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  #41  
Old 07-05-2009, 06:47 PM
James James is offline
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Quote:
Originally Posted by Galdor View Post
I dont know... by looking at the old maps it doesn't seem that impressing anymore xD I'm sure they could do lots better now but they should still use levels like lvl 14 and stuffs like that just to make people nostalgic xD

Just had to throw in the old start screen :P
I hope you realize how much content there was in that "tiny" map.
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  #42  
Old 07-05-2009, 07:21 PM
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Originally Posted by Minoc View Post
There should of course be some kind of quality control to submitted content.
I agree that they should focus on the bare essentials first, but they should do it while the server is still online and accessible.
Otherwise, if the server is subject to the regular playerworld rules, it'd have to be completed before submitted to review, and therefore include little to none player content.
It wouldn't really be the server's fault for no player submitted control. All servers really have to be in GS2 and people have been begging for a editor compatible with gs2 for years. If you mean houses and such people can/still submit those. (not sure about on this new ow). However, if you mean miniquests and things like that, eh you make a point but again, that wouldn't be the server's fault.
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  #43  
Old 07-05-2009, 08:28 PM
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Originally Posted by Minoc View Post
My opinion is still that the ideal solution is to get rid of the NPC server and upload the old levels
As much as I agree, this is not possible anymore.
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  #44  
Old 07-05-2009, 08:48 PM
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Originally Posted by DustyPorViva View Post
The intro flash will change your mind, Galdor... it'll blow your mind!
hehe sure

Quote:
Originally Posted by James View Post
I hope you realize how much content there was in that "tiny" map.
These are from an old mossy backup cd of my, I have played that content.
And Im still sure you could come up with something better, not saying that all old content suck and shouldn't be kept or at least be improved but... just take a look at big city, wtf is that? GONE I SAY
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  #45  
Old 07-05-2009, 09:29 PM
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Originally Posted by Galdor View Post
hehe sure


These are from an old mossy backup cd of my, I have played that content.
And Im still sure you could come up with something better, not saying that all old content suck and shouldn't be kept or at least be improved but... just take a look at big city, wtf is that? GONE I SAY
Hurray for proof.
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  #46  
Old 07-05-2009, 10:05 PM
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Hurray for proof.
zack, you of all noobs should know that I need no proof
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  #47  
Old 07-05-2009, 11:18 PM
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Originally Posted by Galdor View Post
zack, you of all noobs should know that I need no proof
Din mamma

I rememeber that i thought that map was pretty lame when I played it ages ago. The content was Okej as far as I rememeber.
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  #48  
Old 07-06-2009, 12:16 AM
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Alright, someone post the flash intro of the old webpage to blow Galdor's mind, please.
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  #49  
Old 07-06-2009, 12:21 AM
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This will blow my mind.
xD
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  #50  
Old 07-06-2009, 12:23 AM
DustyPorViva DustyPorViva is offline
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Hell. Yes.
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  #51  
Old 07-06-2009, 12:27 AM
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Bring it back imo.
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  #52  
Old 07-06-2009, 01:37 AM
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Ode to the Black Graal

To control the evil this cup contains,
first bring the force that causes PKS pain.

Take this symbol, and start to stray,
to the south, where red eyes play.

While exploring don't burn your feet,
on the odd metal in the desert heat.

A man who would normally attack,
sits and relaxes until you get on his back.

But he will not bother to start a fight,
if he's given earth as black as night.

After that, you want to fade,
to a place where news is made.

In the hills, you will discover,
a hidden grove, cloated by dark cover.

A blast of bomb should be good enough to light,
a path of brightness in the night.

After that be sure to stroll past,
a place of the future, forgotten by the past.

After that it will seem,
you are a holy man, white and clean.

Lift your cup up in the air,
throw it on the ground for all to stare.

After this, you may want to run and hide,
for this Graal sucks the souls of all near by!
epic
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  #53  
Old 07-06-2009, 04:34 AM
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tldr classic is dead give up on it
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  #54  
Old 07-06-2009, 09:44 AM
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tldr classic is dead give up on it
Protip XXX: why even post, just quit and be quite?
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  #55  
Old 07-06-2009, 03:22 PM
Nabru Nabru is offline
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Quote:
Originally Posted by mistral_007 View Post
Protip XXX: why even post, just quit and be quite?
Protip: XXX: It sometimes helps to be quite quiet during times of disagreement.



Anyways, I agree with the 'jigerboo.'
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  #56  
Old 07-06-2009, 04:27 PM
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Protip: XXX: It sometimes helps to be quite quiet during times of disagreement.



