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  #1  
Old 10-19-2009, 04:48 AM
kia345 kia345 is offline
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More exits to the ****ing hospital
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  #2  
Old 10-19-2009, 05:26 AM
cbk1994 cbk1994 is offline
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Originally Posted by kia345 View Post
More exits to the ****ing hospital
The hospital will be placed at unstick me, so the exit will lead out to a no-PK zone.
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  #3  
Old 10-19-2009, 06:37 AM
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Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it.
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  #4  
Old 10-19-2009, 06:41 AM
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Originally Posted by Feonix View Post
Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it.
All of the primary systems have been (or will be) rescripted and are MUCH more efficient. We will also try to reduce the number of NPCs scattered around the gmap, and rid ourselves of laggy gani scripts.
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  #5  
Old 10-19-2009, 07:36 AM
cbk1994 cbk1994 is offline
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Originally Posted by Feonix View Post
Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it.
I'm not exactly sure what causes the lag. I think it has mostly to do with the huge number of NPCs on the GMAP.

I don't experience (and never have experienced) any lag on Era's GMAP, even when using low-end systems.
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  #6  
Old 10-20-2009, 05:50 AM
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I could see disabling healing items to a certain extent, as well as limiting the number of no PK zones as well. I'll keep this in mind.
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  #7  
Old 10-20-2009, 06:20 AM
truecrimes truecrimes is offline
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Quote:
Originally Posted by cbk1994 View Post
I could see disabling healing items to a certain extent, as well as limiting the number of PK zones as well. I'll keep this in mind.
NO! Limiting the number of pk zones is a foolish idea, Theres plenty of no pk zones already. Plus if watch your gmap you can see when someones coming down there, just go away for awhile or find a new spot.
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  #8  
Old 10-20-2009, 01:01 PM
cbk1994 cbk1994 is offline
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NO! Limiting the number of pk zones is a foolish idea, Theres plenty of no pk zones already.
You just contradicted yourself .
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  #9  
Old 10-20-2009, 01:30 PM
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Quote:
Originally Posted by cbk1994 View Post
You just contradicted yourself .
You said you were looking at limiting PK Zones.

His point is
Do not limit PK Zones, there are already too many no-pk zones where people can hide.

Now to break it down.

PK Zone=Where to shoot, aka players take damage.

No-PK Zone= No damage done to player if you shoot them.

However the sentence structure you used would link the statement you made to limiting the pk zones that healing items can be used in.
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  #10  
Old 10-20-2009, 01:35 PM
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don't you mean limiting no pk zones?
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  #11  
Old 10-20-2009, 10:19 PM
cbk1994 cbk1994 is offline
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Originally Posted by Frankie View Post
don't you mean limiting no pk zones?
Yes, you're right. Oops.
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  #12  
Old 10-20-2009, 04:20 PM
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Here's what I want if era is divided into 5 pieces.

South Era
Got a beach and must remind us about Miami, with alot of lights, nightclubs, bars and other Special structures.

West Era
West Era should be just chaos, and have alot of dead bodies, blown up cars and alot of "Badass" content spread around. West Era does also sell alot of weapons.

East Era
East Era should be a city like place, with many houses (Playerhouses) and shops that sells funiture and other great things for houses.

North Era
North Era should be a huge mountain side, with a huge mine and many jobs to do there (Hard work.)

Central Era
Central Era should be a beautiful place, with parks and Mall (Of course.) There should also be gas stations and cafe's and shops, that sells alot of "Fun items" like on GreenRoads Cafe. They should also sell Cigarette packs.

Event Items
Many events items are just odd, you should be able to buy bubblegum and cigarette packs in gas stations and shops. Also event items should be VERY hard to get, alot of time must be used to get these items.

I think that was it.
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  #13  
Old 10-20-2009, 08:12 PM
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Quote:
Originally Posted by Dnegel View Post
Here's what I want if era is divided into 5 pieces.

South Era
Got a beach and must remind us about Miami, with alot of lights, nightclubs, bars and other Special structures.

West Era
West Era should be just chaos, and have alot of dead bodies, blown up cars and alot of "Badass" content spread around. West Era does also sell alot of weapons.

East Era
East Era should be a city like place, with many houses (Playerhouses) and shops that sells funiture and other great things for houses.

North Era
North Era should be a huge mountain side, with a huge mine and many jobs to do there (Hard work.)

Central Era
Central Era should be a beautiful place, with parks and Mall (Of course.) There should also be gas stations and cafe's and shops, that sells alot of "Fun items" like on GreenRoads Cafe. They should also sell Cigarette packs.

