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  #41  
Old 11-01-2001, 07:48 AM
Falcor Falcor is offline
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You cant have only 2 direciotns. its all or none
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  #42  
Old 11-01-2001, 10:10 AM
royce royce is offline
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hmmm ok i think we should get multi-directional and multi-framed but limited to only 4 frames...thats good
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  #43  
Old 11-01-2001, 10:41 AM
Falcor Falcor is offline
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script ganis would be nicer =(
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  #44  
Old 11-01-2001, 11:07 AM
Faheria_GP2 Faheria_GP2 is offline
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stefan wasn't counting on people doing setani ***#v(playedir),;
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  #45  
Old 11-02-2001, 03:07 AM
Iracious Iracious is offline
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Join command.. so simple yet so handy.. It should definatly be added to free servers, I mean, it wouldn't be very hard to add at all...
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  #46  
Old 11-02-2001, 03:32 AM
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well multi-directional and 4 framed gani wouldnt be hard to either...just change it @ www.pwmanagement.cjb.com/
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  #47  
Old 11-02-2001, 03:32 AM
Falcor Falcor is offline
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Its not the difficulty, Its just that it takes off 1 reason to become p2p.
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  #48  
Old 11-02-2001, 09:49 AM
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Angry

I just think that non-p2p servers arnt getting much out of things
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  #49  
Old 11-02-2001, 10:59 AM
Falcor Falcor is offline
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Becasue they dont gernate money for graal.
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  #50  
Old 11-02-2001, 11:33 AM
Tyhm Tyhm is offline
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Just new users. Who eventually upgrade their accounts.....
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  #51  
Old 11-02-2001, 11:59 AM
Falcor Falcor is offline
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Tyhm you look at only one side. Yes everyone starts out at a free server. but if wee give free servers all the nice p2p stuff. then what insentive is there to upgrade your account? Maybe Classic should have some extra benifits (being a main server and all) but ameture p2p worlds should stay AS IS.
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  #52  
Old 11-02-2001, 01:14 PM
Tyhm Tyhm is offline
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That's beside the point. Point is that there are certain things you should and shouldn't be able to do on a free server. Coding many NPCs isn't something that's pay-server-only, nor should it be. Using lighting effects, NPCs that walk between levels, sure, I guess...making player races, alright...but it's like making a new level editor that can do 10 levels at once, then saying it's a P2P feature. The players are never gonna know!
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  #53  
Old 11-02-2001, 02:16 PM
Saga2001 Saga2001 is offline
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Quote:
Originally posted by Tyhm
That's beside the point. Point is that there are certain things you should and shouldn't be able to do on a free server. Coding many NPCs isn't something that's pay-server-only, nor should it be. Using lighting effects, NPCs that walk between levels, sure, I guess...making player races, alright...but it's like making a new level editor that can do 10 levels at once, then saying it's a P2P feature. The players are never gonna know!
hehe tyhm 10 levels at once in the editor would be awkward.

you only need 9 to edit a level and it's surrounding levels at the same time.
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can i c ur scripts please?
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  #54  
Old 11-03-2001, 03:26 AM
Tyhm Tyhm is offline
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Right, but here's the thing;
This wouldn't be giving us a new feature. Just a better way to do something we already do.

I mean, technically he could take away FOR loops, and we could just use While, but why bother? It just increases the margin of error...
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  #55  
Old 11-03-2001, 06:24 AM
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still we need multi Dir&Framed...it sux too much...light effects?? BAHH Screw that, also there are other commands only used with the npc server so why dont we get multi DIR&FRAMED GANI??????!?!?!?!?!?!?!?!?!?!?!?!?!?!????
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  #56  
Old 11-12-2001, 06:51 AM
royce royce is offline
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so about keepin this fresh
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  #57  
Old 11-15-2001, 10:37 PM
Sigla Sigla is offline
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Quote:
Originally posted by BocoC
The function is already in Npc Control. Maybe adding the function in RC would be nice.
It would. The more functionality added to RC, the better.
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  #58  
Old 11-19-2001, 10:21 AM
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*chants* we want join... we want join!.... we want join!... we want join!... we want join!... */chant*

topic will be fresh.


hehe I like providence it's fun.
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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  #59  
Old 11-20-2001, 10:22 AM
Tyhm Tyhm is offline
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Especially if we get the option to add special stuff if(playerisupgraded)...
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

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  #60  
Old 11-20-2001, 11:46 AM
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Quote:
Originally posted by Tyhm
Especially if we get the option to add special stuff if(playerisupgraded)...
yeah that would be a great flag.

and we would be allowed to use special things if it only effects upgraded players.... which would be kinda stupid really lol. but aw well.
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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  #61  
Old 11-20-2001, 12:38 PM
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i'm more into the gani! i mean servers aare very crappy if they dont have hte multi framed ani option..screw the other multi direction...i say we need multi-frameD!...also on some items such as the jumprope, is like old crap legal on on-p2p if it old....i seen jumprope on alot of servers though...

