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  #321  
Old 12-09-2010, 11:38 PM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by Tim_Rocks View Post
Idea: lets just go back to using an uzi, shotgun, handgun and ak47.
Unfortunately most of the players from that time period have quit over the past few years (managements). So you'd get MUCH more 'Whaa...' than 'Yaya!'.

Also, to simplify back to that would probably require a reset, which would kill whats left of Era since nothing has been done.
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  #322  
Old 12-09-2010, 11:45 PM
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Quote:
Originally Posted by Tim_Rocks View Post
Idea: lets just go back to using an uzi, shotgun, handgun and ak47.
Going back to that system would remove Era's diversity (removing gang guns, etc.). I just think some guns are in need of an intense nerf, there needs to be SOME sort of freeze. Come on, logical thinking please.
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  #323  
Old 12-09-2010, 11:48 PM
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I remember NYChris using famas when it first came out and he'd do practice spars where he'd try and land a hit with every single bullet he fired. I don't think there is a single person that plays now that could do that.

Metal Storm used to have 0.15 freeze and 0.35 fire rate and it was considered one of the best guns at the time
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  #324  
Old 12-10-2010, 02:32 AM
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Quote:
Originally Posted by Demisis_P2P View Post
I remember NYChris using famas when it first came out and he'd do practice spars where he'd try and land a hit with every single bullet he fired. I don't think there is a single person that plays now that could do that.

Metal Storm used to have 0.15 freeze and 0.35 fire rate and it was considered one of the best guns at the time
I really don't think it's the guns that are overpowered rather that the mentality has changed to laming the individual rather than actually being "honorable" if you will in the Erian fight to the death.
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  #325  
Old 12-10-2010, 03:33 AM
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Quote:
Originally Posted by deathbarrier99 View Post
Going back to that system would remove Era's diversity (removing gang guns, etc.). I just think some guns are in need of an intense nerf, there needs to be SOME sort of freeze. Come on, logical thinking please.
We could give gang guns special modifications of certain guns used in the game to prevent too many weapons. With a small amount of weapons that are still balanced we can give some modifications for gangs
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  #326  
Old 12-10-2010, 05:03 AM
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Originally Posted by scooter123 View Post
We could give gang guns special modifications of certain guns used in the game to prevent too many weapons. With a small amount of weapons that are still balanced we can give some modifications for gangs
You don't need to have a small number of weapons to have them balanced.
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  #327  
Old 12-10-2010, 02:05 PM
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You don't need to have a small number of weapons to have them balanced.
Easier to balance tho.

Also this thread is funny.
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  #328  
Old 12-10-2010, 08:01 PM
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More players to PK, everyone plays instruments and mines, its boring
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  #329  
Old 12-10-2010, 09:21 PM
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y do u all talk about this nychris as an amzìazing pker? when i quit (around 2007) he was a mediocre player...
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  #330  
Old 12-10-2010, 10:42 PM
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Originally Posted by Sinkler View Post
I really don't think it's the guns that are overpowered rather that the mentality has changed to laming the individual rather than actually being "honorable" if you will in the Erian fight to the death.
Era pk == laming.
Also, gangs see more fit to play the game of /points rather than Era. This needs to be changed around, it's a huge buzzkill when a gang has 10 members online and refuses to raid for hours so they can keep their lead or because '____ said not to'.

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Originally Posted by Crono View Post
is funny.
Made me smile, .

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Originally Posted by Zeross View Post
More players to PK, everyone plays instruments and mines, its boring
Maybe if the game play was improved and players didn't require a Mp5 to pk... (at least that's the mentality, they'd rather idle than have fun because they don't want to 'die')

Until then, maybe you should start sparring rocks with a guitar.

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y do u all talk about this nychris as an amzìazing pker? when i quit (around 2007) he was a mediocre player...
Chris was good back when Era required skill. I don't remember him being that good either though.
And what do you consider an amazing pker? Mister 'lame doors with sword and run'.
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  #331  
Old 12-11-2010, 02:43 AM
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Quote:
Originally Posted by Demisis_P2P View Post
You don't need to have a small number of weapons to have them balanced.
Yes but it is better to have a small classified amount. A lot creates more to think about and many useless guns that are almost identically the same. Once they realize there isn't a difference they change stats and other things rapidly and the guns become unbalanced.
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  #332  
Old 12-11-2010, 06:56 AM
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Originally Posted by bloodykiller View Post
y do u all talk about this nychris as an amzìazing pker? when i quit (around 2007) he was a mediocre player...
By 2007, Jenn had already screwed guns up.
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  #333  
Old 12-11-2010, 08:05 AM
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Quote:
Originally Posted by Supaman771 View Post
And what do you consider an amazing pker? Mister 'lame doors with sword and run'.

