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  #1  
Old 08-20-2002, 09:05 AM
The Darkest Evil The Darkest Evil is offline
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what do you guys think about this level?

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well this is a level i worked on for a little while, tell me what you think and what i can do to make it better
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  #2  
Old 08-20-2002, 09:29 AM
TLG_WL_mechman TLG_WL_mechman is offline
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[KUBOLSPROUTSRUGLY]
That's a great style you have, but grass and flowers are annoyingly used.
[/KUBOLSRPOUTSRUGLY]
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  #3  
Old 08-20-2002, 09:36 AM
The Darkest Evil The Darkest Evil is offline
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Insanity Lord
alright, but whta shoudl i do to make it better?? take out some flowers/grass?
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Old 08-20-2002, 10:13 AM
DonTonberry DonTonberry is offline
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Quote:
Originally posted by The Darkest Evil
Insanity Lord
alright, but whta shoudl i do to make it better?? take out some flowers/grass?
1 - To many rocks, and Kubol sprouts. Remove some of those and replace them with other grass detaling tiles. Preferably something players can walk over.
2 - those trees, instead of just making it like a block or whatever. Make them joined in different ways, and gaps between some. Hard to explain. Make it look more natural.
3 - Make the grass edge at the bottom closer to the water. To decrease the amount of dirt. Grass looks better detailed than dirt does.
4 - On the cliffs, they are tiled very nice. But at the top of them there are tile errors. You are missing the tile that goes at the top of slanting up or slanting down cliffs. It's just a dirt tile with a small cliff piece in the lower righ/left corner.
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Old 08-20-2002, 11:05 AM
The Darkest Evil The Darkest Evil is offline
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alright thanks for the advice, ill fix er up a bit and post it later on
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Old 08-20-2002, 11:11 AM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by DonTonberry
2 - those trees, instead of just making it like a block or whatever. Make them joined in different ways, and gaps between some. Hard to explain. Make it look more natural.
I think a phrase that would have sufficed would have been to make them look a little more chaotic, rather than arranged.
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Old 08-20-2002, 11:18 AM
DonTonberry DonTonberry is offline
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Originally posted by Judge_Spunky


I think a phrase that would have sufficed would have been to make them look a little more chaotic, rather than arranged.
Yeah, I suppose. I felt like babbling though.
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  #8  
Old 08-20-2002, 11:39 AM
zell12 zell12 is offline
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Hmm... Detailing with Grass should be used in small clumps scattred all over. Use bushes, diffrent grasses, flowers, swamp, fences, kupols, etc... to add extra detail, but not too too much. The dirt can have 4 diffrent tiles in it, and 2 diffrent rock tiles. The rocks should be scattred, not so many You also have too much detial in water.
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Old 08-20-2002, 11:43 AM
The Darkest Evil The Darkest Evil is offline
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Insanity Lord
It seems i ahve a little "over detailing problem"
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Old 08-20-2002, 11:51 AM
zell12 zell12 is offline
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I had that too, don't worry, it looks better if there is alot more space between detailing.
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Old 08-20-2002, 12:02 PM
The Darkest Evil The Darkest Evil is offline
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is this any better
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Old 08-20-2002, 12:05 PM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by The Darkest Evil
is this any better
It's better. I found that the grass directly located below the trees was very ordered though. Speaking of the trees, they weren't changed. :o
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Old 08-20-2002, 12:06 PM
Cid_Night Cid_Night is offline
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alright heres where your fault is in detailing, you weed/flower detail tiles...spread apart tooo evenly, it looks terribly unnatural. Make them in clumps and then thin in other places, it makes a much better effect, i think atleast.
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Old 08-20-2002, 12:09 PM
zell12 zell12 is offline
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Quote:
Originally posted by zell12
Hmm... Detailing with Grass should be used in small clumps scattred all over. Use bushes, diffrent grasses, flowers, swamp, fences, kupols, etc... to add extra detail, but not too too much. The dirt can have 4 diffrent tiles in it, and 2 diffrent rock tiles. The rocks should be scattred, not so many You also have too much detial in water.
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Old 08-20-2002, 12:17 PM
zell12 zell12 is offline
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In this level I think I overdid it :O But take a look anyway.
(***NOTE: I didn't make the houses, fountin, or things like that. I just detailed).
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