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  #41  
Old 11-03-2009, 01:25 PM
xnervNATx xnervNATx is offline
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Originally Posted by TheJames View Post
Those screenshots are from the tutorial witch we're fixing up. Alot was slapped together. Please browse the overworld for those talking about the tiles. We've re-done all the tiles, and majority of the buildings to add a darker look; witch everyone seems to prefer.
ok then people seem to prefer those tiles error?

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  #42  
Old 11-03-2009, 02:14 PM
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So please, be thankful theres still developers out there like me, and my team who want to make a server playable, but yet all the harshness and hate has pushed great developers away from this game. Honestly, i'd love to see the people hating compile a server, and keep it active, and when its in its prime and people play, maintain a PC of 45+. Its hard, so please, help our playerworlds suceed and get more players to graal, that you "love so much" and have been "playing since 02" so you want to see graal succeed, correct?
Yeah it's hard to create a successful server, but you haven't really succeeded either. You're not only opening discussion to developers here, but players too; If the majority feel that Atrius looks appalling, they're simply not going to play it, even if it does somehow reach the Classic tab.
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  #43  
Old 11-03-2009, 02:22 PM
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Originally Posted by xnervNATx View Post
ok then people seem to prefer those tiles error?

If you'd pay attention, and stop being an idiot; and looking for tinw flaws, I said we're currently working on small tile errors like that, gawsh


and Dem, I agree with you %110, something needs to be changed about that
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  #44  
Old 11-03-2009, 06:54 PM
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They replaced Maloria with Zodiac
100 percent incorrect. Maloria and Zodiac were active at the same time for around 2 months before Maniaman decided to ask Stefan to put Maloria as Under Construction while Maloria v3 was being worked on, in order to retun with a bang instead of slowly rotting away due to lack of updates on Classic list.
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  #45  
Old 11-03-2009, 07:19 PM
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Originally Posted by Demisis_P2P View Post
I think this idea has already been floated, but I think that Graal should be marketed as a FREE game again.
Let people play and develop on UC servers for free and charge players to play on "Classic" servers.
That could work although there are a lot of people who have classic lifetime account and would complain if they cannot play for free on classic servers anymore.
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  #46  
Old 11-03-2009, 07:38 PM
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Originally Posted by Demisis_P2P View Post
I think this idea has already been floated, but I think that Graal should be marketed as a FREE game again.
Let people play and develop on UC servers for free and charge players to play on "Classic" servers.
1) Then it wouldn't really be a free game.
2) No, terrible idea. Classic servers should have never been p2p, the bit where you upgraded once and could play Classic servers forever was good and the limit but constantly making people p2p our beloved servers is what started Graal's decline to begin with.

CJ's own quality servers were supposed to be p2p, not ours. Charging people to play on player content is just being lazy. You need to think of it from a player's perspective.
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  #47  
Old 11-03-2009, 07:48 PM
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Originally Posted by Crono View Post
1) Then it wouldn't really be a free game.
2) No, terrible idea. Classic servers should have never been p2p, the bit where you upgraded once and could play Classic servers forever was good and the limit but constantly making people p2p our beloved servers is what started Graal's decline to begin with.

CJ's own quality servers were supposed to be p2p, not ours. Charging people to play on player content is just being lazy. You need to think of it from a player's perspective.
This is how it should be.
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  #48  
Old 11-03-2009, 08:28 PM
xnervNATx xnervNATx is offline
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Originally Posted by TheJames View Post
If you'd pay attention, and stop being an idiot; and looking for tinw flaws, I said we're currently working on small tile errors like that, gawsh


and Dem, I agree with you %110, something needs to be changed about that
"small" is not the term i would use, ive walked about 5 mins around and all i see is tiles errors...i could give you way more images if you want.
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  #49  
Old 11-03-2009, 08:46 PM
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Originally Posted by Stefan View Post
That could work although there are a lot of people who have classic lifetime account and would complain if they cannot play for free on classic servers anymore.
Leave lifetime classic accounts intact then.
The idea isn't to find a way to charge the current players more, it's to lure a LOT of new players to the game to play on the free servers and then hope that a fraction of them upgrade every time their favorite server starts charging.

I guess the problem is that there is no way to test something like this to see if it would be successful. You'd just need to change your whole business model and then pray, which kind of sucks.
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  #50  
Old 11-03-2009, 09:22 PM
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Suddenly charging for something that used to be free is a great way to upset/lose a lot of customers (assuming they're paying for something elsewhere -- in-game gelat shops, server rental, CJ-made "gold" servers, etc).
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  #51  
Old 11-03-2009, 09:28 PM
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Originally Posted by Crono View Post
2) No, terrible idea. Classic servers should have never been p2p, the bit where you upgraded once and could play Classic servers forever was good and the limit but constantly making people p2p our beloved servers is what started Graal's decline to begin with.

