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  #16  
Old 07-17-2009, 10:28 PM
Pelikano Pelikano is offline
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Pelikano has a little shameless behaviour in the past
For longer than a year now you guys have been deciling all suggestions, because "in the long run" they would fail. *cough* Reset *cough*
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  #17  
Old 07-17-2009, 10:30 PM
MontyPython MontyPython is offline
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Originally Posted by Pelikano View Post
For longer than a year now you guys have been deciling all suggestions, because "in the long run" they would fail. *cough* Reset *cough*
Same thing as pumping more money into the economy.

It's a quick fix, until there's a good solution for the economy problem, things will just get back to how they are now.

Plus, I've always thought that was an absolutely terrible solution to fix any problem.

"We can't think of any good ideas to make our economy balanced, so **** it, you're all starting completely over."

Considering people pay to play this game, repeatedly making everyone start from square one whether they want to or not is unacceptable.
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  #18  
Old 07-17-2009, 10:36 PM
Aldaris Aldaris is offline
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Two major reasons as to why prices increased:
- Duping
- The release of extremely rare items


As far as I know, duping is now impossible to do (though, I could be wrong).
As far as releasing extremely rare items, I think we have learned our lesson that releasing just 1-3 of a weapon or 10+ isn't the way to go for releasing new weapons / items.

I don't see why a reset couldn't / wouldn't be needed, if not now, sometime in the future.
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  #19  
Old 07-17-2009, 10:39 PM
Bl0nkt Bl0nkt is offline
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There need to be more necessities players must pay for. Jobs need to have less payout.

If ammunition prices rose and at the same time the amount of time it takes to get ammo increased, it would make a gap of time to do things other than Pk and it would also make players be more cautious of what they spend their money on.

Back when I played years and years ago, I would work for an hour to get enough ammo to selectively use for two hours. I was also in a gang, which required me to spend time defending it and using the ammo I worked hard for. That forced me to work more for more money. No one was as rich as having 1 mil back in old Era. On top of that, the richest people were those that owned a business and did nothing but mine.

Let's rap it up in a nutshell.

Step 1: Create a point of interest
Step 2: Provide a means of participation
Step 3: Put a cost on it
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  #20  
Old 07-18-2009, 02:27 AM
CharlieM CharlieM is offline
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@blonk exactly what I was thinking, jobs and what you spend it on need to be in check with each other, also jobs should all have the same payouts so if you work for an hour you earn roughly the same player owned buisnesses shouldn't be able to earn a million in a week
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  #21  
Old 07-18-2009, 03:37 PM
MysticX2X MysticX2X is offline
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You probably should focus on resetting the whole economy. One of the good guns would run as high as 1 million dollars and that's crazy for a new person. (Unless this is some future plan)
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  #22  
Old 07-18-2009, 03:59 PM
CharlieM CharlieM is offline
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You people who suggest resets weren't around for the last ones or don't play, they killed the playercount and we ended up in a worse place. People with rare guns know there isn't Even a mil in cash, your supposed to offer other items for it.
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  #23  
Old 07-18-2009, 04:04 PM
MysticX2X MysticX2X is offline
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I wouldn't be surprised with there not being a mill in cash anymore considering Era Staff removing money from your ATM in the recent past. (It's happened to me on a couple occasions where money has magically gone from me).

But there has been a **** load of money dupes/item dupes that still exist so I don't see why this reset has been procrastinated for so long.
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  #24  
Old 07-18-2009, 04:07 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by MysticX2X View Post
I wouldn't be surprised with there not being a mill in cash anymore considering Era Staff removing money from your ATM in the recent past. (It's happened to me on a couple occasions where money has magically gone from me).
Unless you've got anything to prove this, it seems like a completely fabricated story. No one has been touching ATMs, at least since I've been working here. The only time an ATM balance is changed is when a scam/trade is reversed.
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  #25  
Old 07-18-2009, 04:21 PM
CharlieM CharlieM is offline
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They deleted money off of a bunch of accounts that hadn't been on in 30 days.

If there was dupes that still existed there would be no point in reseting until there thing is done, but remember era went from its 200 playercount before the last reset to a 70 something playercount and is just starting to come backc
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  #26  
Old 07-18-2009, 04:29 PM
MysticX2X MysticX2X is offline
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I'm not too sure then. A while ago, I didnt long on in a bit and when I did, there was money gone. If it didn't happen, then I guess it's my imagination, unless it automatically does that.

And this reset has been talked about for over a year now. How long does it take to script new secure systems since that time period? I'm not really a scripter so that is why I am asking. It's pretty tough trying to get good guns these days by your lonesome unless you have a friend helping you, which isn't always the case.

Also, CharlieM, it's not because of the reset that Era had fallen so low for the most part. I would guarantee it's just graal's overall declining population.
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  #27  
Old 07-18-2009, 04:42 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by MysticX2X View Post
And this reset has been talked about for over a year now. How long does it take to script new secure systems since that time period? I'm not really a scripter so that is why I am asking. It's pretty tough trying to get good guns these days by your lonesome unless you have a friend helping you, which isn't always the case.
There are a couple reasons, but the most important one is that this problem has been passed through multiple administrations with different ideas on what to do. When Deo got it, there was pretty much no "new Era" plan, as far as I know. About the time I was hired, we managed to get Stefan to give us a Dev server (which is quite hard, actually), and Angel was made the development admin. I don't mean to flame Angel, but she didn't do anything. She came up with a plan for the overworld which made no sense, and refused to listen to anyone about it. When she eventually quit, I was able to start the real scripting, and that's where we are now. Sales has many new ideas, but we're able to adapt the stuff we have without starting over again like was done before.

Besides that, we have to do more than just make secure systems, we have to fix the problems with the economy and with Era as a whole. Duping/spawning isn't the only reason the economy is in trouble right now. Player businesses and other such things have also contributed greatly.

Resetting without fixing the problems that led to the reset would do no good. We'd just have to do the same thing in another few years.
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  #28  
Old 07-18-2009, 04:51 PM
CharlieM CharlieM is offline
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If you say the reset had nothing to do for the decline in era players then you don't play era.

Andy deleted the money when he was staff if your account had been inactive for a certain amount of days, they backed it all up though so if you came back and complained they could restore it
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  #29  
Old 07-18-2009, 05:42 PM
WaDaFack WaDaFack is offline
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Quote:
Originally Posted by CharlieM View Post
If you say the reset had nothing to do for the decline in era players then you don't play era.
Hmm, nope. As far as I see it, Graal's population itself has diminished. Maybe Era had a SMALL impact, but nothing big. . . that's a different story tho.

The only reason you see people with these guns worth 1mill+ is because they had the chance to buy these guns in shop when they were worth a lot cheaper. Maverick's shop for example, some of the guns sold there are at least 500k-1mill now, correct me if i'm wrong.

If you actually want to play a "decent" role in the economy than it requires time. You can't expect to go on a server, spend 1hour mining than have the best equipment in no time. Look at Zodiac for example, it takes a day or two to level up to 60, than a few more days to get good armor.
If you do like Zodiac, and spend 3-4days flower picking/mining/digging seashells, you will probably have at least 100k. From there, you begin the merchant.
All you need is patience and time. . .
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  #30  
Old 07-18-2009, 08:35 PM
Frankie Frankie is offline
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I don't understand why people think the economy isn't bad simply because there is nobody on the server with over a million dollars in cash.
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