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  #241  
Old 08-17-2001, 06:24 AM
_AcidIce_ _AcidIce_ is offline
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its up

and its already up .. you have to get a whistle and then get a egg from some dude
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  #242  
Old 08-17-2001, 07:00 AM
LilbrojX LilbrojX is offline
why dont you marry it?
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Red face woah

I ujst realized that zulites look like those 2 legged things from metroid... you know, the ones that ar big and they jump around and kill you, and the metriod sux all of it's energy out of them? I hope no one said this before in this thread...

(I had that song from norfair stuck in my head all day, the really hot norfair)
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  #243  
Old 08-17-2001, 08:27 AM
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Sidehoppers
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  #244  
Old 08-17-2001, 09:33 AM
LilbrojX LilbrojX is offline
why dont you marry it?
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Quote:
Originally posted by Tyhm
Sidehoppers
EXACTLY! YOUR A GENIUS TYHM! lol
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  #245  
Old 08-18-2001, 11:07 AM
ReptilioWarlock ReptilioWarlock is offline
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Talking Zulites

Zulites Rule!
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  #246  
Old 08-22-2001, 11:02 PM
Komieko Komieko is offline
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Mo0ving it up for Stefan to see.Or any experienced scripter to see and help with *cough*
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  #247  
Old 08-23-2001, 05:37 AM
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Started on it. Template is missing way too much still: no sitting, no sleeping, no getting hurt, no dying, no lifting/carrying from the sides...I added that, but I mean, c'mon, I'm a scripter, and a busy one at that.

First priority I think should be getting them at the level of humans, like the Baddy Skin, once they can do the basic stuff we can make them roll around and stuff...that's easy, I could code a weapon for Rolling in half an hour if I had a complete Zulite, capable of walking and stuff.

Here's my ganis and very-slightly-added-to template. The enclosed level is just basically the Baddy Skin, I got halfway through the replaceanis and realized there's no way I can finish it as is...swim and lava are easy, I can just put the rolling animations instead of the regular heads in those, I guess the same for sleep, but there's no sitting or shooting or any of the important default thingies. Maybe instead of shooting it rolls? *shrugs*
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File Type: zip zuliteskinalpha1.zip (17.2 KB, 200 views)
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  #248  
Old 09-11-2001, 02:19 PM
toad1413 toad1413 is offline
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We NEED to get going on this again!! People, we're just letting this drop further and further behind. I remember the Zulite promo graphic I made ages ago. Maybe I should post it here again to try and get some more insentive. We've gone too far on this to just stop, but we have. WE NEED TO GET STARTED ON IT AGAIN!!!!!

[edit]Oops. I'm an idiot. I meant to post it here. So here's it. Put it in your sig. Please everyone, we need to get started again. [/edit]
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  #249  
Old 09-13-2001, 12:37 PM
kfa_2000 kfa_2000 is offline
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zulites should move really slow underwater, so the need to jump ontoa bomy (player or pet) and ride them over=)

and bomys and zulits should join forces and kill pkers ( the ones int he admin house who stole 10g of me=( )
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  #250  
Old 09-23-2001, 08:23 PM
Merlin Merlin is offline
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anyone notice stefan's script says
// NPC made by myow

stefan has a new name i see
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  #251  
Old 09-24-2001, 06:50 PM
toad1413 toad1413 is offline
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Quote:
Originally posted by Merlin
anyone notice stefan's script says
// NPC made by myow

stefan has a new name i see
Haha. Where'd you see that?
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  #252  
Old 10-02-2001, 06:35 PM
ArchOwl ArchOwl is offline
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how bout:

sword doesent do much


did you ever think of axes?

gold axe would do like 1 heart...
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  #253  
Old 12-12-2001, 06:10 AM
Zulithe Zulithe is offline
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Quote:
Originally posted by ArchOwl
how bout:

sword doesent do much


did you ever think of axes?

gold axe would do like 1 heart...
Or what about diamond axe?
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  #254  
Old 12-15-2001, 10:49 PM
DeathChill DeathChill is offline
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Quote:
Originally posted by Zulithe
Or what about diamond axe?
Screw that and actually get the race scripting done for the Zulites ; )
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  #255  
Old 12-16-2001, 03:31 AM
Tyhm Tyhm is offline
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If someone does the Graphics and GANIs, the scripting's a cinch. The trouble is nobody's ever done the GANIs for everything - they get it to walk and roll, but what good does that do when faced with a bed, or water, or a sodding chair?
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  #256  
Old 12-16-2001, 03:32 AM
AlexH AlexH is offline
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ill do ganis
they arnt that difficult
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  #257  
Old 12-20-2001, 01:58 PM
Zulithe Zulithe is offline
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Quote:
Originally posted by DeathChill
Screw that and actually get the race scripting done for the Zulites ; )
Oh I could easily finish the graphics and get some ganis churned out in no time. But to be honest, I now see how dull Graal 2001 is and I really don't want to see the Zulite appear there.

