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  #1  
Old 06-12-2002, 01:32 PM
Python523 Python523 is offline
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Fixed!

Not that anyone cares but I fixed the pirate cavern gates I also added a feature that will let you see who opened the gate last
say
show record
if you are wearing a Pirate Crew tag
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  #2  
Old 06-12-2002, 09:04 PM
draygin draygin is offline
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That's cheap. I mean its kind of bad rp when you can magically know who let the enemy in. It gets rid of the whole area of affectivly betraying or defecting to another kingdom. Bribery etc..
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  #3  
Old 06-13-2002, 01:14 AM
Python523 Python523 is offline
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then if I get enough complaints its gone
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Old 06-13-2002, 01:18 AM
draygin draygin is offline
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Quote:
Originally posted by Python523
then if I get enough complaints its gone
Sure take it out after they find all the traitors with it.
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Old 06-13-2002, 02:04 AM
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I like the what you've done with the gates. Let's say we put a voodoo spell on them and thats how we know who opened the gates last.
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  #6  
Old 06-13-2002, 10:24 AM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by Hiker
I like the what you've done with the gates. Let's say we put a voodoo spell on them and thats how we know who opened the gates last.
I USE MAGICAL DUSTARI FIRE MAGIC TO BLOW HIKER'S FACE UP!
Whoose!

That does take away from the RP sense... if your going to do that for your kingdom... you should do that for all kingdoms. Even though I still think it's wrong...

Story Line 1:

Lets say Pirate A is defecting to Dustari because he doesn't like the rank of Pirate B...

Dustari tells Pirate A to stay and spy on them and to let them in when they are invading...

Attack one happens and fails... the spy is found and executed WITHOUT WITNESS.

Attack two does not happen because a spy was magically found and killed without a witness... therefore failing Attack 2 because of a form of cheap RP (if it even is RP).

So from that... an RP Event was RUINED by a non RP event. Decreasing gameplay and basic fun.
------------
Story Line 2:

Dustarian A defects because of Dustarian B's authority over him

Dustarian A spies for the PC and lets them in durning attacks and is not found due to lack of witness

Dustarian A stays in Dustari as a spy and continues to open the gate(s) for Pirate Invasions to Dustari
------------
So in Story 1... We have a Pirate Defect opening the gate for Dustarians... but still getting kicked out and killed

In Story 2... We have a Dustari Defect opening the gate for Pirates... and not getting caught because of scripts/logs.

Now which one is more fair? Logs or no Logs?
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  #7  
Old 06-13-2002, 10:36 AM
ghostsamurai ghostsamurai is offline
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the gate takes the uses out of guards, take it out!!!!
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  #8  
Old 06-13-2002, 10:59 AM
Megamaniac Megamaniac is offline
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well dustari has that ******* npc guard with the nukes
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  #9  
Old 06-13-2002, 09:17 PM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by Megamaniac
well dustari has that ******* npc guard with the nukes
Come up from your rock... That NPC was taken away like 3-4 Months ago -_-... maybe 5-6 I dont know
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Old 06-13-2002, 11:27 PM
Megamaniac Megamaniac is offline
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i know i was just sayin they have had it before and what happened to it anyway
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  #11  
Old 06-14-2002, 02:59 AM
ghostsamurai ghostsamurai is offline
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Quote:
Originally posted by Megamaniac
i know i was just sayin they have had it before and what happened to it anyway
jus bc sum kingdom had a npc 5 munths ago taht wuz bad duznt meen u shuld get 1.
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  #12  
Old 06-14-2002, 03:07 AM
draygin draygin is offline
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Quote:
Originally posted by Zurkiba

Come up from your rock... That NPC was taken away like 3-4 Months ago -_-... maybe 5-6 I dont know
It was back again for a short time after that before it was taken away again and some one told who ever put it in to keep it out.
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  #13  
Old 06-14-2002, 05:11 AM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by draygin


It was back again for a short time after that before it was taken away again and some one told who ever put it in to keep it out.
Kaim took him off to fix him. Then put him back
Shadow Knight (I think) took him off because it lagged the server.
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  #14  
Old 06-14-2002, 08:20 PM
draygin draygin is offline
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Quote:
Originally posted by Zurkiba

Kaim took him off to fix him. Then put him back
Shadow Knight (I think) took him off because it lagged the server.
I heard it was because Vermain demanded it taking off since it was poor RP. I mean giving a guard nuke shot when normal fighters dont even have that is just pathetic.
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  #15  
Old 06-14-2002, 08:29 PM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by draygin


I heard it was because Vermain demanded it taking off since it was poor RP. I mean giving a guard nuke shot when normal fighters dont even have that is just pathetic.
Vermain wasn't RP Admin at the time O_o...

