Quote:
Originally posted by JAceves
doesnt setstring whatever, #c; setplayerprop #c,;
get rid of the text and allow the scripter to still manipulate the chat?
I dont recall that working for the player only, when i used it, no one saw the chat.
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Setting #c to null removes the text (though not immediately - there's an ugly little pause before it's wiped), but then what? You've just deleted #c so you don't have chat text anymore. Put it in a string? Then how would you deliver the contents of that string to the other players? Problems.