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era economy fix
comon there are 100k-1mil guns out there.
if we put them back in shops for a lower price it will fix the selling high economy crisis. and we need to make it so there easier ways to make money. like speedy pizza. new people usualy just go to speedy because the other jobs are so hard to do my friend has been playing graal for 2 years and still does speedy pizza he does it almost every day and he still only has 6k. like speedy pizza or you can make more places like speedy so you make 100 from speedy then your char goes to a factory and grabs a box puts in a truck and everytime you put 1 in a truck you get 12 bucks that would be fast and very easy money that would fix most of eras crisis |
Although I'm sure that many people will protest this idea, your first statement is one that I agree with.
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So, your solution is to put the super expensive guns in a shop at a lower price for lesser "street-value" craziness (Is an alright idea, but then....) but then you suggest making it HEAPS easier to make money? (You completely lost my interest here)
Seems contradictory to your "fix" idea to be perfectly blunt. |
I vote we just give out bags of money.
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I think job levels should come back, making it easier for people to gain money as they go along. Things like less freeze when putting on toppings, a bigger "perfect" area when cutting down wood, faster mining, faster flower picking, higher percentage of shell drops, etc etc.
As for your idea, we shouldn't put the street guns in the store for less money, because they're overpowered and then everyone would just have one. I think we need to fix EVERYTHING on Era and then reset. That way, none of these problems will form again. Most people go "hmm, problem, lets leave everything the way it is and reset" and then it happens again and they act taken aback by it. Stupid. Your idea isn't bad, but I disagree with it. |
I'm not really in the circle, as far as Era goes, but perhaps instead of a generalized "purchase completed weapon" system you should use a frabrication system. That way the components have an individual value, giving the final product a value (whole is equal to the sum of the parts :P).
Having luxury items isn't a bad thing, especially in the competitive environment of a game - it's desirable. Sounds more like there's a class gap between item values... either because of set (intentional) prices or because certain statistical nuances (availability, item specifications). In my opinion manipulating the value of any item, as initially suggested by the original poster, is the worst thing you could do. What I mean by this is altering the value which has been determined by players. It undermines the role the users play in the economy... since they're the driving factor that's a pretty bad idea. After that you're just pissing people off; they have "assets" they understand to be a given value which will either slowly depreciate (increase in value), or if they're lucky, appreciate (increase over time). To change it dramatically would have the following effect on your playerbase, and given that they're mostly male, you could expect hard feelings: http://seoulbeats.com/wp-content/upl...seoulbeats.jpg |
@ Stephen I didnt get that post D=
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Nothx, reset=fail as proven adding guns to stores is usually only suggested by people who are too lazy to earn the good guns. I worked at speedynpizza for half an hour and left win 1k so your friend is doing it wrong. And there are guns worth more then 1mil. Smgpk m1 are worth a mil and other guns are worth more
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Your friends been playing for 2 years and has still only made 6k? He must be very bad at graal.
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making jobs give out more money won't exactly fix anything. it's a quick fix, yes, but in the long run when people realize there's a lot more money in the economy, the prices will just rise.
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Recent real life example: "Stimulus" packages in the US. "The dollar's losing its value. We're running out of time. Quick! Let's inject millions and millions more of useless green paper backed by nothing into our economy! That won't depreciate its worth, and then we'll all have more money! It's brilliant!" |
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