CJ's own quality servers were supposed to be p2p, not ours. Charging people to play on player content is just being lazy. You need to think of it from a player's perspective.
this
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  #52  
Old 11-03-2009, 09:34 PM
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Originally Posted by salesman View Post
Suddenly charging for something that used to be free is a great way to upset/lose a lot of customers (assuming they're paying for something elsewhere -- in-game gelat shops, server rental, CJ-made "gold" servers, etc).
Hence graals decline since it went p2p for the first time.
Probably lost almost half the players just from the first one, would be a huge mistake to make it any worse. I wont play if CJ ever does anything like that.

Should just be to pay for gold servers, pay to dev on servers, and pay to buy a server. There should be no Trial accounts. CJ, you will still make your money off the 20-45 servers in dev right now. Its really probably more than that. ~ $70 every 6 months from all of them, then staff buying gold to work on them, you'd have ALOT more people on the classic servers if it was free, your Graal Kingdoms and Zone people would still be paying like they do now, and the game wouldn't be slowly dying. It wasent that hard to work out for me, why is it for CJ?
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  #53  
Old 11-03-2009, 10:23 PM
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I personally don't get how Graal "needs" to be a p2p game at this point.. it's already at the brink of extinction. Even when it was thriving it was a free game, and even when it first became p2p, I could buy an account for 7$ and have a lifetime playability on Classic servers, why all of a sudden was there an inflation??
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  #54  
Old 11-04-2009, 11:10 PM
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I personally don't get how Graal "needs" to be a p2p game at this point.. it's already at the brink of extinction. Even when it was thriving it was a free game, and even when it first became p2p, I could buy an account for 7$ and have a lifetime playability on Classic servers, why all of a sudden was there an inflation??
It was only $7.00 in the past when P2P was first introduced?
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  #55  
Old 11-05-2009, 03:04 AM
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It was only $7.00 in the past when P2P was first introduced?
Roughly yes, I don't remember the exact price but I know it was somewhere in the range of $7.00.
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  #56  
Old 11-05-2009, 03:41 AM
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$29 is hardly $7 The price was one time also $19 for 3 months gold + lifetime classic. If you are going off-topic at least stick to the facts. Making a game "free" also doesn't magically increase the player count, it needs to attract more players first. We will see if we can do something once v6 is finished.

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  #57  
Old 11-05-2009, 04:12 AM
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Originally Posted by Stefan View Post
$29 is hardly $7 The price was one time also $19 for 3 months gold + lifetime classic. If you are going off-topic at least stick to the facts. Making a game "free" also doesn't magically increase the player count, it needs to attract more players first. We will see if we can do something once v6 is finished.

Looking forward to Atrius
The price is 29$ now.. o.O. I remember Classic accounts being VERY cheap awhile back in comparison to the price they are at now. And yeah sorry for going off-topic. I'm also looking forward to Atrius.
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  #58  
Old 11-05-2009, 05:20 AM
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Thats why everyone had like 5 classic accounts..
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  #59  
Old 11-05-2009, 07:04 AM
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Quote:
Originally Posted by Stefan View Post
$29 is hardly $7 The price was one time also $19 for 3 months gold + lifetime classic. If you are going off-topic at least stick to the facts. Making a game "free" also doesn't magically increase the player count, it needs to attract more players first. We will see if we can do something once v6 is finished.

Looking forward to Atrius
"We'll see if we can do something" please elaborate? Sounds interesting.
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  #60  
Old 11-05-2009, 09:00 AM
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I would assume they're working on a new theme (hence the new website) with the release of Graal v6 because its been awhile now for that new release...
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  #61  
Old 11-05-2009, 02:23 PM
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Originally Posted by Stefan View Post
Making a game "free" also doesn't magically increase the player count, it needs to attract more players first. We will see if we can do something once v6 is finished.
there wouldn't be anything magical about it - people who quit graal because they had to pay for it will come back in flocks. i wouldn't be surprised to see a literal 300-player population increase to what is currently active if the game was made free, and that doesn't include people telling people about it, or the ease of advertising that would then come with it - telling people the game is now free would have them trying it out (probably again) simply because it's free. i won't say that we'd have thousands of new players instantly or anything, but there would be a significant increase in activity in general

although if the games free and players are met with servers of atrius-quality, they might just quit (again)
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  #62  
Old 11-05-2009, 03:37 PM
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A lot of people act like they're experts around here.

I'm (clearly) no advocate of Graal, Cyberjoueurs, or Eurocenter obviously, but I'd like to see any single self proclaimed expert here make a game, and let it last 10+ years.
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  #63  
Old 11-05-2009, 06:27 PM
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I'm (clearly) no advocate of Graal, Cyberjoueurs, or Eurocenter obviously, but I'd like to see any single self proclaimed expert here make a game, and let it last 10+ years.
So because we can't program and lack the finances to start such a game 10 years ago we're not allowed to voice our possibly valid opinions?
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  #64  
Old 11-05-2009, 07:01 PM
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A lot of people act like they're experts around here.