Event Items
Many events items are just odd, you should be able to buy bubblegum and cigarette packs in gas stations and shops. Also event items should be VERY hard to get, alot of time must be used to get these items.

I think that was it.

I don't play Era much, but this seems fun and would attract me to Era.
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  #14  
Old 10-20-2009, 10:20 PM
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Quote:
Originally Posted by Dnegel View Post
Here's what I want if era is divided into 5 pieces.

South Era
Got a beach and must remind us about Miami, with alot of lights, nightclubs, bars and other Special structures.

West Era
West Era should be just chaos, and have alot of dead bodies, blown up cars and alot of "Badass" content spread around. West Era does also sell alot of weapons.

East Era
East Era should be a city like place, with many houses (Playerhouses) and shops that sells funiture and other great things for houses.

North Era
North Era should be a huge mountain side, with a huge mine and many jobs to do there (Hard work.)

Central Era
Central Era should be a beautiful place, with parks and Mall (Of course.) There should also be gas stations and cafe's and shops, that sells alot of "Fun items" like on GreenRoads Cafe. They should also sell Cigarette packs.

Event Items
Many events items are just odd, you should be able to buy bubblegum and cigarette packs in gas stations and shops. Also event items should be VERY hard to get, alot of time must be used to get these items.

I think that was it.
Best idea so far. I like the whole "dead bodies, bar, lights ect.
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  #15  
Old 10-20-2009, 10:33 PM
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That sounds all fine and dandy, but putting it in speculation... it seems Era GMAP would have to be huge... which to me seems unnecessary... if the Geometric structure of the game is whats going to make you want to play the game, you're uhh... a weirdo.

A small map, that has all the necessities and is pk-friendly. Lets keep it simple, lets face it... I don't think 90% of the players give a **** where the Gun Shop is relative to anything else, as long as there is a gun shop. Hmk?
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  #16  
Old 10-21-2009, 01:17 AM
kia345 kia345 is offline
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I think it would be better to just have a npk mode for chumps who don't want to take part in pvp. /pk or /npk. In order to switch to no-pk, you must be in a no-pk zone (hospital, osl), and have no weapon out, nor attacked within x amount of time. Once you've went into no-pk mode, you have to wait a couple minutes before switching back. To switch out, you must still be in a no-pk zone, and it takes 5 seconds after you opt to go into pk mode for it to actually work (that way you can't rush out of no-pk mode hitting people).

idk era
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  #17  
Old 10-21-2009, 06:30 AM
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I agree with:
Smaller Gmap.
Wil's idea of no eating in non-pk zones (except hospital).

Now:

Give people more incentive to PK. I log onto era, and everyone is idling in osl massing trade after trade. I don't know about the rest of era, but I'm pretty sure player killing is one of the main attractions era provides (whether gang organized or not). When no one is pking, it makes the game, well... boring.

-The ranked spar is a great idea. Just add a prize to it at the end of the week (for the weekly spar champion, and the all time), that is worth more than just a statue (perhaps 5 event coins or something)

-For every accomplishment you get on the sparstats system, you get another prize (small prize for easy accomplishment, huge rare prize for hardest accomplishment)

-Perhaps the "Top killer" award, that is awarded to the top pker every month or such, giving them a "title" or something cool where everyone can know they are the top pker, and something like 5 event coins or more.

-Gang prizes for topping the gang point list. Like if Tachi is the lead gang in points, they get more door HP or something cool like that.

Little things like this to get people more involved in PKing would help the fun-factor of the game a lot.
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  #18  
Old 10-21-2009, 06:41 AM
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Quote:
Originally Posted by sam_is_me View Post
-The ranked spar is a great idea. Just add a prize to it at the end of the week (for the weekly spar champion, and the all time), that is worth more than just a statue (perhaps 5 event coins or something)
It would be cool to add some of the Bounty Hunter awards (more HP, healing faster) to the spar system. That would be a big motivator, I think, for using the spars.
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Old 10-21-2009, 04:17 PM
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Yes, there should be something that makes the players wanna go out and pk.

But it would been neat if there were "Gangsta" shops around era, with PK. So you need to be carefull with your money, and remove some guns, like the blasted Crizen and Bulldog, they are "Future" weapons...
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  #20  
Old 10-25-2009, 10:32 AM
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Is it really possible to have two people at the exactly same position (not saying level) and it's PK-Zone for one of them and not for the other one?
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  #21  
Old 10-25-2009, 06:21 PM
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Originally Posted by Pelikano View Post
Is it really possible to have two people at the exactly same position (not saying level) and it's PK-Zone for one of them and not for the other one?
It's possible, but I don't really like the idea. Imagine running around unstick me shooting everyone trying to decide who was on PK and who was not.