Anyways, I agree with the 'jigerboo.'
Protip XXX: I'm 8 and asian, get over it.
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  #57  
Old 07-06-2009, 04:34 PM
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Protip XXX: I'm 8 and asian, get over it.
Asian, and your misspelling English? WHIPPIN FER YOU BOI
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  #58  
Old 07-07-2009, 06:24 PM
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If this plan is carried out, then I have much faith in it. A good start Thor!
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  #59  
Old 07-07-2009, 07:09 PM
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Right so we want the people who brought classic to the state that it is in now to revive it.
So the ones responsible we now want to rescue it?
Like hell yer.
NOT
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  #60  
Old 07-07-2009, 08:03 PM
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Originally Posted by DutchGuy View Post
Right so we want the people who brought classic to the state that it is in now to revive it.
So the ones responsible we now want to rescue it?
Like hell yer.
NOT
Everyone made it this state, no one wanted to do the **** work properly.
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  #61  
Old 07-09-2009, 04:14 PM
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Originally Posted by jake13jake View Post
Well, out of all the people that have applied for LAT so far, two or three have applied for scripting. I did hire two less than talented scripters in a bit of desperation, both to quit within a week. Perhaps I could expand the number of applicants. I've made it a policy to always accept applications, esp since we have a lack of scripters. There are a few staff on the server who can script. Thermo the FAQ Admin can script somewhat, though not so fluently. Master Storm the Manager can script amazingly, but lacks the motivation to no matter how often I ask him to fix the movement system, even after I made 90% of a new movement system. I can script also, at a level just a tad less than Storm's. Besides myself, however, there are no scripters in the team.

Anyways, the application is:

Send to [email protected]
1. Account
2. Nick
3. A presentation for which field(s) you're applying. (no questions asked)
http://forums.graalonline.com/forums...ad.php?t=63136


This was written a good 3 years ago, and 3 years later, mr lack of motivation master storm is still running the show. Conclusion: not master storm is the reason for classics current state, but the people who left him in the position as Manager for all these years.
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  #62  
Old 07-09-2009, 05:44 PM
maximus_asinus maximus_asinus is offline
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The most important thing to take away from Massokre's three year old quote is that they've been working on these revisions to custom movement for almost as long as the NPC server has been up. When are we going to break from this cycle? We need someone to step in, fire the whole administration, and put someone in place who'll put actual playable content before this rediculous need for 'limitless' customization. Whatever happened to "if it works, don't try and fix it"?
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  #63  
Old 07-09-2009, 06:26 PM
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Quote:
Originally Posted by DutchGuy View Post
http://forums.graalonline.com/forums...ad.php?t=63136


This was written a good 3 years ago, and 3 years later, mr lack of motivation master storm is still running the show. Conclusion: not master storm is the reason for classics current state, but the people who left him in the position as Manager for all these years.
You, sir, deserve a medal.
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  #64  
Old 07-09-2009, 06:51 PM
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This is a time to stop dwelling on the past and use the opportunity to move forward.

While I know this isn't going to stop the nonstop onslaught of references to posts made in the past, I'm reminding you all that what you eventually see is what you will get. I fully expect there to be some complaints as none of you can actually even come to a unified conclusion which version of Classic you deem to be the best. For this reason Classic will remain out of the public spotlight until the work is completed to a point that the server is playable again.
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  #65  
Old 07-09-2009, 10:15 PM
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Quote:
Originally Posted by Bell View Post
This is a time to stop dwelling on the past and use the opportunity to move forward.

While I know this isn't going to stop the nonstop onslaught of references to posts made in the past, I'm reminding you all that what you eventually see is what you will get. I fully expect there to be some complaints as none of you can actually even come to a unified conclusion which version of Classic you deem to be the best. For this reason Classic will remain out of the public spotlight until the work is completed to a point that the server is playable again.
Under a new manager who doesn't suck? Please? You should be manager Bell!
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  #66  
Old 07-09-2009, 10:35 PM
maximus_asinus maximus_asinus is offline
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Classic should revert to whatever version we were using before the switch to NPC server. Consider everything that has happened as non canon, and pick up like we've got the NPC Server for the first time. Convert chucks of the original overworld, move towards quests, then events.

I'm willing to bet in the time it takes for them to create and perfect all these "custom but default systems" you could have nearly the entirely overworld converted and/or rescripted (not including quests, and more complicated scripts).
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  #67  
Old 07-10-2009, 07:35 PM
DarkCloud_PK DarkCloud_PK is offline
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As for the my thoughts on the plan, it seems like deja vu from 2004.
Remake the server from something that is 'unusable' and build from the ground up.

Only now it's 2009. There is no strong dev team to do any sort of project like this. There are barely as scripters as compared to 2004. The drive to script is lower, the management has since went inactive.

Sounds like you're trying to do the same thing 5 years later with a lot less than what you had 5 years previously, and with more inactivity.

However, it could be simple to keep the current overworld and fill it up with content, while phasing out the bad custom systems one by one in a progressive nature.(Though I'd like to keep the nickname system the most).

