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Old 08-25-2010, 10:30 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Crow View Post
Strange. I wonder why the movement system is at 13%.
The movement system isn't, it's calling the nick system as well as some others and it gets thrown in since it's called in the onTimeOut function. If you call another function first or trigger the nick system, it's much lower (I've tried this on Era).

Also, CPU is relative to the computer/client, so you can't really compare numbers from other servers if they were taken using a different computer or client.

Quote:
Top 50 of npcs taken most CPU time:
1. 3.157262172 % Weapon -MoveSystem
2. 0.506094261 % Weapon -Functions
3. 0.357946263 % Weapon TSAdmin/News GUI
4. 0.120031198 % Weapon -Messages
5. 0.052453222 % Weapon -GUI
(after running around unstick me for 60 seconds)
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Old 08-25-2010, 10:34 PM
Crow Crow is offline
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Quote:
Originally Posted by cbk1994 View Post
it's calling the nick system
I know Wasn't aware that adds to the movement system though.
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