I'm (clearly) no advocate of Graal, Cyberjoueurs, or Eurocenter obviously, but I'd like to see any single self proclaimed expert here make a game, and let it last 10+ years.
yea because the community of people who played the game didn't contribute to graal's long lifetime at all, not even a little bit. we shouldn't listen to them at all, you're so right!
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  #65  
Old 11-05-2009, 11:05 PM
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A lot of people act like they're experts around here.

I'm (clearly) no advocate of Graal, Cyberjoueurs, or Eurocenter obviously, but I'd like to see any single self proclaimed expert here make a game, and let it last 10+ years.
Wow, haha.. ignorance is bliss, isn't it?
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  #66  
Old 11-06-2009, 01:43 AM
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Valid opinions?

It's all the same old crap I keep reading.

People who think they know how to make Graal "a success", people who know how to market it, advertise it, and suddenly make it into something which it never will be.

Don't waste your time, upper management isn't listening to the same old stories that come from players fingers. Whatever they do is whatever they do, so stay on the sinking ship and ride it out, or jump onto something else.


You're asking, no wait, you're TELLING an owner of a game to turn around and make the game suddenly free again. If I were selling something, whether it was making me huge amounts of money or not, I would turn around and tell them to go **** themselves for asking me such a thing. Haven't you noticed every thread gets closed because of the sudden experts?

Hiro, I'm not talking about this game staying alive (barely) because of community development, I'm talking from a business stand point. You didn't help the business, so don't give advice on how the business should be run.
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  #67  
Old 11-06-2009, 05:36 AM
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Valid opinions?

It's all the same old crap I keep reading.

People who think they know how to make Graal "a success", people who know how to market it, advertise it, and suddenly make it into something which it never will be.

Don't waste your time, upper management isn't listening to the same old stories that come from players fingers. Whatever they do is whatever they do, so stay on the sinking ship and ride it out, or jump onto something else.


You're asking, no wait, you're TELLING an owner of a game to turn around and make the game suddenly free again. If I were selling something, whether it was making me huge amounts of money or not, I would turn around and tell them to go **** themselves for asking me such a thing. Haven't you noticed every thread gets closed because of the sudden experts?

Hiro, I'm not talking about this game staying alive (barely) because of community development, I'm talking from a business stand point. You didn't help the business, so don't give advice on how the business should be run.
i agree that a lot of what has been said is common and repeated, but i won't admit that it is exhausted. this isn't a sinking ship, the sink has long since been sunk - we're on the lifeboat trying to figure out which way to sail to be saved. whether from a business standpoint of monetary gains and losses, or a community one of comradeship and player-created content, the people speaking out and suggesting alternatives are the ones who have stuck around long enough and have been persistent and passionate (make it sound so very epic lol) enough to have very valid opinions about the direction the game should take. they ARE the game at this point

the problem does not lye with us pointing out our opinions - your post would indicate that we should be quite because none of it will reach actuality, all we suggest is potentiality - and we seem to repeat these potentials because they won't ever reach actuality. fine, that's a good and valid point, but where is that going to take us? your negative viewpoint of "graal being dead already" doesn't help things at all - we should just all stop posting forever because nothing will happen - the people who fought for civil rights should have just stopped because the government just wasn't going to change, and wasn't going to listen to their repeated statements of advocacy for their civil rights

eventually something will happen, because you can only hear the same words so many times before you get frustrated and take one of two actions: accept, or destroy. when someone tells you that you're a thief, and he keeps telling you you are a thief, you can either accept his judgment (negative or positively or indifferently) or destroy it (kill the person, restraining orders, avoidance, moving away, etc.). with the amount of people all saying pretty much the same thing, they'll either accept and assimilated what we've been saying this entire time, or they'll destroy the option entirely. what we control is what we say about things and what we suggest would be most compelling. the rest is up to those who don't seem to indicate that they have been listening
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  #68  
Old 11-06-2009, 05:51 AM
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  #69  
Old 11-06-2009, 06:06 AM
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I like Hiro's new avatar
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  #70  
Old 11-06-2009, 12:48 PM
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I freakin' hate how the characters look on Atrius... so stupid looking lmao...
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  #71  
Old 11-06-2009, 07:40 PM
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I freakin' hate how the characters look on Atrius... so stupid looking lmao...


i am really impressed with the mining on water.

very good feature.

A++++++++!!
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  #72  
Old 11-07-2009, 08:16 PM
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Photoshopped tiles ftw?
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  #73  
Old 11-07-2009, 08:22 PM
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Photoshopped tiles error ftw?
fixed
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  #74  
Old 11-07-2009, 09:17 PM
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fixed
o
sorry, I must've typo'd
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