![]() |
Speed Caps
Something I noticed while I was carrying an excessive amount of weight (house supplies).
As of now, my speed cap is 1.5, and the lower speed cap is 1.0. However, when I got in the water, I was unbelievably slow, as if my speed was 0.1 or 0.2. Could either be a minor overlook or totally intentional, not sure. Just wanted to let people know if they didn't. |
You swim slower in water than you run on land. Logic.
|
i'd be swimming pretty slow too if i was carrying a house's worth of weight
|
Quote:
|
Quote:
|
Quote:
|
I thought swim speed is base on the amount of weight the character is carrying?
|
Quote:
|
Quote:
|
Equip something that will increase your strength. That will raise your weight-carrying capacity and increase your speed both on land and in water.
The maximum weight capacity is about 4000 kg with 30 Strength. Just in case you're curious. |
If I remember correctly, swimming always made me move (or at least seem like I was moving) faster, because there are no hills/terrain/etc in the water.
I could just be crazy, or there could've been a change. |
Quote:
|
Yeah, technically water qualifies as flat terrain with a z-height of 0. All the terrain seen under the surface of the water is in the negatives.
Normally, players on terrain gmaps can move at the same speed regardless of where they are, but Kingdoms has its own movement system that decreases your speed as the slope of land in front of you goes up. However, it does not decrease as you go down or move along a flat surface. It's a system that simulates resistance, and there are a few things you can do to negate the burden of climbing steep hills. One thing you might want to try is getting a scroll for mountaineering, which decreases the amount of resistance you'll be affected by when scaling hills, and try to store some of your possessions in bags. Bags do have weight, but if you store some of your items in them they will reduce the amount of weight carried in your inventory by a small percentage. This is because bags have their own weight capacities which are independent from the actual amount of weight used in your inventory. Some containers like bags of holding will even store copious amounts of items with very little weight taken up in your actual inventory. The closer you get to your weight capacity, the slower you move. Regardless of what kind of terrain you're on. So it's good to make sure you always have fairly high strength and carry as little as possible. When you do get your house built, invest in some materials to make mine carts or chests, depending on what you need. Mine carts have a 800 kg weight limit, while chests have about 200 kg and can be locked up. I would suggest keeping your valuables in chests and stuff that takes up a lot of weight like platinum, iron, and so on in mine carts. |
Quote:
|
Quote:
Bags of Holding are a really good example of what I'm talking about. In order to create one on debug or elsewhere, you have to add strength as a stat to a normal bag when you're creating it. What this does is increase the bag's weight limit, but the bag itself retains the same light weight in your inventory. That's why ones you can find in-game are very rare and valuable. And yeah, the idea with mine carts is to place them on the ground in your house. Not on your character. I used to keep several in my house just to store the ridiculous amounts of platinum I had from transmuting dusts. |
All times are GMT +2. The time now is 12:42 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.