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  #1  
Old 04-20-2002, 02:15 AM
Gohan43331 Gohan43331 is offline
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Slightly Scripting/Slightly GFX...

I have a few questions about tilesets and setting stuff...

For example: We (Gileada) are creating a new tileset with new bushes/rocks/vases/etc...Is it also possible, while setting the tileset, to set a temporary sprite for that area?

It looks kinda odd when you pick up a bush and recieve a different looking bush...
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Old 04-20-2002, 02:58 AM
Googi Googi is offline
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Hmmm....I believe Damasca did this once, you need to alter both the pics1.png AND the sprites.png in order to get it to work.
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Old 04-20-2002, 03:02 AM
Spanko Spanko is offline
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There's no real scripting command for changing the sprites.png, unfortunately.
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Old 04-20-2002, 05:12 AM
mhermher mhermher is offline
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Quote:
Originally posted by Spanko
There's no real scripting command for changing the sprites.png, unfortunately.
I know, i told stefan this a long time ago, he said he will add it.


it will be


replaceimg oldimg,newimg;

oldimg can only me main imgs like pics1.png, opps.png, state.png,sprites.png
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Old 04-24-2002, 03:50 AM
SaijinGohan SaijinGohan is offline
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cool that will be really useful along with the new rotate command coming out
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Old 04-24-2002, 05:50 AM
Saga2001 Saga2001 is offline
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Quote:
Originally posted by SaijinGohan
cool that will be really useful along with the new rotate command coming out
I hope to god Stefan doesn't make that, I mean it would be useful, burt in a weeks time it will be overused and abused.
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Old 04-24-2002, 05:57 AM
Dustey Dustey is offline
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Quote:
Originally posted by SaijinGohan
cool that will be really useful along with the new rotate command coming out
ive already explained in the future improvments why this isnt good... whered you here that? Can someone show me what stefan said about this?

[edit]If you want to know what happens a prime example is try to flip the outdoors sign all the way around[/edit]
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Old 04-25-2002, 03:22 AM
Gohan43331 Gohan43331 is offline
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Thanks for all the new info...I guess i'll just have to wait :-/
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Old 04-25-2002, 04:42 AM
Dustey Dustey is offline
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Quote:
Originally posted by Kaimetsu
It won't be for crucial things like signs etc. It'll be for cosmetics like compasses and suchlike.
how many people will use it for house and stuff like that?
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Old 04-25-2002, 08:11 AM
SaijinGohan SaijinGohan is offline
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i can understand how ur saying idiots will flip stupid things, it doesnt look good, but for other things it would be really cool. For a race track you make the door rotate, while moving its x, and taking the img away and you have a really cool door opening
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Old 04-25-2002, 08:37 AM
Neonight Neonight is offline
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Quote:
Originally posted by SaijinGohan
i can understand how ur saying idiots will flip stupid things, it doesnt look good, but for other things it would be really cool. For a race track you make the door rotate, while moving its x, and taking the img away and you have a really cool door opening

Jagen:
Its not that they will flip stupid things, its jsut that it would be like light effects, if you don't have a good video card, you wont see the flip effect and it will look bad
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Old 04-25-2002, 06:48 PM
SaijinGohan SaijinGohan is offline
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stefan will make it possible just as he did light effects
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Old 04-25-2002, 08:52 PM
emortylone emortylone is offline
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So replaceimg oldimg,newimg will be a new command? That seems pretty cool. I see how it may be over-used, but i plan to use it occasionally if it DOES come out. Any new script worx for me! heh
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