Quote:
Originally Posted by cbk1994
The rest of Tim's events are mainly the ones I was referring to (although TTS does have its issues). I understand you can't script so this may not make a lot of sense to you, but there are issues with the scripting in all of them, even if they don't inhibit game play. It's hard to explain beyond that.
Perhaps an example which would make more sense to you would be all the house scripting he did—you've noticed most of his access stuff resets whenever the levels go out of memory?
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I've always wondered why that happened, yet always wondered why it wasn't fixed...