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-   -   what do you guys think about this level? (https://forums.graalonline.com/forums/showthread.php?t=36271)

The Darkest Evil 08-20-2002 09:05 AM

what do you guys think about this level?
 
1 Attachment(s)
Insanity Lord
well this is a level i worked on for a little while, tell me what you think and what i can do to make it better

TLG_WL_mechman 08-20-2002 09:29 AM

[KUBOLSPROUTSRUGLY]
That's a great style you have, but grass and flowers are annoyingly used.
[/KUBOLSRPOUTSRUGLY]

The Darkest Evil 08-20-2002 09:36 AM

Insanity Lord
alright, but whta shoudl i do to make it better?? take out some flowers/grass?

DonTonberry 08-20-2002 10:13 AM

Quote:

Originally posted by The Darkest Evil
Insanity Lord
alright, but whta shoudl i do to make it better?? take out some flowers/grass?

1 - To many rocks, and Kubol sprouts. Remove some of those and replace them with other grass detaling tiles. Preferably something players can walk over.
2 - those trees, instead of just making it like a block or whatever. Make them joined in different ways, and gaps between some. Hard to explain. Make it look more natural.
3 - Make the grass edge at the bottom closer to the water. To decrease the amount of dirt. Grass looks better detailed than dirt does.
4 - On the cliffs, they are tiled very nice. But at the top of them there are tile errors. You are missing the tile that goes at the top of slanting up or slanting down cliffs. It's just a dirt tile with a small cliff piece in the lower righ/left corner.

The Darkest Evil 08-20-2002 11:05 AM

alright thanks for the advice, ill fix er up a bit and post it later on

Judge_Spunky 08-20-2002 11:11 AM

Quote:

Originally posted by DonTonberry
2 - those trees, instead of just making it like a block or whatever. Make them joined in different ways, and gaps between some. Hard to explain. Make it look more natural.

I think a phrase that would have sufficed would have been to make them look a little more chaotic, rather than arranged.

DonTonberry 08-20-2002 11:18 AM

Quote:

Originally posted by Judge_Spunky


I think a phrase that would have sufficed would have been to make them look a little more chaotic, rather than arranged.

Yeah, I suppose. I felt like babbling though.

zell12 08-20-2002 11:39 AM

Hmm... Detailing with Grass should be used in small clumps scattred all over. Use bushes, diffrent grasses, flowers, swamp, fences, kupols, etc... to add extra detail, but not too too much. The dirt can have 4 diffrent tiles in it, and 2 diffrent rock tiles. The rocks should be scattred, not so many :( You also have too much detial in water.

The Darkest Evil 08-20-2002 11:43 AM

Insanity Lord
It seems i ahve a little "over detailing problem" :(

zell12 08-20-2002 11:51 AM

I had that too, don't worry, it looks better if there is alot more space between detailing.

The Darkest Evil 08-20-2002 12:02 PM

1 Attachment(s)
is this any better

Judge_Spunky 08-20-2002 12:05 PM

Quote:

Originally posted by The Darkest Evil
is this any better
It's better. I found that the grass directly located below the trees was very ordered though. Speaking of the trees, they weren't changed. :o

Cid_Night 08-20-2002 12:06 PM

alright heres where your fault is in detailing, you weed/flower detail tiles...spread apart tooo evenly, it looks terribly unnatural. Make them in clumps and then thin in other places, it makes a much better effect, i think atleast.

zell12 08-20-2002 12:09 PM

Quote:

Originally posted by zell12
Hmm... Detailing with Grass should be used in small clumps scattred all over. Use bushes, diffrent grasses, flowers, swamp, fences, kupols, etc... to add extra detail, but not too too much. The dirt can have 4 diffrent tiles in it, and 2 diffrent rock tiles. The rocks should be scattred, not so many :( You also have too much detial in water.

zell12 08-20-2002 12:17 PM

1 Attachment(s)
In this level I think I overdid it :O But take a look anyway.
(***NOTE: I didn't make the houses, fountin, or things like that. I just detailed).


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