Being able to lag through my wall of bullets, amirite?
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  #334  
Old 12-11-2010, 02:42 PM
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By 2007, Jenn had already screwed guns up.
I thought Jenn was out of the picture after 2006 (Stefan & Skyld's release)? Wasn't she the manager before it got shut down in 2005?
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  #335  
Old 12-13-2010, 11:05 PM
Meph Meph is offline
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Originally Posted by Crono View Post
I thought Jenn was out of the picture after 2006 (Stefan & Skyld's release)? Wasn't she the manager before it got shut down in 2005?
Not sure of the exact timeline, but I know for fact that she had already done her damage by 2007.

To this day, her damage still lingers. Just look at the MP5.

Don't get me wrong, she was an excellent administrator. Very versatile. Good graphics, good scripter. She was just inexperienced in Era, and put too many of her ideas into it; turned it into "HER" game; without thinking of the players.

She should have been kept on a leash- she could have been useful.
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  #336  
Old 12-13-2010, 11:43 PM
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Pix or Jenn was a guy.
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  #337  
Old 12-16-2010, 12:51 AM
deathbarrier99 deathbarrier99 is offline
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Cheese heals for full HP instantly while donuts heal 25, 5HP at a time.

What the hell is this?
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  #338  
Old 12-16-2010, 12:57 AM
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Cheese is a healthy dairy product
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  #339  
Old 12-16-2010, 01:18 AM
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Cheese is also on Pizza, therefore Pizza should have the same if not greater effect than just Cheese.
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  #340  
Old 12-16-2010, 01:41 AM
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Cheese is a healthy dairy product
High Cholesterol, Fat, and Sugars.

Other than that, GREAT PROTEIN!
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  #341  
Old 12-16-2010, 02:03 AM
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Quote:
Originally Posted by deathbarrier99 View Post
Cheese heals for full HP instantly while donuts heal 25, 5HP at a time.

What the hell is this?
Cheese should only heal 50HP and freeze the player for 7 seconds...unless there's a glitch?
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  #342  
Old 12-18-2010, 01:55 AM
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Originally Posted by salesman View Post
Cheese should only heal 50HP and freeze the player for 7 seconds...unless there's a glitch?
Beat me to it.

It's a good balance. Provides variety instead of two businesses selling pretty much the same item with a different face.

Personally, I prefer donuts this way, over the cheese.
I'd rather have no freeze and heal less over time, rather than freezing for 7 seconds and healing 50HP.

DD's owners (Masa and Jade) like the change aswell.
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  #343  
Old 12-18-2010, 01:34 PM
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  #344  
Old 12-19-2010, 11:40 PM
deathbarrier99 deathbarrier99 is offline
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There needs to be a profile rework. The scroll box is becoming way too long and I think it needs to be rearranged. Perhaps another tab with information about gang points, ECs, bounties, etc.
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  #345  
Old 12-23-2010, 11:51 PM
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Quote:
Originally Posted by deathbarrier99 View Post
There needs to be a profile rework. The scroll box is becoming way too long and I think it needs to be rearranged. Perhaps another tab with information about gang points, ECs, bounties, etc.
The point of that would be?
It really doesn't matter nor does anyone need to do the extra work for something so small as that.
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  #346  
Old 12-24-2010, 05:52 AM
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Originally Posted by Sinkler View Post
The point of that would be?
It really doesn't matter nor does anyone need to do the extra work for something so small as that.
I highly doubt that the staff are so busy to the point where they can't take a few minutes out of their time to rework the cluttered profile information.

Platform, country, latency, status, spar wins, spar loses, event wins, mining level; that's all useless information that nobody gives a **** about.
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  #347  
Old 01-13-2011, 12:41 AM
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Originally Posted by cbk1994 View Post
We've got some plans for this "new Era", but we also know that a lot of players also have some very good ideas. So, what do you really want to see? A smaller GMAP? More or less guns? Let's try to figure out what changes should be made so that we can start making them.

December 5th - Edit by TSAdmin:
Okay, after some heavy moderation, I have literally halved this thread's page count and got it back into a respectably clean suggestions-only looking thread. It is to be kept this way. The minute this thread veers off-topic or breaks forum rules further, it's locked.
If anything more, guns as well as more player business's
Use the era iphone tileset btw
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  #348  
Old 01-13-2011, 04:55 AM
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If anything more, guns as well as more player business's
Use the era iphone tileset btw
Zzzzzz.....
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  #349  
Old 01-13-2011, 05:24 AM
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I'm just going to say this before everyone else.

