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  #561  
Old 09-27-2010, 03:06 AM
MattKan MattKan is offline
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Is the beta test public?
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Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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  #562  
Old 09-27-2010, 03:06 AM
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Is the beta test public?
no
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  #563  
Old 09-27-2010, 03:21 AM
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It means I'll be able to spy on people better.
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  #564  
Old 09-27-2010, 03:23 AM
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Would like http://forums.graalonline.com/forums...hp?t=134259103 added
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #565  
Old 09-27-2010, 03:29 AM
MattKan MattKan is offline
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Quote:
Originally Posted by Rufus View Post
I would like http://forums.graalonline.com/forums...hp?t=134259103 added too, please!
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Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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  #566  
Old 09-27-2010, 04:00 AM
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I would like http://forums.graalonline.com/forums...hp?t=134259103 added too, please!
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  #567  
Old 09-27-2010, 04:11 AM
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We should probably also have this http://forums.graalonline.com/forums...hp?t=134259103 added too.
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  #568  
Old 09-27-2010, 04:29 AM
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If you were smart, you'd add this http://forums.graalonline.com/forums...hp?t=134259103
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  #569  
Old 09-27-2010, 04:39 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Stefan View Post
- extended screenshot functions (makescreenshot2, makescreenshotgame, makescreenshotfull)
What do these do?
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  #570  
Old 09-27-2010, 04:52 AM
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fail hahahaha
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  #571  
Old 09-27-2010, 05:29 AM
alskdjfhg alskdjfhg is offline
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fail hahahaha
I know... right after I posted it I clicked the link and just gave up after that...
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  #572  
Old 09-27-2010, 09:06 PM
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Originally Posted by alskdjfhg View Post
I know... right after I posted it I clicked the link and just gave up after that...
you didnt copy paste the actual link, you copy pasted the post which adds ... if a link is too long. :P
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  #573  
Old 09-30-2010, 03:14 AM
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can spar rating and HP not cover up player text? for example if i type hi and get hit, the other player will just see my current HP. would be nice if HP/Spar rating moved up when a player has text over their heads. :>
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  #574  
Old 10-02-2010, 07:59 PM
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Is there anything that could be done about the lag that is produced by the client? On the old client I would hit small lag patches here and there because of my internet connection, but now that I installed v6 it is an almost constant thing.

Also can something be done about the new scripted RC client? When you go to move the RC window it streaks all across the screen until it is released. It is not a huge deal but does get annoying.
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  #575  
Old 10-02-2010, 08:03 PM
Tigairius Tigairius is offline
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Originally Posted by SlikRick View Post
Also can something be done about the new scripted RC client? When you go to move the RC window it streaks all across the screen until it is released. It is not a huge deal but does get annoying.
I already reported this problem on the main screen, but it's only happening on Windows XP and below. I'm not sure if he plans to fix this or not.
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  #576  
Old 10-02-2010, 10:36 PM
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Need these files added to Login. (Also tried Login2)

NPC Code:

File download: loginserver_en.po not found
File download: verdanabd.ttf not found
File download: microsoft sans serif.ttf not found
File download: tahomabd.ttf not found
File download: login_icon_developer34.png not found
File download: login_icon_developer102.png not found



as for the last two, not really to sure, All my server icons are there, but I do have one question, how can we change our server's icon?
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  #577  
Old 10-03-2010, 12:04 AM
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Using Windows Vista the first thing I noticed was that dragging a window causes a replicate display:



Second thing I noticed was a slight border display error with what is a guistyle/.wba which wasn't occurring with V5:



I'm not really able to test further very easily as it runs at an extremely slow speed, my best guess would be that this is the result of not currently having the bitmap fonts option as script times were not excessive, better than on V5 infact:



Checking CPU usage within task manager seemed good too, although opening task manager prevented me from being able to re-open the client having minimized it.
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  #578  
Old 10-03-2010, 12:17 AM
MrDumbledore MrDumbledore is offline
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Quote:
Originally Posted by ffcmike View Post
Using Windows Vista the first thing I noticed was that dragging a window causes a replicate display:

This isn't a glitch. It doesn't happen in newer versions (why the **** are you using Vista anyway?) of Windows so Stefan said he wasn't going to take the time to fix it.
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  #579  
Old 10-03-2010, 12:19 AM
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Quote:
Originally Posted by MrDumbledore View Post
This isn't a glitch. It doesn't happen in newer versions (why the **** are you using Vista anyway?) of Windows so Stefan said he wasn't going to take the time to fix it.
I never actually described it as a glitch did I?
Also I mentioned it as it isn't consistent with what Tig said:

Quote:
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it's only happening on Windows XP and below.
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  #580  
Old 10-03-2010, 12:21 AM
MrDumbledore MrDumbledore is offline
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Quote:
Originally Posted by ffcmike View Post
I never actually described it as a glitch did I?
Also I mentioned it as it isn't consistent with what Tig said:
Tig is probably wrong. Upgrade to Windows 7 and your problems will be magically solved.
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  #581  
Old 10-03-2010, 12:22 AM
MattKan MattKan is offline
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My report:
-It runs very very smoothly with a high frame rate, however, there is lag on top of it all. Super Lag
-The Playerlist is very buggy. Sometimes if I click one person, another person pops up.
-All the font is the same :/
-I noticed in UN that the pixels of the tiles are flickering in places.
-There are several places where the font is all sprawled on top of each other.
-Glitch: Lots of times when I chat, it pops up saying "non existent sword image"
-Setbody and setbody colors don't seem to be functioning well; I must say it several times before it pops up.
-GMaps are lagging badly... Or at least for me.
-In a NPC:
this.chat = "words"; no longer displays infinitely. It disappears after 3 seconds!
-My sound is working! It doesn't work on v5 and I couldn't do anything about it!

By the way, I'm running Windows 7 with a very new computer.
~I'll edit this and add more as I find more~

Last edited by MattKan; 10-03-2010 at 12:47 AM..
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  #582  
Old 10-03-2010, 12:25 AM
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Quote:
Originally Posted by MrDumbledore View Post
Upgrade to Windows 7 and your problems will be magically solved.
I expected more from a wizard .
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  #583  
Old 10-03-2010, 12:43 AM
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Quote:
Originally Posted by MattKan View Post
-My sound is working! It doesn't work on v5 and I couldn't do anything about it!
http://forums.graalonline.com/forums...06&postcount=7

I wish people would search on the forums for their errors.
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  #584  
Old 10-03-2010, 12:47 AM
MattKan MattKan is offline
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Quote:
Originally Posted by xXziroXx View Post
http://forums.graalonline.com/forums...06&postcount=7

I wish people would search on the forums for their errors.
Nope, I tried that too! :O
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  #585  
Old 10-03-2010, 12:47 AM
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Will the fonts be fixed in a later version or do I need to go through my server and fix them?
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  #586  
Old 10-03-2010, 12:48 AM
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Quote:
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Will the fonts be fixed in a later version or do I need to go through my server and fix them?
They won't be fixed.
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  #587  
Old 10-03-2010, 12:49 AM
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Quote:
Originally Posted by MrDumbledore View Post
They won't be fixed.
How do you know? Source?

ALSO

The Client seems to freeze if I ever warp a player back to Login using ServerWarp();
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  #588  
Old 10-03-2010, 12:49 AM
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Quote:
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Will the fonts be fixed in a later version or do I need to go through my server and fix them?
If I remember right, the fonts weren't working like they were supposed too to begin with, and v6 is fixing that.
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  #589  
Old 10-03-2010, 12:53 AM
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Quote:
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Will the fonts be fixed in a later version or do I need to go through my server and fix them?
They are considered "fixed" now, because they now look the same on both the D3D and the OpenGL renderer.
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  #590  
Old 10-03-2010, 01:23 AM
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1) Internal PM window option doesn't work.

2) When opening PM's, please center them to the screen, don't spawn them on the mouse. It's very annoying, since I usually open all my PM's at once, then click close as I find they don't apply to anything I care about.

3) Attach the playerlist window to the game window, in the sense that when the game window is in focus, the playerlist is also in focus, and there's only one taskbar icon for them, just like how the external playerlist was in V5.

Please address these, they're my biggest complaints, and the last one pisses me off to no end.
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  #591  
Old 10-03-2010, 01:44 AM
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I love how I can play the game smoothly now but the presentation is horrible.

-I've said this for year(s), the default blue gui is really, really ugly. Yes, I know you can add a custom one but the default is nasty

-Buddy list doesn't load on login like V5 had, it just loads when you join a server.

