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Old 10-25-2011, 05:29 AM
Draenin Draenin is offline
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Yeah, technically water qualifies as flat terrain with a z-height of 0. All the terrain seen under the surface of the water is in the negatives.

Normally, players on terrain gmaps can move at the same speed regardless of where they are, but Kingdoms has its own movement system that decreases your speed as the slope of land in front of you goes up. However, it does not decrease as you go down or move along a flat surface. It's a system that simulates resistance, and there are a few things you can do to negate the burden of climbing steep hills.

One thing you might want to try is getting a scroll for mountaineering, which decreases the amount of resistance you'll be affected by when scaling hills, and try to store some of your possessions in bags. Bags do have weight, but if you store some of your items in them they will reduce the amount of weight carried in your inventory by a small percentage. This is because bags have their own weight capacities which are independent from the actual amount of weight used in your inventory. Some containers like bags of holding will even store copious amounts of items with very little weight taken up in your actual inventory.

The closer you get to your weight capacity, the slower you move. Regardless of what kind of terrain you're on. So it's good to make sure you always have fairly high strength and carry as little as possible. When you do get your house built, invest in some materials to make mine carts or chests, depending on what you need. Mine carts have a 800 kg weight limit, while chests have about 200 kg and can be locked up. I would suggest keeping your valuables in chests and stuff that takes up a lot of weight like platinum, iron, and so on in mine carts.

Last edited by Draenin; 10-25-2011 at 05:42 AM..
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Old 10-25-2011, 12:23 PM
Nuke_for_you Nuke_for_you is offline
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Quote:
Originally Posted by Draenin View Post
Yeah, technically water qualifies as flat terrain with a z-height of 0. All the terrain seen under the surface of the water is in the negatives.

Normally, players on terrain gmaps can move at the same speed regardless of where they are, but Kingdoms has its own movement system that decreases your speed as the slope of land in front of you goes up. However, it does not decrease as you go down or move along a flat surface. It's a system that simulates resistance, and there are a few things you can do to negate the burden of climbing steep hills.

One thing you might want to try is getting a scroll for mountaineering, which decreases the amount of resistance you'll be affected by when scaling hills, and try to store some of your possessions in bags. Bags do have weight, but if you store some of your items in them they will reduce the amount of weight carried in your inventory by a small percentage. This is because bags have their own weight capacities which are independent from the actual amount of weight used in your inventory. Some containers like bags of holding will even store copious amounts of items with very little weight taken up in your actual inventory.

The closer you get to your weight capacity, the slower you move. Regardless of what kind of terrain you're on. So it's good to make sure you always have fairly high strength and carry as little as possible. When you do get your house built, invest in some materials to make mine carts or chests, depending on what you need. Mine carts have a 800 kg weight limit, while chests have about 200 kg and can be locked up. I would suggest keeping your valuables in chests and stuff that takes up a lot of weight like platinum, iron, and so on in mine carts.
Not all bags reduce weight so carrying your items in a chest will make no difference, Also I dont think you can even store items in minecarts without it being placed on the ground.
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Old 10-25-2011, 12:55 PM
Draenin Draenin is offline
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Quote:
Originally Posted by Nuke_for_you View Post
Not all bags reduce weight so carrying your items in a chest will make no difference, Also I dont think you can even store items in minecarts without it being placed on the ground.
Chests are much heavier than bags. They should be stored in your house, not on you. I'm strictly speaking of stuff like bags, quivers, keyrings, rucksacks, and so on.

Bags of Holding are a really good example of what I'm talking about. In order to create one on debug or elsewhere, you have to add strength as a stat to a normal bag when you're creating it. What this does is increase the bag's weight limit, but the bag itself retains the same light weight in your inventory. That's why ones you can find in-game are very rare and valuable.

And yeah, the idea with mine carts is to place them on the ground in your house. Not on your character. I used to keep several in my house just to store the ridiculous amounts of platinum I had from transmuting dusts.

Last edited by Draenin; 10-25-2011 at 01:24 PM..
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