However, there was a system once that if you got shot, you couldn't enter a PK zone for another 5 seconds or so. I'd be fine with something like this.
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  #22  
Old 10-25-2009, 09:39 PM
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Originally Posted by cbk1994 View Post
It's possible, but I don't really like the idea. Imagine running around unstick me shooting everyone trying to decide who was on PK and who was not.

However, there was a system once that if you got shot, you couldn't enter a PK zone for another 5 seconds or so. I'd be fine with something like this.
Generally everybody at unstick me would be on No-PK if all it took was standing still for 30 seconds or not being shot in the past 5 minutes. If you're on PK and somebody is running around trying to shoot people, move.

Also, do you mean that you couldn't enter a No-PK zone? Would mean that Unstick Me would have to be moved indoors? At which point you'd just get people door laming the exit

And 5 seconds isn't really much time for somebody to evade getting shot. Especially when the shooter has gun freeze to deal with but the runner has nothing slowing them down. (Being shot slows you down??)
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  #23  
Old 10-25-2009, 10:34 AM
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I love the new spar system- good job!
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  #24  
Old 10-25-2009, 07:01 PM
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  #25  
Old 10-26-2009, 12:43 AM
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Demisis pretty much hit the nail on the head, although I was aware that PK/No PK could vary from player to player, I really couldn't find the right wording to propose it.

I'm still not understanding what Chris Vime's rebuttal is, couldn't you simply add an indicator as to who's in PK Mode and who's not? As well as add a condition where you can't enter "PK Mode" while in a No-PK Zone. Tie things like that in with the previous conditions Demisis just named, and you have yourself a grande fiesta.
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  #26  
Old 10-26-2009, 12:48 AM
cbk1994 cbk1994 is offline
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I'd rather see something where you can't enter a no-PK zone if you've shot someone in the past 2-3 minutes.

5 minutes is too long either way, and it's not fair if you're just walking around the overworld and get shot; it's not running unless you fight back.
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  #27  
Old 10-26-2009, 01:15 AM
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Well, thats why when you click Era in F8 Serverlist, its pronounced as the "dangerous streets". Era is revolved, and centered around PK. In other words, when you enter a PK Zone, you should understand that anything goes, its survival of the fittest. Get fit, or keep dying to be quite frank. Which isn't appealing to a non-pker like yourself, but for those of us who started playing Era and loved/love to PK (which probably sums about just about a vast majority, if not all of era), thats an ideal era.

Plus not being able to enter a No-PK Zone still makes no logical sense or solution or improvement to what Demisis said. Nor does it contradict it, its basically a lesser version of what he said, and why would less be settled for?
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  #28  
Old 10-26-2009, 03:15 AM
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well i think era would benefit having a place where you can sell your guns(any) at a 50% of the buying price in shop(exemple:Crizen = 50k could be sold back at 25k in shop), that way its could be good.
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  #29  
Old 10-26-2009, 05:38 AM
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also i think all business should of a business loan to get a business existing or not and u have to pay it back to the bank if not the business gets auction so thats way business always stays active
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  #30  
Old 10-27-2009, 05:06 AM
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The, "if you've been shot, you're still pk" is probably so people who are being chased can't run from being killed. That is fair to the PKers in a way, I think.
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  #31  
Old 10-31-2009, 05:04 AM
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Hey guys! I've been thinkin about this for awhile and it came to me in a vision!
(not really)

Ok.. So, the only non - PK area is the hospital, and inside shops. (Cause say you're buying something and someone kills you for money.) they would just be camped.

But any who. Theres a new force on the job! Every where else is PK, inside, outside where ever.

Your gun has a safety mode on it so you can't accidently shoot. But if you do shoot, NPC police will try to kill you. You can't escape them. If you're being chase by police you can't enter a non-pk zone. They will chase you till you die. Also, if you shoot a player or kill a player then you get stronger/more police on you. If you kill an officer you get more officers/stronger officers on you.

Though this doesn't occur around gang bases / inside gang bases because it would disrupt gang raids.

BUT: This would encourage and discourage to PK because they would be A: afraid to be chase by police and B: WANT to be chased for the fun and seeing how long you can hold out.

