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Level Editor
PUT THE DAMN SCROLL BARS BACK, DISBALE THE SHITTY "CONNECTING LEVELS" THINGY, FIX LIGHT EFFECTS SO DIRECTX 3D WON'T LAG, AND MAKE MORE SCRIPT COMMANDS :)
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No, no, no, yes.
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[screen_name]
i think that the editor is pretty nice, it took me a while to get used to, but i like it now the connecting levels things messed me up at first, i thought that the outside levels in 2K2 were one big on, but its faster than before so i dont mind i cant view the lights without it lagging the crap out of me and then i still couldn't view them right, so i dont have a opinion about that HECK YES!! you can never have enough scripting commands |
I dunno about More Commands; sometimes a language that doesn't have everything is easier than a language that does.
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The new editor seems to be a bit glitchy.. like some times I download a level from ftp, and replace the old level with it, and when I open the level in the editor, it's the old version.. and then sometimes I open a level and it's the left grass tile all over.. like it isn't reading the level or something.
Maybe have an option to turn scrollbars or moving player on and off.. so you could have like two different modes.. a normal mode with scrollbars and a "preview" mode where you could walk around as the character like it is currently. I was talking to GYoshi, and he reminded me of something that should be added.. a way to define tiles yourself, in one file or something.. so for example a playerworld could make their own tileset, and change things around so that the first square in their tileset is solid, or a chair, or something.. like having setshape but for the entire pics1, so that everyone doesn't have to conform to the tile definitions of the default pics1. That way people could make 5 chairs if they wanted to (in their tileset) and they would automatically be chairs when set down. The file would have to be stored on the server somehow because people could just edit the file offline so that everything could be walked through, defeating the purpose, as GYoshi mentioned. But it would be really cool.. maybe even have the layering so that you could set the height of a tile :) |
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I love being able to use the guy to run around and test everything I made in the levels, there's no reason in the world to take out something as useful as that.
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Yes, it's a bit glitchy but I love the interface!
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hmmm
lights dont seem to work correctly for me either. I had a day/night script that worked fine, and a real time script the changed it. If you had an admin weapon, you could change the color effect of the server. but now, half of the hours wont show up right, its really glitchy, as well as laggy :(. Other than that, the new editor takes some getting used to but its a lot better i think.
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And trust me I can know, I've had to learn Dutch, English, German and French at school. |
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Actually, I hear Spanish and Esperanto are easier to learn.
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