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  #1  
Old 09-20-2009, 10:54 PM
jacob_bald6225 jacob_bald6225 is offline
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Expectations

What would be your expectations if Classic makes it back to the main server list?
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  #2  
Old 09-20-2009, 11:27 PM
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A colorful world full of rainbows, cute rabbits and new managers.
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  #3  
Old 09-21-2009, 01:19 AM
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Depends on the quality of the content, and the amount, but I'd say we'd be in the 20s-30s during "active times" for a while.
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  #4  
Old 09-21-2009, 02:11 AM
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im thinking close it down and ban all brits and darkcloud
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  #5  
Old 09-21-2009, 01:50 PM
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Quote:
Originally Posted by BlackSolider View Post
I'd say we'd be in the 20s-30s during "active times" for a while.
Aiming high.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #6  
Old 09-21-2009, 02:49 PM
BlackSolider BlackSolider is offline
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One can hope.

But yeah, those are pretty lofty numbers.
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  #7  
Old 09-21-2009, 07:30 PM
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I don't expect it to be back unless there's a huge catalyst in the reformation of the management.
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  #8  
Old 09-21-2009, 07:57 PM
Mark Sir Link Mark Sir Link is offline
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I don't expect it to be back unless there's a huge catalyst in the reformation of the management.
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  #9  
Old 09-21-2009, 10:31 PM
xnervNATx xnervNATx is offline
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Quote:
Originally Posted by jorollychu View Post
im thinking close it down and ban all brits and darkcloud
loled.

just a fun server with ACTIVE gc and ACTIVE gp kthx.
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  #10  
Old 09-22-2009, 09:47 AM
acaremon02 acaremon02 is offline
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not to forget an active development team as well.

I love this face.
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  #11  
Old 09-24-2009, 06:13 PM
BruceLee2000 BruceLee2000 is offline
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i expect good times
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  #12  
Old 09-24-2009, 10:35 PM
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And I expect a server that it doesn't take a new developer a year to figure out how to use the systems to add a simple set of level scripts.
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  #13  
Old 09-24-2009, 11:53 PM
Nataxo Nataxo is offline
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Quests!

or at least more than an idling table!
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  #14  
Old 09-25-2009, 12:13 AM
Crimson2005 Crimson2005 is offline
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Quote:
Originally Posted by jorollychu View Post
im thinking close it down and ban all brits and darkcloud
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  #15  
Old 09-25-2009, 12:59 AM
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Quests!

or at least more than an idling table!
oh ya quests quests
and more quests
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  #16  
Old 09-25-2009, 02:53 AM
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Quote:
Originally Posted by jorollychu View Post
im thinking close it down and ban all brits and darkcloud
I like this idea I would like to see it expanded on

jorollychu 4 manager
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  #17  
Old 09-25-2009, 03:10 AM
jorollychu jorollychu is offline
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  #18  
Old 09-25-2009, 03:48 AM
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ya accepted

Last edited by pooper200000; 09-25-2009 at 09:39 PM.. Reason: Removed evasion of swear filter.
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  #19  
Old 09-25-2009, 06:43 AM
jorollychu jorollychu is offline
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  #20  
Old 09-25-2009, 11:23 PM
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Quote:
Originally Posted by Mark Sir Link View Post
I like this idea I would like to see it expanded on

jorollychu 4 manager
wow no
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  #21  
Old 09-25-2009, 11:42 PM
jorollychu jorollychu is offline
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yes. stop being racist
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  #22  
Old 09-25-2009, 11:46 PM
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Quote:
Originally Posted by Mark Sir Link View Post
I like this idea I would like to see it expanded on

jorollychu 4 manager
doomday
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  #23  
Old 09-25-2009, 11:53 PM
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  #24  
Old 09-26-2009, 01:41 AM
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i expect to log on when i see a GC hosting, and logging off when a GC stops hosting
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  #25  
Old 09-26-2009, 02:34 AM
MysticX2X MysticX2X is offline
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Ares described what 50 percent of the playercount does, except it's only for CTF. (Not saying that there isnt a reason)
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  #26  
Old 09-26-2009, 03:49 AM
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Ares described what 50 percent of the playercount does, except it's only for CTF. (Not saying that there isnt a reason)
What's your point?
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  #27  
Old 09-26-2009, 04:43 AM
BlackSolider BlackSolider is offline
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That a server based solely on events is doomed to fail because the entire playercount logs on for only an hour or two at a time?

