
11-03-2011, 11:39 AM
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Magnificent Bastard
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Join Date: Dec 2004
Location: Bermuda Triangle
Posts: 6,790
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You already have to be at level 110 to fully enchant a piece of equipment. If Enchant Armor scrolls worked in the exact same fashion as Improve Weapon Damage scrolls, it would look like this:
Improving Weapons
Prepare Weapon
Requires diamonds to open slots on a weapon equal to your Physical level divided by 5, up to a maximum of 25 slots. Total cost is 525 diamonds for a weapon with all slots unlocked.
(Technically there's a maximum of 26 slots, but that one isn't part of the diamond cost.)
Improve Weapon Damage
Improves a weapon's damage total by 5 for every slot you are able to use on a weapon. You cannot use a weapon whose damage is higher than what you are allowed to wield at your current Physical level.
(Again, it's your Physical level divided by 5. So if you are at level 25, you can prepare up to 5 slots for an extra +25 damage.)
Enchanting Armor
Prepare Armor
Requires diamonds to open slots on armor equal to your overall level divided by 10, up to a maximum of 11 slots. Total cost is ??? diamonds for a weapon with all slots unlocked.
(Technically there's a maximum of 12 slots, but that one isn't part of the diamond cost.)
Enchant Armor
Improves a weapon's AC total by 1 for every slot you are able to use on armor. You cannot use armor whose AC is higher than what you are allowed to wield at your current overall level.
Now, here's the part where I'm going to be a buzzkill.
The system you are proposing for enchanting armor still doesn't necessarily make the game more friendly to new players. It will still be hard to get armor fully enchanted, if not more so with all these new restrictions involved.
What's more, it also creates yet another gap between players with a lot of material wealth and those with very little. With armor becoming harder to enchant, and requiring more materials to put together, the value of any piece of armor that is fully enchanted will increase substantially because of the demand for them.
Granted, I don't think this is a terrible idea. But honestly, I think it could be greatly improved upon. Especially because EAs and IWDs deal with two entirely different mechanics. |
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