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  #31  
Old 10-28-2002, 10:10 AM
adam adam is offline
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Quote:
Originally posted by EliteDeath
Dude, look, level making on graal is literally childs play, it's point and click. Just open up graal, click training, press f4 and you're in the editor, click on a tile on the right palette then put it on the main screen, no programming needed, press play on the level and press alt+2 to take screenshot
I think he wants to make his own tileset too silly. He is a graphics man after all.
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
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  #32  
Old 10-28-2002, 10:19 AM
Nalif Nalif is offline
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Quote:
Originally posted by adam


I think he wants to make his own tileset too silly. He is a graphics man after all.
I *would * like to create my own tileset, but I don't know enough about it yet. The only thing that I do know is that making an entire tileset for the outside/inside/whatever is very difficult using only 256 colors (all images have to be index color) .

Let me get one thing straight though - The graphics for Graal Kingdoms are not to be used for other servers, correct? It would make sense seeing as I heard Stefan paid someone else to do them for his server.
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  #33  
Old 10-28-2002, 10:54 AM
Qwert616 Qwert616 is offline
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You mean like the houses, trees, etc?

Yeah, I'm pretty sure those are 2002 only.


Welcome to Graal though, and good luck on you PW.
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  #34  
Old 10-28-2002, 11:04 AM
konidias konidias is offline
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Quote:
Originally posted by Nalif


I *would * like to create my own tileset, but I don't know enough about it yet. The only thing that I do know is that making an entire tileset for the outside/inside/whatever is very difficult using only 256 colors (all images have to be index color) .

Let me get one thing straight though - The graphics for Graal Kingdoms are not to be used for other servers, correct? It would make sense seeing as I heard Stefan paid someone else to do them for his server.
There are ways to get around the 256 color limit. For example, you could make the basic landscapes and grass and water in the tileset, and then have things like trees and objects as seperate graphics, then you have 256 colors for grass and water and dirt alone, and all the colors you could imagine for other graphics.
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  #35  
Old 10-31-2002, 08:32 AM
Nalif Nalif is offline
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Whoo! I just made my first animation ever . This is the blinking animation for the Canabalistic Snow Ball. Let me know what you think
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Of course, I'm not going to teach you everything. People go to school for years to learn this stuff. But by the time you're done with this lesson, you'll know just enough to be dangerous. And, as we all know, the more dangerous you are, the sexier you appear. Make it through this tutorial, and you will be one sexy person.
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  #36  
Old 10-31-2002, 09:39 AM
CheeToS2 CheeToS2 is offline
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Quote:
Originally posted by Nalif
Whoo! I just made my first animation ever . This is the blinking animation for the Canabalistic Snow Ball. Let me know what you think
I like it
the only flaw I see (if you want to call it a flaw) is the bottom of the eyes move up while the eyelids close.. don't know if you meant to do that or not, but it looks cool either way
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  #37  
Old 10-31-2002, 06:20 PM
Nalif Nalif is offline
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Quote:
Originally posted by CheeToS2


I like it
the only flaw I see (if you want to call it a flaw) is the bottom of the eyes move up while the eyelids close.. don't know if you meant to do that or not, but it looks cool either way
Yeah, I ment to do that
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Of course, I'm not going to teach you everything. People go to school for years to learn this stuff. But by the time you're done with this lesson, you'll know just enough to be dangerous. And, as we all know, the more dangerous you are, the sexier you appear. Make it through this tutorial, and you will be one sexy person.
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