The key to a good server is balance between quests, events, sparring/pking, and extra activities (cards, jobs, holiday events, etc.)

Whether or not Classic can achieve that (and in a timely fashion,) is the big question.
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  #28  
Old 09-26-2009, 04:53 AM
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just have an open world like the original and expand from that during the time it's online.

It wasn't THIS hard to expand and develop classic prior 2004-2005. Current classic staff aim too high and then just loose interest because it takes too much time.

Just aim low and add a little at a time. You don't have to make the project a mastodont when it pre npc-server was always a work in progress were things were added whenever. Old classic was fun to explore post 2004 classic was just boring to explore. Gah!!
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  #29  
Old 09-26-2009, 05:04 AM
MysticX2X MysticX2X is offline
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What's your point?
Gladius summed it up though I probably should of said it in past tense.
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  #30  
Old 09-26-2009, 05:14 AM
ff7chocoboknight ff7chocoboknight is offline
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Going along with what Umat had said; I believe that we should aim to a level where we should be able to keep at least more than a couple dozen players. After we have a player count we can start to expand. We need to set a standard, and stay on that standard. If we aim for a high number of players and get a low number, we've messed up. The same is true to the opposite of that. If we aim low and get a high, we've messed up. When we successfully make the standard, we add on and our standard changes.
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  #31  
Old 09-26-2009, 04:28 PM
xnervNATx xnervNATx is offline
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new players will stay if they got stuffs to do. aka bot GC, or just highscore run like that babord boss.
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  #32  
Old 09-27-2009, 04:20 PM
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You killed it.
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  #33  
Old 09-27-2009, 05:33 PM
Unkownsoldier Unkownsoldier is offline
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  #34  
Old 10-06-2009, 08:19 AM
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May I suggest an Old, untouched world that maintains originality and a New World that you can do what you please with to try and attract new players. In 1998 or 1999 when you logged on there was actually an entrance they were working on to the "New World" I believe, I'm pretty sure it was a PACHUKA project, but it kind of dissapeared. That way you have the world you can enter somewhere on the server without tainting the originality that classic does store. Some what.... Just a thought, Idea. I don't know how many people are working on the project. So it's difficult to tell if people have time, or even give a damn about this idea! k. back to my corner.
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  #35  
Old 10-07-2009, 09:28 PM
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Quote:
Originally Posted by xmann View Post
May I suggest an Old, untouched world that maintains originality and a New World that you can do what you please with to try and attract new players. In 1998 or 1999 when you logged on there was actually an entrance they were working on to the "New World" I believe, I'm pretty sure it was a PACHUKA project, but it kind of dissapeared. That way you have the world you can enter somewhere on the server without tainting the originality that classic does store. Some what.... Just a thought, Idea. I don't know how many people are working on the project. So it's difficult to tell if people have time, or even give a damn about this idea! k. back to my corner.
One of the biggest reasons against bringing back the old levels is quite simply because it isn't feasable,
trying to mix it with a seperate world would only make it even more complicated and even if it were somehow to be created you'd then have a problem of dispersed playercount among not making sense, you'd be more likely to have success making a new world (while obviously keeping to the old style which gives the server its identity) and then salvaging whatever reasonable good quality old content fits well within the new arrangement.
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  #36  
Old 10-08-2009, 02:27 AM
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One of the biggest reasons against bringing back the old levels is quite simply because it isn't feasable,
trying to mix it with a seperate world would only make it even more complicated and even if it were somehow to be created you'd then have a problem of dispersed playercount among not making sense, you'd be more likely to have success making a new world (while obviously keeping to the old style which gives the server its identity) and then salvaging whatever reasonable good quality old content fits well within the new arrangement.
I understand your point, but I'm not saying to put it in the OSL as a big freaking triangle like it was before. I'm saying put it under a freakin rock or something lol. No not exactly that's a joke. But that's exactly how people find things on graal, not putting it in their face, One person to another is how I found the majority of my hearts, my swords, everything when you first start. You either had a guide, or a friendly tour guide who helps you. Maybe it's not that great of an idea, I just thought it's worth a shot, other then redirecting the word "Classic".
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