Just a suggestion. Don't flame about it.
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  #32  
Old 10-31-2009, 02:48 PM
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If cars are still going to exist I would like to see a driving school. Where you need to complete multiple tasks before getting a car license =)
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  #33  
Old 11-02-2009, 03:22 AM
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Make a system in which players can create rooms and play their own events with people who join their room. So then everyone doesnt have to play the same event everyone else plays. No ETs needed anymore. The ET system is getting old anyways, everyone is getting bored, especially the ETs that host LMS, Chance, CTF in that order over and over again.
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  #34  
Old 11-02-2009, 03:44 AM
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Make a system in which players can create rooms and play their own events with people who join their room. So then everyone doesnt have to play the same event everyone else plays. No ETs needed anymore. The ET system is getting old anyways, everyone is getting bored, especially the ETs that host LMS, Chance, CTF in that order over and over again.
AWESOME IDEA

make it so people can use in game tile changer like on the R2R thing for UN.

So people can make their own events, they could have a tag called (Host) with boots, :heal commands and k k off stuff and anything an ET has besides EC give aways. but they can't summon.
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  #35  
Old 11-03-2009, 05:18 PM
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Originally Posted by Old_Days View Post
Make a system in which players can create rooms and play their own events with people who join their room. So then everyone doesnt have to play the same event everyone else plays. No ETs needed anymore. The ET system is getting old anyways, everyone is getting bored, especially the ETs that host LMS, Chance, CTF in that order over and over again.
events aren't fun when there's a small amount people playing them. if you have all these different events going on at once the players will be split up. instead of 5 people in one event, 5 people in another, and 5 in a 3rd event, I'd rather have 15 people in 1 event.

Quote:
Originally Posted by swift
AWESOME IDEA

make it so people can use in game tile changer like on the R2R thing for UN.

So people can make their own events, they could have a tag called (Host) with boots, :heal commands and k k off stuff and anything an ET has besides EC give aways. but they can't summon.
this won't work at all. there's a lot more to events than just levels. they need to be scripted as well. you can't just throw players into a room with an online tile editor and expect them to be able to create events.
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  #36  
Old 11-09-2009, 09:34 PM
Old_Days Old_Days is offline
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Quote:
Originally Posted by Frankie View Post
events aren't fun when there's a small amount people playing them. if you have all these different events going on at once the players will be split up. instead of 5 people in one event, 5 people in another, and 5 in a 3rd event, I'd rather have 15 people in 1 event.


this won't work at all. there's a lot more to events than just levels. they need to be scripted as well. you can't just throw players into a room with an online tile editor and expect them to be able to create events.
You guys are getting me wrong, we shouldnt have like players with boots and editor and stupid **** like that, then there will just be ETs again right? There should just be 1 player with simple controls, as in, :start :stop :reset.

If too many people want to create rooms, well; just make players pay to get a room. Obviously that will pose a problem with EC's, we cant have hosts handing them out to favorites and such. So a simple solution would be to get rid of them.

Now **** in the EC shop can be bought for money. Everyones happy.

The levels and stuff will already be available for players who buy the room. So thus no need to edit them in any way. Maybe your also asking, well if we get rid of ecs then whats the point of events? Answer: Thats the problem with events now, no one joins them for fun anymore, they just want EC's, events should be for fun and entertainment.

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-OD
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  #37  
Old 11-03-2009, 02:15 AM
Vman13x Vman13x is offline
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To add to hectors idea, you should be able to get in a car and try to run, then cop cars chase after you, and if anyone helps you they become an accomplice and get hunted down.
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  #38  
Old 11-03-2009, 02:09 PM
Arakonda Arakonda is offline
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Yeah that'd be nice, everyone being hunted down by cop cars...
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  #39  
Old 11-04-2009, 05:43 AM
swift swift is offline
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Also for after the reset, for melee weapons like the bamboo stick, katana, scythe and such, I think there should be some kind of speed boost for them. I mean, if people use melee weapons vs gun well its way unfair. All they have to do is strafe and run while tapping D and you're dead. The speed boost will allow the melee user to out run them so they can't be kited. Kinda makes it a little more fair for melee users.
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Old 11-04-2009, 10:00 PM
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I don't think speed should be altered or tampered with in any way shape or form anymore. There's too many foreseeable problems, that can be prevented by just one-set speed. Melee Weapons, if used properly, are a useful part of a "team". In a one on one battle, you should be able to hold your own with a melee weapon against a gun, it requires alot of dodging but its doable. So, they're not purely useless, that being said, they could use a "buffing" but not extra speed, thats excessive. More damage, special effects.. etc etc.

To balance things out, since its hard to hit a player that is using a gun, reward them with a small bonus for having accomplish that. The (stun) feature was awesome, until it was incredibly nerfed for unclear reasons.
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