Quote:
Originally Posted by Tigairius
No, not really. If you just changed the players' layer, then if you wanted to go back later and make a new tilelayer that draws under the player, you would have to change all of your layers around to make sure all of them stay above the player correctly. With the method that I suggested, you can easily expand your levels later and not have to worry about what the player's layer is while still achieving the desired affect.
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Then how would you create a bridge effect if the drawing of the layer is the only thing changing? Like I said, it'd be no different than the issues we currently have with images.