NON-P2P NEEDS MULTI-FRAMED GANI!!!!!!!!!!!!!!!!!!!!!!!!!
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  #62  
Old 11-20-2001, 02:08 PM
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Quote:
Originally posted by Falcor
Ganis are a simple thing that makes stuff EZer too.
So is Warpto and setshape2 and attachplayertoobj

its not a pickle its a cucumber
aren't pickles made from cucumbers ?
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  #63  
Old 11-21-2001, 03:37 AM
Sigla Sigla is offline
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Quote:
Originally posted by nyghtGT

aren't pickles made from cucumbers ?
It's like the whole square-retangle thing. A square is a rectangle, a rectangle is not a square. A pickle is a cucumber. A cucumber is not a pickle.
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  #64  
Old 11-21-2001, 03:54 AM
Falcor Falcor is offline
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Quote:
Originally posted by Sigla


It's like the whole square-retangle thing. A square is a rectangle, a rectangle is not a square. A pickle is a cucumber. A cucumber is not a pickle.
You explain it soo well =)

And if you still dont believe its a Cucubmer. Click on him and he will tell you himself.
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  #65  
Old 11-21-2001, 04:13 AM
Sigla Sigla is offline
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Quote:
Originally posted by Falcor


You explain it soo well =)

And if you still dont believe its a Cucubmer. Click on him and he will tell you himself.
Why thank you. >=)
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  #66  
Old 11-21-2001, 04:46 AM
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Quote:
Originally posted by Falcor


You explain it soo well =)

And if you still dont believe its a Cucubmer. Click on him and he will tell you himself.
its you rotten d**k... ok we are getting off topic!
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  #67  
Old 11-21-2001, 07:37 AM
Faheria_GP2 Faheria_GP2 is offline
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Tyhm can't script
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  #68  
Old 11-21-2001, 08:08 AM
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Quote:
Originally posted by royce


its you rotten d**k... ok we are getting off topic!
Must you be immiture all the time?
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  #69  
Old 11-21-2001, 08:42 AM
Sigla Sigla is offline
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Quote:
Originally posted by Falcor


Must you be immiture all the time?
(Apparently)
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  #70  
Old 11-21-2001, 09:57 AM
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Quote:
Originally posted by Falcor


Must you be immiture all the time?
your the one to talk....This stuff is so f*ed up without multi framed gani! Listen for a second, there is no point of having gani on a non-p2p server if we cant have multi-framed!That helps everything run smoothly but without multi-directional it makes the job even harder. I say non-p2p servers gets a limited amount of frames allowed! "5"..."5"..."5"..."5"...
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  #71  
Old 11-21-2001, 10:18 AM
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dont go off topic,
dont have anything wrong in making staff life more easy.
the players dont will notice nothing from p2p servers if RC can control the weapons database.

Do you like when you put a weapon and it goto weapons with a $ after it? well, then you have diferent versions of your weapon on your server. one of they you dont like.

forget the join command, the gani thing.
this topic was started to give idea about RC controling weapons database.

make it easy for Stefan read this topic and decide what to do.

we are vonluntaries, and i dont see anything wrong in making staff life more easy.

and sorry about my bad english.
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  #72  
Old 11-21-2001, 12:25 PM
Juron Pilo Juron Pilo is offline
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it woln't make staffs lives easier if people hack dude
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  #73  
Old 11-21-2001, 01:07 PM
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Quote:
Originally posted by Juron Pilo
it woln't make staffs lives easier if people hack dude
lol....read the first few posts....
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  #74  
Old 11-21-2001, 11:57 PM
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Quote:
Originally posted by Juron Pilo
it woln't make staffs lives easier if people hack dude

no comments.....
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  #75  
Old 11-22-2001, 01:12 AM
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Quote:
Originally posted by royce


your the one to talk
Im not the one using preverse language.


In any sence i think ganis shold stay as is. if people are having a hard timwe with only using 1 direction gani, the option is simple. UPGRADE TO P2P! 27 a year (2.25 a month) isnt much to pay. And if you have a p2p account and own a no-p2p server there really is no reason to make life harder.
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  #76  
Old 11-22-2001, 05:09 AM
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Editing Database-weapons with rc would really make many things better. No one could see this and there wouldn't be any danger of hacking this...
People are going to P2P servers because they can see nics animations lighting effects and stuff like this. They do not interest in things like updateing weapons with rc

"Oh yay this server is so great. They can update weapons with RC WOOOOOWWW that loooks so great!! Oh why should I upgrade my account if this is possible here too"

if stuff like multiframed ganis or light effects are not allowed on non-p2p-servers I can understand very well...
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  #77  
Old 11-24-2001, 09:52 AM
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Editing the Weapon Database with RC == useful and helpful.


thanx buh by.


everything else is secendary.
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Quote:
<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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  #78  
Old 11-25-2001, 03:43 AM
Sigla Sigla is offline
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Quote:
Originally posted by adam
Editing the Weapon Database with RC == useful and helpful.


thanx buh by.


everything else is secendary.
That WOULD be helpful.. I'm just not sure how that would be implemented.
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  #79  
Old 11-25-2001, 04:22 AM
Kumada Kumada is offline
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great idea
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  #80  
Old 11-25-2001, 05:36 AM
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Quote:
Originally posted by Sigla


That WOULD be helpful.. I'm just not sure how that would be implemented.
Quote:
Originally posted by Stefan


Hmmm Weapon editing would be possible,
(the commands are enable for RCs :-)
although I don't know how we can do
a 'addweapon' on client-side. The normal
method is that the client sends the id
of the npc to the server, then the server
adds the weapon. The player must be
in the same level like the npc so its
some kind of protection against people
adding all weapons by hacking the client.
How do we do addweapon without the
problem of letting the client add all weapons he
wants (i mean he would just need one weapon
that adds all other weapons...)?
you don't need to know how to implement it. Stefan does.

just being able to delete weapons from the database would be helpful. even if we couldn't change them or add them with it.

(although that would be VERY nice)
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