There's a less possible route to failure, why are you going for the definite failure?
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  #68  
Old 07-10-2009, 11:45 PM
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  #69  
Old 07-11-2009, 01:50 AM
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  #70  
Old 07-11-2009, 02:18 AM
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  #71  
Old 07-11-2009, 04:42 AM
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  #72  
Old 07-20-2009, 01:19 PM
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what does that mean?

Quote:
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ss
sour sex? w.e... I think the classic will do better as a playerworld because less trials will come, I want to work on classic but i'm already pretty deep in with N-Pulse i'm hoping to work on Rebirth.
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  #73  
Old 08-11-2009, 05:09 PM
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Now I have skipped everything on this thread except for Thors initial first post. I logged onto classic and I felt like I went back in time a few years. Nothing but the few cities and the rectangular gmap.

The plan seems similar as well, build up from there. Well we did that didn't we? And now look where we are. See what happen now by shutting down classic and stripping it, people left and found servers that actually have what they are looking for. Those players like those servers now. So you must ask yourself, can you do us one better than every other server that a classic player has migrated to? Because honestly after all these months and Storms number of useless responses, I don't think you can.

Keeping the map the way it is would be a bad idea, you can fill it up with content but i bet players still become incredibly bored. Adventure games call for exploration, you need the map to be big. And if you plan on working towards a working economy , can you make it unlike every other server economy? Classics never really had one, and I honestly don't think thats what it needs. You guys are still not listening, instead of all those plans in your first post thor, it should only be...

A. Create the structure for classic.
Create the well thought out story line, make the 7+ quests + side quests for it. Create the items for those quests. Create the towns for the quests and then other small towns to enhance the map. Then move onto other playable content. Mini games, secret items, secret stuff in general! Then move into your economy plan if you wish. Then create that professional event system you speak of, but honestly I bet if you do that its going to turn out like UNs. GC was fine the way it was years ago, before it started trying to be "advanced." Then after you are done, kinks are all worked out, and given development staff all haven't quit and Thor is still around, because thats the expected outcome of all this, THEN you should release classic again and see what happens. I for one still want quests for classic, I honestly don't give a crap about the economy, i got a real one to worry about. The only way I could bother with a classic economy is if i had to pay Gralats to do a quest or buy an item to do a quest or something like that.
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  #74  
Old 08-12-2009, 08:25 AM
jorollychu jorollychu is offline
how's it going eh?
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Wow tatsumi what happened there.
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  #75  
Old 08-18-2009, 08:28 PM
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Bring back Graal the Adventure with improved systems, events, more content, etc. If It's not broken don't try to fix it.
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  #76  
Old 08-18-2009, 08:31 PM
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Bring back Graal the Adventure with improved systems, events, more content, etc. If It's not broken don't try to fix it.
Graal the Adventure was broken.
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  #77  
Old 08-18-2009, 08:45 PM
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Originally Posted by ffcmike View Post
Graal the Adventure was broken.
It was easily the best Classic I've ever played. Unless I'm mixing Adventure up with another version. I'm thinking of the one that ridiculous amounts of quests that took you to essentially every area the server had to offer. That was Adventure wasn't it - I honestly don't remember.
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  #78  
Old 08-18-2009, 08:56 PM
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Quote:
Originally Posted by DarkIceX View Post
It was easily the best Classic I've ever played. Unless I'm mixing Adventure up with another version. I'm thinking of the one that ridiculous amounts of quests that took you to essentially every area the server had to offer. That was Adventure wasn't it - I honestly don't remember.
You're right about that, yes,
i'm not saying the server wasn't fun,
but the server was out-dated and buggy in 2004,
ofcourse it then got the NPC server which meant it had to be wiped,
there's been a few major client upgrades since then,
i'm sure the gservers work differently now aswell.

Whether or not it's a simple case of being able to upload the old levels has been argued to death,
if it were that simple it would have been done in the first place,
but it is simply not compatible,
and converting every single bit of it isn't feasable.
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  #79  
Old 08-19-2009, 02:51 AM
ff7chocoboknight ff7chocoboknight is offline
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Quote:
Originally Posted by DarkIceX View Post
It was easily the best Classic I've ever played. Unless I'm mixing Adventure up with another version. I'm thinking of the one that ridiculous amounts of quests that took you to essentially every area the server had to offer. That was Adventure wasn't it - I honestly don't remember.
Graal has changed and so must Classic. We cannot just bring back GTA and expect players to stay. Remaking Classic will give use the chance to make sure we can do everything without any problems, and make sure we can have players.
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Old 08-19-2009, 08:00 AM
Remonq Remonq is offline
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if it were up to me i would reuse a bare minimum of content from what was previously known as "classic"
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