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  #1  
Old 01-03-2002, 05:40 AM
IceFire_TK IceFire_TK is offline
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Arrow Level Editor

PUT THE DAMN SCROLL BARS BACK, DISBALE THE SHITTY "CONNECTING LEVELS" THINGY, FIX LIGHT EFFECTS SO DIRECTX 3D WON'T LAG, AND MAKE MORE SCRIPT COMMANDS
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  #2  
Old 01-03-2002, 07:15 PM
grim_squeaker_x grim_squeaker_x is offline
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No, no, no, yes.
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Old 01-03-2002, 11:33 PM
WHIPENIE4 WHIPENIE4 is offline
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i think that the editor is pretty nice, it took me a while to get used to, but i like it now

the connecting levels things messed me up at first, i thought that the outside levels in 2K2 were one big on, but its faster than before so i dont mind

i cant view the lights without it lagging the crap out of me and then i still couldn't view them right, so i dont have a opinion about that

HECK YES!! you can never have enough scripting commands
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  #4  
Old 01-04-2002, 03:47 AM
Tyhm Tyhm is offline
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I dunno about More Commands; sometimes a language that doesn't have everything is easier than a language that does.
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  #5  
Old 01-04-2002, 04:11 AM
konidias konidias is offline
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The new editor seems to be a bit glitchy.. like some times I download a level from ftp, and replace the old level with it, and when I open the level in the editor, it's the old version.. and then sometimes I open a level and it's the left grass tile all over.. like it isn't reading the level or something.

Maybe have an option to turn scrollbars or moving player on and off.. so you could have like two different modes.. a normal mode with scrollbars and a "preview" mode where you could walk around as the character like it is currently.

I was talking to GYoshi, and he reminded me of something that should be added.. a way to define tiles yourself, in one file or something.. so for example a playerworld could make their own tileset, and change things around so that the first square in their tileset is solid, or a chair, or something.. like having setshape but for the entire pics1, so that everyone doesn't have to conform to the tile definitions of the default pics1. That way people could make 5 chairs if they wanted to (in their tileset) and they would automatically be chairs when set down.

The file would have to be stored on the server somehow because people could just edit the file offline so that everything could be walked through, defeating the purpose, as GYoshi mentioned.

But it would be really cool.. maybe even have the layering so that you could set the height of a tile
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  #6  
Old 01-04-2002, 05:21 AM
haunter haunter is offline
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Quote:
Originally posted by Tyhm
I dunno about More Commands; sometimes a language that doesn't have everything is easier than a language that does.
English is one of the hardest languages to learn apparently, yet look, we have hardly any conjugated verbs or whatever, like french, they have alot les words then we do because they use the same word but just change the end...
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Old 01-04-2002, 08:28 PM
Poogle Poogle is offline
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Quote:
Originally posted by grim_squeaker_x
No, no, no, yes.
that was backwards and i like yeh sig (2002 sword)
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Old 01-05-2002, 07:59 AM
mastervampire mastervampire is offline
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I love being able to use the guy to run around and test everything I made in the levels, there's no reason in the world to take out something as useful as that.
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  #9  
Old 01-05-2002, 08:03 AM
Faheria_LAT1 Faheria_LAT1 is offline
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Quote:
Originally posted by haunter


English is one of the hardest languages to learn apparently, yet look, we have hardly any conjugated verbs or whatever, like french, they have alot les words then we do because they use the same word but just change the end...
huh, English is one of the EASIEST to learn.
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  #10  
Old 01-05-2002, 08:06 AM
Slaktmaster Slaktmaster is offline
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Yes, it's a bit glitchy but I love the interface!
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  #11  
Old 01-05-2002, 08:23 AM
mikepg mikepg is offline
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hmmm

lights dont seem to work correctly for me either. I had a day/night script that worked fine, and a real time script the changed it. If you had an admin weapon, you could change the color effect of the server. but now, half of the hours wont show up right, its really glitchy, as well as laggy . Other than that, the new editor takes some getting used to but its a lot better i think.
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  #12  
Old 01-06-2002, 04:57 AM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Originally posted by haunter


English is one of the hardest languages to learn apparently, yet look, we have hardly any conjugated verbs or whatever, like french, they have alot les words then we do because they use the same word but just change the end...
Actually English is one of the easiest languages to learn since it has the least complex rules for grammar.
And trust me I can know, I've had to learn Dutch, English, German and French at school.
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  #13  
Old 01-07-2002, 06:48 AM
mastervampire mastervampire is offline
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Quote:
Originally posted by mastervampire
I love being able to use the guy to run around and test everything I made in the levels, there's no reason in the world to take out something as useful as that.
Arg.... forget I said this, this thing is pissing me off. We need some scrollbars =P
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  #14  
Old 01-07-2002, 10:21 AM
jeff335 jeff335 is offline
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Actually, I hear Spanish and Esperanto are easier to learn.
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  #15  
Old 01-07-2002, 07:09 PM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Originally posted by jeff335
Actually, I hear Spanish and Esperanto are easier to learn.
That still doesn't make it one of the hardest languages to learn, which Shadowless Warrior said it was.
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