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  #1  
Old 05-03-2002, 05:53 AM
ZanderX ZanderX is offline
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Wink The New World

Supposing that the Dustari continent on 2k2 is the same now as it used to be, and I have any input, this is what Dustari will be layed out like on 2k2. This is, of course, assuming that I have input and I am not shoved aside!
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  #2  
Old 05-03-2002, 09:20 AM
Skatche Skatche is offline
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Heh, I love the symbols you used on the map.

On a more serious note: how will the contour of the landscape affect the construction of houses and whatnot? It looks like the castle and the capital city are on sloped ground.
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Old 05-03-2002, 10:47 PM
TrueHeaT TrueHeaT is offline
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haha i thought those were the "Goddamn" mountains at first
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Old 05-03-2002, 11:21 PM
Kohojogo Kohojogo is offline
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How can it be that Dustari got now dock city, a city near the water would make them able to trade from the sea and fishing would be easyer to
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Old 05-04-2002, 01:42 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Kohojogo
How can it be that Dustari got now dock city, a city near the water would make them able to trade from the sea and fishing would be easyer to
Please rephrase.
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  #6  
Old 05-04-2002, 01:46 AM
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Fun.

Could use possibly another town for the manufacturing part of Dustari. Maybe a business section where the market is along with all the merchants.
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Old 05-04-2002, 02:18 AM
ZanderX ZanderX is offline
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Originally posted by Brad
Fun.

Could use possibly another town for the manufacturing part of Dustari. Maybe a business section where the market is along with all the merchants.
The major industrial center of Dustari is Torub. Major commercial center is Harbor Town.
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  #8  
Old 05-04-2002, 03:35 AM
Aestus Aestus is offline
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Placing Baritol so close to the coat may be unwise. Capital cities typically shy away from long coastlines, as it leaves them more vulnerable to sea attacks. A few shiploads of men landing in the bay to the left of Barital could quickly overwhelm the city, especially as the troops would traverse quickly over the flat terrain. Placing it where the Forest Sanctuary is currently located may be a better choice.

Placing the castle on a mountain was wise, though if Baritol is moved inland, as I strongly urge it is, it too would have to be moved farther up the range, to stay close to the capital.

As it is currently situated, the Ratlands are in the greatest danger, being so secluded from the other cities. Judging from the name, however, I can't assume you place too much importance on it.
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Old 05-04-2002, 03:41 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Aestus
Placing Baritol so close to the coat may be unwise. Capital cities typically shy away from long coastlines, as it leaves them more vulnerable to sea attacks. A few shiploads of men landing in the bay to the left of Barital could quickly overwhelm the city, especially as the troops would traverse quickly over the flat terrain. Placing it where the Forest Sanctuary is currently located may be a better choice.

Placing the castle on a mountain was wise, though if Baritol is moved inland, as I strongly urge it is, it too would have to be moved farther up the range, to stay close to the capital.

As it is currently situated, the Ratlands are in the greatest danger, being so secluded from the other cities. Judging from the name, however, I can't assume you place too much importance on it.
The map is not as accurate as I would like it to be.

Baritol itself is quite inland, just the symbol makes it seem quite close to the coast.

I'll be creating a second, more definitive map later on that will explain things much better.
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Old 05-04-2002, 03:41 AM
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Quote:
Originally posted by ZanderX


The major industrial center of Dustari is Torub. Major commercial center is Harbor Town.
In that case, it is imperative that the castle and capital be moved. As it is, Torub is grossly unprotected. Reinforcements from Baritol and the castle would arrive far too late, and I cannot imagine a Forest Sanctuary would house any great number of troops. The Harbor Town's defense would be slightly weakened, but not too terribly. Certainly nothing compared to the peril Torub is currently in.
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Old 05-04-2002, 03:44 AM
Aestus Aestus is offline
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Quote:
Originally posted by ZanderX


The map is not as accurate as I would like it to be.

Baritol itself is quite inland, just the symbol makes it seem quite close to the coast.

I'll be creating a second, more definitive map later on that will explain things much better.
Ah, that is good. But Torub would still be in considerable danger.
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  #12  
Old 05-06-2002, 09:27 AM
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Just you see, us ratmen will rise up yet.
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  #13  
Old 05-06-2002, 09:37 AM
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Quote:
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Just you see, us ratmen will rise up yet.
You can't defend our north western seas because you cannot swim

Maybe you should create tiny little sailboats in masses and raid any ships that come by
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  #14  
Old 05-07-2002, 02:08 AM
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BISHAZZ I WAS SUPOSED TO LIVE ON ! Oh well I call it
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Old 05-15-2002, 07:26 AM
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*stares at land* cant wait till all that is ours! XD
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  #16  
Old 05-15-2002, 08:34 AM
GryffonDurime GryffonDurime is offline
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Oh....I don't know where I'll live-I guess I'll be living in one of the Academies until I build by huge mansions.....plural.....
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Old 05-15-2002, 08:36 AM
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Brad city will be the capital.
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  #18  
Old 05-15-2002, 10:39 AM
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I'm guessing Dustari's religion has been overlooked here? There needs to be a "Holy town," like Jersalem.(sp?) Pilgramages and training of the Priests...
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  #19  
Old 05-16-2002, 09:40 PM
ZanderX ZanderX is offline
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Quote:
Originally posted by trickster2006
I'm guessing Dustari's religion has been overlooked here? There needs to be a "Holy town," like Jersalem.(sp?) Pilgramages and training of the Priests...
Has not been overlooked!

