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  #1  
Old 12-28-2013, 02:25 AM
Frankie Frankie is offline
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why not introduce weekly achievements?

earn x amount of kills
earn x amount of gang points
dig x amount of shells

in a week period:
earn 50 kills, get one achievement coin.
earn 150 kills, get 2 achievement coins.
earn 300 kills, get 3 achievement coins.

after the week is over, it resets.

"permanent" achievements will be worth a lot more, but you will still be able to replenish your coins through weekly rewards. wouldn't be a bad idea.
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  #2  
Old 12-29-2013, 07:53 PM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Quote:
Originally Posted by Frankie View Post
why not introduce weekly achievements?

earn x amount of kills
earn x amount of gang points
dig x amount of shells

in a week period:
earn 50 kills, get one achievement coin.
earn 150 kills, get 2 achievement coins.
earn 300 kills, get 3 achievement coins.

after the week is over, it resets.

"permanent" achievements will be worth a lot more, but you will still be able to replenish your coins through weekly rewards. wouldn't be a bad idea.
A problem I see with what you're suggesting is that there are already permanent achievements, people have already earned them, and a lot of them don't give much more than 1, 2, or 3 coins. Changing the amount of coins they give you would be a hassle.
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  #3  
Old 12-29-2013, 08:58 PM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by Fiberwyre_P2P View Post
A problem I see with what you're suggesting is that there are already permanent achievements, people have already earned them, and a lot of them don't give much more than 1, 2, or 3 coins. Changing the amount of coins they give you would be a hassle.
To be completely honest, the current rewards aren't even thought out or anything. We never considered the costs of the prizes, or how many achievements would be added, etc. I was simply told to just rename some files and think of random things to 'fill it out' for a default release.

The ones I made up, almost all were either the 5 coin default cause I didn't change it, or some randomass number like 40/75/90.. while the ones Sage wrote up are all like 10/15/20/25, it inherently isn't balanced for lack of better terminology.

Beyond this, adding cumulative achievements for existing things (like mining/jobs/events) won't work because you have to manually add a new line checking that achievement and it would ignore any previous progress of similar ones. Ex. If I added a 10k rock one, and you already have the 5k rock one, you'd still have to mine 10k rocks.

Further beyond this, as stated prior, no one on the current team knows how to do any of this. I believe it was released prematurely and is just gathering dust now because these reasons. I mean half of the default ones still don't have icons.

The best route, imho, is to just turn it off & reset the progress/coins until someone can properly launch it.
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Last edited by Supaman771; 12-29-2013 at 09:11 PM.. Reason: typos today =[
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  #4  
Old 12-29-2013, 11:55 PM
shrimps shrimps is offline
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Quote:
Originally Posted by Supaman771 View Post
The best route, imho, is to just turn it off & reset the progress/coins until someone can properly launch it.
I agree
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