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Old 07-30-2012, 12:14 AM
Imperialistic Imperialistic is offline
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Originally Posted by scriptless View Post
So I have a windows 7 installed on this computer now, and I have been having issues when I try to select predefined tileobjects. The list seems to be blank, same with the path generator. Not sure how to fix this but I find it very helpfull to quickly find tiles for cliffing and such..

Any help would be appreciated..
No pun intended, why would you ever want to use predefined tiles and/or path generator? 9 years of leveling and I haven't even used it once. If you plan on actually using it I would advise not to and to just select custom tiles manually (it leaves room for more creation)
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Old 08-03-2012, 06:52 PM
Kamaeru Kamaeru is offline
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Quote:
Originally Posted by Imperialistic View Post
No pun intended, why would you ever want to use predefined tiles and/or path generator? 9 years of leveling and I haven't even used it once. If you plan on actually using it I would advise not to and to just select custom tiles manually (it leaves room for more creation)
Yeah you don't know what you're talking about sonny.
What I've found most useful is creating my own predefined objects per levels I create.
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Old 08-03-2012, 07:11 PM
WanDaMan WanDaMan is offline
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Quote:
Originally Posted by Kamaeru View Post
Yeah you don't know what you're talking about sonny.
What I've found most useful is creating my own predefined objects per levels I create.
Speaking from experience, if I didn't use the predefined objects I created I'd be simply copying and pasting from another level.

Predefined objects work wonders when working on overworlds especially for the design stage of the project as they offer ease and no loss in quality.

I wouldn't recommend the path generators as they can be tedious.

I'll +rep you when I can for the past few posts you've done.
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Old 08-04-2012, 12:57 AM
scriptless scriptless is offline
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Did anyone try doing what I did to get it working?
  1. Change file permissions for folder
  2. Reinstall editor

Quote:
Originally Posted by WanDaMan View Post
I wouldn't recommend the path generators as they can be tedious.
Me either.

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Originally Posted by WanDaMan View Post
Predefined objects work wonders when working on overworlds especially for the design stage of the project as they offer ease and no loss in quality.
I do this very often.
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