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  #1  
Old 10-03-2011, 12:59 AM
swimdude swimdude is offline
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Formal Plan of Action:
  • Improve the efficiency of Zone by removing redundant features and optimizing system code. Many systems operating today do not run as optimally as they should. A prime example is the Hitpoint handler: It has been seen running at over 2% on the /stats readout with only 7 people online. This can cause latency issues in other systems, most notibly the movement system. In spar scenarios, this is unacceptable. Another significant issue is the fact that Zone still has GS1 artifacts in its code, which may also contribute to latency throughout the server. This code must be removed or replaced with GS2.
  • Remove unnessecary additions by previous management. Certain features today have no use in Zone, and actually serve as a detriment. An example is rolling. Players feel that the player doing the rolling has a significant advantage as he can avoid incoming fire very effectively. This leads to long, drawn-out stalemates on any theatre.
  • Balance weapon statistics. A large number of Zone's arsenal is overpowered, overused, and abused. A prime example was the Carrot. Before I nerfed it, the carrot did a massive 40 damage per hit. That's right, from a carrot. I pose the question: How can a carrot do more damage than a Magnum!? Yet another problem is the Twinblade. It is far too fast while using very little energy. The damage is fine on it, just the energy needs to be increased per swing.
  • Implement new features for both gold and trial alike. Zone has become stale in the past couple of years, as the old planets and weapons have gotten boring. New features will entice more players into Zone. A large feature that many players inquire about is a zombie survival map, akin to Left 4 Dead 2. Many other features have been proposed, such as allowing all players (trial and gold alike) to use hotkeys, implementing more ranks and awards, class-specific buffs and debuffs, etc.

Approved ideas:
- Passive Events
- Bounty Cap Increase
- New UI
- Class Buffs / Debuffs
- New Class: Medic
- City + Zombie Maps
- Gelat Shop Removal
- Arctic Minimap

Any criticisms or comments are welcome, but keep it civil please. Be welcome to change, because change is coming
Some of these. I disagree on... hm

First arent we so much in the future that we cant even have zombies . Why would we have zombies ,city sounds cool.

Heres another . In most shooters there is always some way someone has the edge on you either its cash shop , better wep , higher lvl ... ETC ETC
I think cash shop is good actually , Doesn't effect much gameplay
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  #2  
Old 10-03-2011, 01:03 AM
Shadow5596321 Shadow5596321 is offline
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Originally Posted by swimdude View Post
I think cash shop is good actually , Doesn't effect much gameplay
.... Seriously? Overpowered weapons are flooded onto that garbage and greatly effect game play.

Also, please just revert the UI to that sexy green one we had awhile back.
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Old 10-03-2011, 01:08 AM
DuBsTeRmAn DuBsTeRmAn is offline
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Originally Posted by Shadow5596321 View Post
please just revert the UI to that sexy green one we had awhile back.
I so agree with this.
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  #4  
Old 10-03-2011, 10:39 AM
Programmer Programmer is offline
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Quote:
Originally Posted by swimdude View Post
Some of these. I disagree on... hm

First arent we so much in the future that we cant even have zombies . Why would we have zombies ,city sounds cool.

Heres another . In most shooters there is always some way someone has the edge on you either its cash shop , better wep , higher lvl ... ETC ETC
I think cash shop is good actually , Doesn't effect much gameplay
1.) No matter how far into the future you are, there can still be zombies .

2.) Are you serious? No, really -- Seriously? The cash shop gives players an unfair advantage over each other by paying out of their pockets. The players who can't pay are left high and dry, and start leaving the server. Then the players who pay leave the server because their prey has left. So yes, it does affect gameplay, in a very strong way. That is precisely why we're removing and/or altering it to remove overpowered BFGs from the shop.

If we do remove weapons from the shop, then perhaps smaller, more mundane upgrades will be added -- For example, perhaps an ammunition upgrade that does more damage, but is slower than the default. Something that has a benefit and a cost, to even things out.

Comments and concerns?

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Originally Posted by Shadow5596321 View Post
...