Down with Era PC and all hail Era iPhone (I don't give a crap but I feel like saying it for ****s.)
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  #350  
Old 01-13-2011, 10:30 PM
Supaman771 Supaman771 is offline
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Alright this server needs something... honestly
If everyone online wasn't running around with spawned guns there wouldn't be anyone online...

Era needs GOOD management, which inturn = good staff, = good ideas, = good updates, = gooder? Era. Key word to making all this possible is as simple as a first grade 'Good'.

Alright so, I know Tig hates me (and hes the PWAA now right?)... but it's not like the server can get any worse right?

Rogue 4 Manager!

xD I'm serious though.
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  #351  
Old 01-17-2011, 01:45 AM
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Quote:
Originally Posted by Supaman771 View Post
Alright this server needs something... honestly
If everyone online wasn't running around with spawned guns there wouldn't be anyone online...

Era needs GOOD management, which inturn = good staff, = good ideas, = good updates, = gooder? Era. Key word to making all this possible is as simple as a first grade 'Good'.

Alright so, I know Tig hates me (and hes the PWAA now right?)... but it's not like the server can get any worse right?

Rogue 4 Manager!

xD I'm serious though.


What is a "PWAA"?
And what does "gooder" mean?
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  #352  
Old 01-17-2011, 02:58 AM
Supaman771 Supaman771 is offline
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What is a "PWAA"?
And what does "gooder" mean?
Playerworld Administrator Administrator (head of the PWA), i know they use weird terms.

And I put a question mark after "gooder" because I was going to say better but I wanted to keep my point going.
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  #353  
Old 01-17-2011, 09:20 AM
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Here are my ideas that I thought of for Era, and I've been pitching them at Akeon. Not all of them

Anyway.

I think that there should be something in the bottom of each base of each gang that has a certain very high amount of HP, and basically what you do is destroy it with your gang. This would result in the gang base being wiped off the map for the rest of the day, or maybe a few hours. Maybe add something like stocking where you could go there and try to rebuild it while the gangs are still attacking you.

Another idea is for mining. When you mine, and you refine your rocks, sometimes if you take a little bit to pick up the minerals, they will disappear. This is depressing because you take your time to mine, and then forget about them for a second, and come back and they are gone. Maybe if they disappear add something so that the minerals get sent back into your inventory as rocks, so you can refine them again!

Another one, is maybe making it possible for players to buy hats? I mean more personal hats instead of what is in the shops. There really aren't any hats that I like on Era, and it would be nice if we could send in the image of the hat, and then pay for it with 10,000 or 50,000 or so. However much the staff deem fit.

One more idea here that I wanna post. This is pretty much farfetched though. Put some sharks in the water. Lot of people run off into the water, and you gotta chase them and waste ammo, and never get to kill them! Maybe make a shark eat them if they are in the water for too long and have a mild or critical injury where you're bleeding. I thought that would be cool to be chasing someone that was determined to get away, and then they end up getting the death anyway getting gobbled up by Jaws.

I have other ideas but I'm good on typing for now
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  #354  
Old 01-17-2011, 09:55 AM
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At the end of each week turn gang points into money that can be distributed by the gang leader/co-leader. Don't make it automatic. This way if a gang's leaders are inactive people will get upset very quickly, or if somebody is doing most of the gang's work and doesn't think they're getting enough they'll be more likely to leave and/or form their own gang.

Gang bases have a weekly rent, if the gang can't pay they get evicted. A party can rent the base and then becomes a "gang" until they can't afford to pay the rent. Keeps thing fresh and competitive.

Each base has a flag, if another gang has your flag you can't get any points until you get it back. Maybe a point bonus for having other gang's flags? Or having their flag lets you open/close the doors in their base without shooting them down? Makes raiding and counter raiding hold some value.

Discounts at NPC stores as your gang gains more notoriety?

It really is worth experimenting and seeing what works and what doesn't. It's not like if you change something and it doesn't work well you can't just reverse the change. There is no reason not to be continually trying to improve these things.
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  #355  
Old 02-05-2011, 04:39 PM
GarethOmni GarethOmni is offline
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Make it so gangs can purchase perks for the week with their gang points.
Perk Ideas:
Improved Healing +5 Bed healing, or +10 whichever is more fair
Better Melee +2-5 melee damage bonus
Bullet Damage +1 damage, in fact you might want to disregard that. Might be a horrible idea.
Bonus Healing - healing items heal more
Strength Bonus +1 STR for gang members
Gang gun bonuses? Maybe gangs could purchase upgrades for their guns, or a weekly perk for the specific gun they have.


Allow them to use gang points to buy ammo (make it cheaper than actually buying ammo!).

I like Dem's Idea of the rent thing, lets money be for more than just guns, heals, etc. Which is something that an economy needs.
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