On the other hand, I would actually like to see it on Classic But I doubt that could be arranged.
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  #258  
Old 12-20-2001, 06:46 PM
vovavziggy vovavziggy is offline
poo on you
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Quote:
Originally posted by Zulithe
Oh I could easily finish the graphics and get some ganis churned out in no time. But to be honest, I now see how dull Graal 2001 is and I really don't want to see the Zulite appear there.

On the other hand, I would actually like to see it on Classic But I doubt that could be arranged.
Why is the creatures name so stunningly similar to yours?
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  #259  
Old 12-20-2001, 11:14 PM
ZanderX ZanderX is offline
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Quote:
Originally posted by vovavziggy


Why is the creatures name so stunningly similar to yours?
Because he created it and has the right to name it what he wants to?
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  #260  
Old 12-21-2001, 01:31 AM
vovavziggy vovavziggy is offline
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Quote:
Originally posted by ZanderX


Because he created it and has the right to name it what he wants to?
Sorry, I didn't read the rest of the thread
*Smacks himself*
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  #261  
Old 12-21-2001, 01:50 AM
Tyhm Tyhm is offline
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Well, it'll go on A server when it's done. G2K1 has priority at the moment, but who knows how long that'll last - G2K2 might want it, or G2K1 might pass it to Classic (not sure how well THAT would go over), or a PW might get it. Hard to say.
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  #262  
Old 12-21-2001, 07:39 AM
FatherDante FatherDante is offline
Low res, high class!
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It wasn't some super arrogance on Zulithe's part, Tyhm chose the name Zulite because it was Zulithes idea.
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  #263  
Old 12-26-2001, 07:14 PM
Zulithe Zulithe is offline
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Okay... after an incredibly LONG delay I present the new zulite skin and brand-new ganis.

Some things have been added to the skin, such as:
  • pushing/grabbing sprite row
  • finished the lifting sprite row
  • dead sprite
  • eye cover sprites (for sleeping)
  • new lifebar style (round-shaped)
The zulitesprites.png (will probably need some additions to this) which has the underwater 'bubble' sprites and other misc images yet to be added if needed

Pretty much 90% of all ganis that could possibly be needed. Only one I can think of that is missing is one for when the zulite is ENTERING water (the actual swimming ganis are present, however)

Four speeds of rolling ganis (maybe need more?) Keep in mind Tyhm (or whoever will continue the script) The Zulite can't actually "sit" so there are no need for sitting sprites. When it sits it goes into it's curled position. When it moves while sitting (you know how when Humans sit on a bench and move around, it looks like they are sliding?) instead of doing this "sliding" it will roll (at the lowest rolling speed which is labeled "slowest")

Umm let's see what else... okay lifting and carrying. Someone better at ganis than me will probably need to check the ganis I made for these two things, I made them and included the attrib for carried items but the placement is off. Basically the Zulite will lower itself into curl position, grab the item, place it on it's head, stand back up and then it can walk around with the item on it's head to carry it (this is the only logical way I could come up with other than holding in one hand and hopping on the other, which I think is silly) Of course if it is damaged while carrying in this way it will drop the item (just as humans do)

I didn't include any shooting gani for bows or anything, but I guess those are possible. Also "impact" ganis for when they hit a wall or something while rolling are not there yet.

There is the "pound" gani which I think is rather neat for when the Zulite does a pound attack (hopefully this can be scripted, it may be some special move that the Zulite race can learn over time or through a quest, but it's something I think should be included)

So overall, this should be enough for the scripting to continue. Hopefully someone better at ganis (Dante?) Can do the remaining ganis in a creative way, or I can do them if the scripter scripts a level so that I can test the ganis in-game (would be far far easier for me to do it this way, as some things like falling into water I will need water to make sure the overlay looks proper)
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File Type: zip zuliteskinalpha2.zip (50.8 KB, 202 views)
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  #264  
Old 12-26-2001, 08:17 PM
gozen gozen is offline
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great job the level doesn't really work?
bu the gfx rule!
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  #265  
Old 12-26-2001, 08:20 PM
Zulithe Zulithe is offline
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Quote:
Originally posted by gozen
great job the level doesn't really work?
bu the gfx rule!
as far as I could tell the level does not actually work...

