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  #16  
Old 01-25-2002, 07:53 AM
agretsguest agretsguest is offline
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Angry

Quote:
Originally posted by Androk2k1
Where the hell is that???

Now anyone can make really good levels... what's the point of LATs now?
dont say that I might lose my job :grrr:
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  #17  
Old 01-25-2002, 08:03 AM
ArchOwl ArchOwl is offline
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Quote:
Originally posted by Androk2k1
I still think it's very wrong... Now anyone with no abilities whatsoever can do wicked levels get good jobs! I mean now LATs are not needed only NATs... That's so wrong...

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  #18  
Old 01-25-2002, 10:02 AM
Oxy-Moron Oxy-Moron is offline
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Quote:
Originally posted by Androk2k1
I still think it's very wrong... Now anyone with no abilities whatsoever can do wicked levels get good jobs! I mean now LATs are not needed only NATs... That's so wrong...
Well, now that a valuable LAT skill has basically been turned into a simple level editor function, this HELPS. It sort of "steps up the bar" for standards of level quality. Now this level of pathway detail should be expected no matter what. This is definitely a good thing.
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  #19  
Old 01-25-2002, 10:06 AM
Tojo Tojo is offline
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Where do I get this editor. Cuz I dun see it anywheres in the editor I got right now. I just see the thing to make predefined doors and lights. I dun see the new tile thingy.
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  #20  
Old 01-25-2002, 10:11 AM
Oxy-Moron Oxy-Moron is offline
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It's with the newest version.. 2.13-2 or whatever it's called. It should be in the pre-defined NPCs section at the very bottom...
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  #21  
Old 01-25-2002, 10:17 AM
Tojo Tojo is offline
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Wow I could have sworn I had the newest graal level editor. The one where you can use the guy to run around your levels, at the same time you edit. But I dun see not see the tile thing in the predefined npc section. I guess i,ll go redownload.
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  #22  
Old 01-25-2002, 10:23 AM
Oxy-Moron Oxy-Moron is offline
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Yah, that's version 2.12. New version came out yesterday.

-Got rid of the scroll guy, brought back scroll bars.
-Uses plain grass as default tile for new levels.
-Fixed the level clearing bug
-Path controls

Think that's about all the major fixes.
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  #23  
Old 01-25-2002, 11:07 AM
ArchOwl ArchOwl is offline
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I LOVED THE SCROLL GUY :'(
IT ALLOWED ME TO PERFECTLY CONNECT MY LEVELS
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  #24  
Old 01-25-2002, 11:26 AM
Oxy-Moron Oxy-Moron is offline
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Yeah I kinda got used to scroll-guy too

Now I will mourn for him...
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  #25  
Old 01-25-2002, 02:32 PM
ArchOwl ArchOwl is offline
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Quote:
Originally posted by Oxy-*****
Yeah I kinda got used to scroll-guy too

Now I will mourn for him...
DAY & NIGHT MOURNING
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  #26  
Old 01-25-2002, 11:37 PM
VyralP2P VyralP2P is offline
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I hated the scroll guy , but that's probably beacuse I never learned how to use him..
Thought could anyone explain how this new addition works?
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  #27  
Old 01-26-2002, 02:24 AM
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Oh I forgot to add to the feature list
that you can now double-click on a sign to
open the signs window
or double-click on a link to open the linked level
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  #28  
Old 01-26-2002, 02:26 AM
Admins Admins is offline
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For easy editor scripts try this

if (mousedown) {
tiles[mousex,mousey] = 0;
updateboard mousex,mousey,1,1;
}

Save this as editnpcMyEditorNPC.txt in the
levels/npcs path, then open the editor, select
it and click somewhere
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  #29  
Old 01-26-2002, 02:57 AM
Slaktmaster Slaktmaster is offline
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Stefan, I still can't play Graal. The setup doesn't work for me!
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  #30  
Old 01-26-2002, 04:27 AM
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Um the setup should work on all windows now,
what error do you get?
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