-"servertime" on the client taskbar at the bottom right says "servertim"

-On V5, when you opened a PM/GM/Mass bubble it would always open in the same location, now it opens in random locations which can get pretty annoying.

-PM/GM/Mass boxes and playerlist, ingame forums (UN) all open as new windows on your taskbar which is also annoying and makes everything look cluttered (may just me being picky, but I'm sure other people agree with me so an option to enable/disable would be nice)

I'll add more things to my list if I find anything else.
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  #592  
Old 10-03-2010, 03:27 AM
MrDumbledore MrDumbledore is offline
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Quote:
Originally Posted by MrOmega View Post
How do you know? Source?
Quote:
Originally Posted by Stefan View Post
The font size will not be decreased.
..
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  #593  
Old 10-03-2010, 03:35 AM
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Quote:
Originally Posted by MrDumbledore View Post
..
No, I can decrese it with zoom, I'm mean that actual font name, it seems like tahoma to me, not sure. But Varia used Verdana a lot. I would like this option back, and next time to be credible put his actual post, not a quote, anyone can fake a quote. ;]
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  #594  
Old 10-03-2010, 03:41 AM
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I just tested v6, it's jumpy and laggy for me; I noticed it within 10 seconds of first trying it, if that says anything. Here's my experiences:

- CPU usage goes up a bit while holding any key (movement, slash, grab, any key), seems like double CPU usage? Number of keys held doesn't matter as long as it's at least 1...

- The whole client (not just my player) "skips" every second, seems like short CPU usage bursts because of unstable Graal.exe CPU usage in task manager. Didn't this happen in the opengl version of v5?

I'm on Windows XP and Intel speedstep was disabled to keep same CPU speed/clock

**
For fun I set my CPU speed to its minimum of 997mhz and compared v5 and v6 movement speeds and musical instrument playing on Era. V6 beta was slow movement and instruments unplayable, frame rate was 14ish. V5 was fine and frame rate was at the max 20. Both were in the same private level with nothing going on... eek.
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  #595  
Old 10-03-2010, 05:12 AM
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Ok, the biggest bug bothering me is the fact that the client sometimes freeze when I log onto another server, happens when I use serverwarp/warping via F8.
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  #596  
Old 10-03-2010, 05:42 AM
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Quote:
Originally Posted by Luda View Post
-I've said this for year(s), the default blue gui is really, really ugly. Yes, I know you can add a custom one but the default is nasty
This forever
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  #597  
Old 10-03-2010, 09:37 AM
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Ok I already stated this but I have to state it again since I have logged onto another server besides N-Pulse. On N-Pulse the lag was bad, but when I logged onto UN it got un-bearable. When I was on v5 I could navigate over any server without severe lag problems, but now that I am running v6 it is all I get. The new client uses up way more CPU usage then any other Graal Client to date. This is a HUGE downside to the new client and should be the highest priority to fix.
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  #598  
Old 10-03-2010, 11:03 AM
Crow Crow is offline
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Quote:
Originally Posted by kia345 View Post
This forever
Let's start a community project to create a new one, then? Because, you know, if they hire somebody, maybe we'd get something ****ty like the website.

Edit: On a different note, the performance is pretty good for me. Seems a lot better than v5. Players having problems with v6 should post all related system information. Only thing that pisses me off is the whole create-window-at-mouse-courser thing.
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  #599  
Old 10-03-2010, 11:24 AM
SlikRick SlikRick is offline
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I run Windows XP Pro. It is not fair to the long standing Graal players to force them to upgrade to Windows Vista+ because of the fact not all of us cannot afford to upgrade our operating system, let alone computers. At the least v6 should be configured to run XP at the least because lets face it, Vista was poorly developed and is a bigger problem then its worth and 7 is too expensive for some people to afford.
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  #600  
Old 10-03-2010, 12:15 PM
Soala Soala is offline
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This may not be a bug, but I found out that emitters are not acting the same on V6 than in V5. For example, I've made myself turn into a fireball on Ruins when using boots, and when I was switching levels, the fireball was getting smaller and smaller, with shorter effects and particles.
In V6, it seems to act completely the opposite way, which means on a gmap, as I run through levels, the fireball keeps getting bigger and bigger.
Also, right after I switch levels, particles are "lagging", which means the little flames that are supposed to come directly out of the fireball appear on my screen about a second later.
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