but I bug stefan too much passing on your suggestions to him and he hates me now, so we will just have to wait for what he says. This is the way it should be though.
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Old 03-18-2003, 01:10 AM
Kaiser2 Kaiser2 is offline
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It makes perfect sense, I don't want to see anymore Barbarians being able to kill people with spells right after they get a talisman and a spell x.x

[edit]Plus, this would become like warriors, in the fact that when you level in physique, you raise wc, which lets you hit more often and do more damage (because with low wc, your weapon can do anything from 1 damage to full damage)[/edit]
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*Lance: Jenn: you're the biggest fool tseng
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Old 03-18-2003, 02:09 AM
Selzar Selzar is offline
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Yes that makes PERFECT sence.
I agree.
Because the spells right now... will become weak and will just do the same level of damage.
So as we level our spelsl get stronger.
And it should say when you level up, Your spells damage has increased!
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  #9  
Old 03-18-2003, 09:43 AM
MasterNuke MasterNuke is offline
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About Talismans... Non-magical talismans should eventually fizzle out or have a failure chance increase on it every time it is used... say maybe +0.05% failure chance per cast... giving a person maybe 1000 casts before they consider the thing worthless
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Old 03-18-2003, 03:37 PM
Kaiser2 Kaiser2 is offline
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But they are magical x.x
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*Lance: Jenn: you're the biggest fool tseng
*Lance: Jenn: because you're trying to create order in a place of chaos
Jagen: create order is a gk spell?
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  #11  
Old 03-18-2003, 04:56 PM
MasterNuke MasterNuke is offline
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I mean Talismans without the "of missiles" or "of Fire" because they cost more than the ledgermain scroll x.x i dunno... just an idea..
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Old 03-18-2003, 05:03 PM
Tseng Tseng is offline
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I use a talisman of frost.

It feels magical to me.
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  #13  
Old 03-18-2003, 09:15 PM
Kaiser2 Kaiser2 is offline
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I need to get a Talisman of Unified Mind, or something else with decent Attuned things, preferably...hmm...Missiles...
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*Lance: Jenn: you're the biggest fool tseng
*Lance: Jenn: because you're trying to create order in a place of chaos
Jagen: create order is a gk spell?
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