Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #25  
Old 06-06-2010, 06:12 PM
WanDaMan WanDaMan is offline
Master Tux
WanDaMan's Avatar
Join Date: Aug 2002
Location: England, United Kingdom
Posts: 5,571
WanDaMan is a jewel in the roughWanDaMan is a jewel in the rough
Send a message via MSN to WanDaMan
The last time I checked you only need 100 levels to get a server online providing it were full of content for players not to get bored. You could easilly manipulate this to your favor, for example; make the overworld an island, add a forest and a snow town on a large cliff. That would probably leave you with about 60 levels left to detail and add content.

I believe my mistake is that I decided to do overworlds as a way to show my portfolio to build on my reputation and not at all taking in to consideration of the players when I first started thus resulting in my work never being released to the community. The quality of the levels is there in the levels but like a lot of you guys have said - there just isn't a point to them. The best advice I can give anyone is to just plan everything before you start developing. I learnt my lesson the hard way; here's a snapshot of VS:C' when I first started developing it : http://forums.graal2001.com/forums/a...9&d=1116097048. I had no idea what I wanted to achieve and eventually I ended up with this (SEE ATTACHED). Now whenever I'm developing I'm taking into consideration the players and what they will do!
Attached Thumbnails
Click image for larger version

Name:	graalmap2.png
Views:	565
Size:	236.3 KB
ID:	51150  
__________________
V$:CONFL16T
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:31 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.