Shadowknight took it off because it lagged the server... or so they say.
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  #16  
Old 06-14-2002, 08:57 PM
draygin draygin is offline
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Quote:
Originally posted by Zurkiba

Vermain wasn't RP Admin at the time O_o...

Shadowknight took it off because it lagged the server... or so they say.
You must be thinking of something else then. Because this happened while Vermain was RP admin. But actually I think it was Birdbird who demanded it taken down again. It was when Tybalt was taken prisoner and we dug into the dungeons through the caves in the sewer.
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  #17  
Old 06-15-2002, 12:58 AM
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Quote:
Originally posted by Zurkiba

Vermain wasn't RP Admin at the time O_o...

Shadowknight took it off because it lagged the server... or so they say.

Even if he wasn't I would be and I wouldn't even allow it
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  #18  
Old 06-15-2002, 03:03 AM
cloudstrifevii cloudstrifevii is offline
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Quote:
Originally posted by ghostsamurai
jus bc sum kingdom had a npc 5 munths ago taht wuz bad duznt meen u shuld get 1.
SPEAK ENGLISH MON!
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  #19  
Old 06-15-2002, 07:56 AM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by cloudstrifevii

SPEAK ENGLISH MON!


just because some kingdom had a npc 5 months ago that was bad, doesn't mean you should get/have one.
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  #20  
Old 06-15-2002, 08:09 AM
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If the gates stay like that, Dustari should get Miru back (Maybe toned down a bit, Arrows rather then Nukeshots, can't warp, etc)
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  #21  
Old 06-15-2002, 10:05 AM
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Quote:
Originally posted by Zurkiba




just because some kingdom had a npc 5 months ago that was bad, doesn't mean you should get/have one.
It's not about it being that long ago or that it ws takin off. It's about that you had it for about 2 months and had a defensive advantage for too long.
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  #22  
Old 06-15-2002, 07:56 PM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by brock128
If the gates stay like that, Dustari should get Miru back (Maybe toned down a bit, Arrows rather then Nukeshots, can't warp, etc)
I like that idea . They have something to protect their gate... so we should get something to protect our gate.

Plus.. what do you do with the pirates who are REALLY RPing? Lets say Some Karakaze Troupe Members come to take hostage of some pirate members... and they force him to open the gate...

One of the ranking officers deletes that person because he opened the gate. Therefore someone was deleted who RPs.
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  #23  
Old 06-16-2002, 12:27 AM
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Quote:
Originally posted by Zurkiba

I like that idea . They have something to protect their gate... so we should get something to protect our gate.

Plus.. what do you do with the pirates who are REALLY RPing? Lets say Some Karakaze Troupe Members come to take hostage of some pirate members... and they force him to open the gate...

One of the ranking officers deletes that person because he opened the gate. Therefore someone was deleted who RPs.

A moveable solider npc vs a nonmoblie text above a gate....hmmm....As long as I'm around Miru is never coming back


As for the gates who accessed what and etc....I doubt it was aproved by the Kingdoms Admin...so it is considered illegal and should be removed at once
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  #24  
Old 06-16-2002, 01:09 AM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by Ghost Pirate



A moveable solider npc vs a nonmoblie text above a gate....hmmm....As long as I'm around Miru is never coming back


As for the gates who accessed what and etc....I doubt it was aproved by the Kingdoms Admin...so it is considered illegal and should be removed at once
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  #25  
Old 06-16-2002, 03:16 AM
Python523 Python523 is offline
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  #26  
Old 06-16-2002, 04:09 AM
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Originally posted by Python523
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Yay!

I still think everybody should get a Miru-like thing... And if it dies they need to pay to revive him, the more you pay, the more hearts he/she/it has. That's not a bad idea, eh?
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  #27  
Old 06-16-2002, 04:11 AM
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Atleast make us able to close the other gates
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  #28  
Old 06-16-2002, 07:14 AM
Python523 Python523 is offline
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Atleast make us able to close the other gates
I said I fixed that a few days ago? I'll check
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