Also, please just revert the UI to that sexy green one we had awhile back.
I couldn't agree more; This will be UI upgrade #1.
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Old 10-05-2011, 06:36 PM
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Quote:
Originally Posted by swimdude View Post
Some of these. I disagree on... hm

First arent we so much in the future that we cant even have zombies . Why would we have zombies ,city sounds cool.

Heres another . In most shooters there is always some way someone has the edge on you either its cash shop , better wep , higher lvl ... ETC ETC
I think cash shop is good actually , Doesn't effect much gameplay
My dear friend this is a VIDEO game. Anything can be added into it such as zombies as long as it fits in with the server theme. Like he said expect a change not the same old zone. :P
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  #6  
Old 10-05-2011, 09:43 PM
Shadow5596321 Shadow5596321 is offline
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Originally Posted by destructo104 View Post
My dear friend this is a VIDEO game. Anything can be added into it such as zombies as long as it fits in with the server theme. Like he said expect a change not the same old zone. :P
Uhhh, unless those Zombies are player controlled, kinda beats the servers game play bub.
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Old 10-08-2011, 03:16 AM
swimdude swimdude is offline
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Originally Posted by destructo104 View Post
My dear friend this is a VIDEO game. Anything can be added into it such as zombies as long as it fits in with the server theme. Like he said expect a change not the same old zone. :P
This guy must be new to call zone just a video game.

Zone has LAWS I hope you know that , Im 2 lazy to reply to anyone else

EDIT:half you people dont even play zone , or you haven't played it long enough to even be good.

Ill reply to this 2

Quote:
Originally Posted by Crono View Post
If there are p2p guns that give players advantages then no one will play Zone on Graal (of course the iZone would still be popular, kids will buy anything these days).
Not true , I've played for about 6 years now and P2P weps never bothered me . The server NEEDS support .. Its like having Ads on youtube ... It CAN'T GO WITHOUT IT , even if the money isnt needed like that still ... And the advantage of a p2p shop wep is completely nothing compared to skills FACTS.

Thank you Stefan .
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Old 10-08-2011, 05:19 AM
Shadow5596321 Shadow5596321 is offline
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Someone is being a huge egotistical kiss ass right now.
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Old 10-09-2011, 09:35 PM
Shadow5596321 Shadow5596321 is offline
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Old 10-08-2011, 02:32 PM
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Originally Posted by swimdude View Post
Not true , I've played for about 6 years now and P2P weps never bothered me . The server NEEDS support .. Its like having Ads on youtube ... It CAN'T GO WITHOUT IT , even if the money isnt needed like that still ... And the advantage of a p2p shop wep is completely nothing compared to skills FACTS.

Thank you Stefan .
Cool, they did bother 95% of the playercount which ended up quiting though. Pay to win weapons still give the player an advatange, whether gamebreaking or minor. We're not saying to remove the gelat shop alltogether, we're saying to remove pay to win weapons from the gelat shop. Cash shops should only be used for aesthetics, not for power. This is basic balance. FACTS.
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  #11  
Old 10-16-2011, 07:16 PM
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Quote:
Originally Posted by Crono View Post
Cool, they did bother 95% of the playercount which ended up quiting though. Pay to win weapons still give the player an advatange, whether gamebreaking or minor. We're not saying to remove the gelat shop alltogether, we're saying to remove pay to win weapons from the gelat shop. Cash shops should only be used for aesthetics, not for power. This is basic balance. FACTS.
id rep you, if it was possible to rep you more.
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  #12  
Old 10-16-2011, 10:48 PM
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Quote:
Originally Posted by Crono View Post
Cool, they did bother 95% of the playercount which ended up quiting though. Pay to win weapons still give the player an advatange, whether gamebreaking or minor. We're not saying to remove the gelat shop alltogether, we're saying to remove pay to win weapons from the gelat shop. Cash shops should only be used for aesthetics, not for power. This is basic balance. FACTS.
The unfortunate thing is that while you may indeed be correct, few games actually heed the wisdom of your comment. Pay-2-Win is a standard reflected in the greed of most societies.
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