It's the same exact level that Tyhm included in the Alpha1 zip. It's the only thing that I haven't changed (every single one of the ganis are new, none are the same as the ones Tyhm posted in Alpha1)
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  #266  
Old 12-26-2001, 11:43 PM
gozen gozen is offline
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ahh see o never saw alpha 1 ;D
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  #267  
Old 12-27-2001, 09:35 PM
Zulithe Zulithe is offline
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Quote:
Originally posted by gozen
ahh see o never saw alpha 1 ;D
Hehe no prob
Kaimetsu stumbled into this thread and saw the new Alpha and has been fooling with the script. I'll post whatever results he comes up with (if any)
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  #268  
Old 12-27-2001, 11:51 PM
Zulithe Zulithe is offline
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Here is Alpha2.1, script modifications by Kaimetsu!
You can now mess around in the level and do things as a Zulite
Still lots to do in terms of script and gani tweaking (i noticed there needs to be a gani for "damaged")
But here it is
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  #269  
Old 12-27-2001, 11:53 PM
Zulithe Zulithe is offline
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Crud...
okay here is the attachment I forgot
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File Type: zip zulitealpha21.zip (52.8 KB, 212 views)
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  #270  
Old 12-29-2001, 01:13 AM
DeathChill DeathChill is offline
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REALLY neat..Except I think everything has to be slowed down (like walk speed,attack,etc.But it's really cool!\I want to see rolling around be added..*wants to bounce around like a soccer ball*The life meter looks original I think and I wanna see me get killed and watch that go down @_@
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  #271  
Old 12-29-2001, 06:35 PM
Zulithe Zulithe is offline
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Quote:
Originally posted by DeathChill
REALLY neat..Except I think everything has to be slowed down (like walk speed,attack,etc.But it's really cool!\I want to see rolling around be added..*wants to bounce around like a soccer ball*The life meter looks original I think and I wanna see me get killed and watch that go down @_@
Thanks! Yes I agree, it should be slower. There are two speeds of walking gani, I think we will probably get rid of "normal" speed and use the "slow" speed as it's default speed. They are stone (or similar depending on each individual) so they are heavy and slow, they are only fast when rolling.

Also speaking of rolling, FxChiP was coding a jump n' run script and it gave me an idea for... Zulite Pinball!

Just a little hint for something that might happen in the future
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  #272  
Old 12-30-2001, 12:43 PM
Tyhm Tyhm is offline
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Zulite Bowling
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  #273  
Old 01-14-2002, 12:48 PM
toad1413 toad1413 is offline
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hmm. There needs to be a zulite hurt gani still, and I suggest you redo the pull gani. it just looks weird from the side.

also, the HUD isn't working for me. (
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  #274  
Old 01-15-2002, 02:27 AM
Zulithe Zulithe is offline
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Quote:
Originally posted by toad1413
hmm. There needs to be a zulite hurt gani still, and I suggest you redo the pull gani. it just looks weird from the side.

also, the HUD isn't working for me. (
Thanks. I don't know if it will ever get finished, just not enough people interested in helping. So here is how I am going to battle this "curse" of the Race Forum. Next time I see a good race idea that is in need of a graphics artist I will offer my services. I'm not the best, I can easily think of a good dozen people better than me just right here in the Graal Community, but at least *someone* will help. Now, waiting for an idea i like...

The Zulite just has too many strikes against it I guess.
*too much like gorons (which was the point... bad idea I see now)
*looks too much like geodude (not intentionally but still)
*named after me (people think I'm self-centered so they won't help)
*not enough variety in the template (I tried to get the best balance between the simplicity of the bomy skin and the flexibility of the human skin, but failed)
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  #275  
Old 01-15-2002, 03:45 AM
Tyhm Tyhm is offline
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I could do it in a day with A Perfect Template. Assuming I wasn't doing anything else that day. ^_^
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  #276  
Old 01-15-2002, 03:46 PM
Zulithe Zulithe is offline
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Quote:
Originally posted by Tyhm
I could do it in a day with A Perfect Template. Assuming I wasn't doing anything else that day. ^_^
I thought the new template had everything? I read your posts and everything you said is either there or could be done with ganis (creatively) If you want every little thing added to the template that can be done but, then it will be so large nobody will want to create custom ones.
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  #277  
Old 01-16-2002, 05:20 AM
Tyhm Tyhm is offline
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Quote:
Originally posted by toad1413
hmm. There needs to be a zulite hurt gani still, and I suggest you redo the pull gani. it just looks weird from the side.
It was only two posts up. *shrugs*
Maybe I'll make a stick figure version. Whatever.
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