If you look in the center of the island, I decided to forego a city in place of a large temple/sanctuary in the center of the island...
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  #20  
Old 05-16-2002, 09:47 PM
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Jeff:

What exactly is the Dustari religion again?
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  #21  
Old 05-16-2002, 11:06 PM
GryffonDurime GryffonDurime is offline
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Supposedly it's the worshipping of a God named El' Talek, but my character is the last remaining Priest of Mytri, along with Lauren and Tseng.
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  #22  
Old 05-17-2002, 04:00 AM
Artificial_Sweetener Artificial_Sweetener is offline
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Quote:
Originally posted by GryffonDurime
Supposedly it's the worshipping of a God named El' Talek, but my character is the last remaining Priest of Mytri, along with Lauren and Tseng.
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  #23  
Old 05-17-2002, 04:16 AM
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I hate when people try to make their character so powerful.
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  #24  
Old 05-17-2002, 04:16 AM
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Forest Sanctuary...Why the forest? If it was truely a major sanctuary, why wouldn't they chop most of the forest down? The human way is destruction...
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  #25  
Old 05-19-2002, 08:22 PM
Zurkiba Zurkiba is offline
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Province System O_o
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File Type: txt provinces.txt (2.2 KB, 95 views)
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  #26  
Old 05-19-2002, 09:55 PM
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I like that idea lots :o
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  #27  
Old 05-19-2002, 10:32 PM
GryffonDurime GryffonDurime is offline
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toguild:I like the Province system too....but there are enough Durimes that we can all just live in the mansion, even if Lauren and Tseng are the only blood relations. I call dibs on Durime town being the center of learning-now all I need to do is build some Academies and several Coffee/Book shops
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Old 05-20-2002, 01:13 AM
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Jeff:

I have never seen any reference to what deity is served by the Church of et'Talek.

That could be a name like the Presbyterian Church, the Roman Catholic Church, or the Church of What's Happening Now.

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  #29  
Old 05-20-2002, 01:52 AM
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Quote:
Originally posted by GryffonDurime
toguild:I like the Province system too....but there are enough Durimes that we can all just live in the mansion, even if Lauren and Tseng are the only blood relations. I call dibs on Durime town being the center of learning-now all I need to do is build some Academies and several Coffee/Book shops
And I call the Warhate Town (if made) to be the centre of weapon crafts and military training.
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Old 05-20-2002, 05:08 AM
GryffonDurime GryffonDurime is offline
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Warhate?
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  #31  
Old 05-20-2002, 07:53 AM
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Quote:
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Warhate?
Lol!
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  #32  
Old 05-21-2002, 12:09 PM
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well, what will the actual thing look like?! i must know! lol
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  #33  
Old 05-25-2002, 06:41 AM
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*vomit*

.
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  #34  
Old 05-25-2002, 08:03 AM
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Re: *vomit*

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.
That hurt, ass.
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Old 05-27-2002, 10:01 PM
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Re: Re: *vomit*

Quote:
Originally posted by vsignasv


*Goes SSJ 40923582321345678912345678987676532156409235823212 345678921345678912345678987676532156...So on and kills you*
Jesus o.o That had to have been the longest post I've ever seen.
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  #36  
Old 05-27-2002, 10:32 PM
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Re: Re: Re: *vomit*

Quote:
Originally posted by Dude6252000


Jesus o.o That had to have been the longest post I've ever seen.
I've seen longer.

I still don't have my tag.
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  #37  
Old 05-28-2002, 02:04 AM
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Re: Re: Re: Re: *vomit*

Quote:
Originally posted by trickster2006


I've seen longer.

I still don't have my tag.
Okay, I added you to the guild manager. Now go set your nickname and I'll build the database
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  #38  
Old 05-28-2002, 02:18 AM
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Re: Re: *vomit*

Quote:
Originally posted by vsignasv


*Goes SSJ 40923582321234567892134567891234567898767653215640 92358232123456789213456789123456789876765321564092 35823212345678921345678912345678987676532156409235 82321234567892134567891234567898767653215640923582 32123456789213456789123456789876765321564092358232 123456789213 and kills you*
That was a waste of space, and I think they can only go to SSJ512!
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  #39  
Old 05-28-2002, 02:28 AM
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Re: Re: Re: Re: Re: *vomit*

Quote:
Originally posted by _0AfTeRsHoCk0_

Okay, I added you to the guild manager. Now go set your nickname and I'll build the database
Done. Your turn.
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  #40  
Old 05-30-2002, 09:27 AM
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Quote:
Originally posted by Neonight

Jeff:

I have never seen any reference to what deity is served by the Church of et'Talek.

That could be a name like the Presbyterian Church, the Roman Catholic Church, or the Church of What's Happening Now.

In the middle ages, all Churches belong to the Roman Catholic so therefore Dustari should be Roman Catholic.
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