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  #1  
Old 06-17-2009, 07:40 PM
MajinDragon MajinDragon is offline
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Originally Posted by dennis1410 View Post
I wonder why you changed your mind so quickly, you where totally against it in this Thread but im glad that another person realized, that this is a necessary thing.
I'm 25:75 against:for with the idea of it. It'd make for a much harder game, but one with seemingly no end, which i like, but also don't. And as i've said, most of us would just see level drops, there would ofcourse be problems with items already maxed out due to the many years of the current system, sparring would be shorter than it is now - less hp. And it'd put alot of focus on levelling again, something i wouldn't like to see until there are alot more and better options for levelling, such as quests (not escort), many dungeons and instances - party based. I really wouldn't mind it if i thought GK needed it right now.
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Old 06-17-2009, 08:49 PM
RealDDc RealDDc is offline
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Quote:
Originally Posted by MajinDragon View Post
I'm 25:75 against:for with the idea of it. It'd make for a much harder game, but one with seemingly no end, which i like, but also don't. And as i've said, most of us would just see level drops, there would ofcourse be problems with items already maxed out due to the many years of the current system, sparring would be shorter than it is now - less hp...)
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Originally Posted by dennis1410 View Post
(...whipe the + from all armor, compensating the loss for the upgrades with a armor enchantement scroll for each + armors had previously. To keep the tear flow at minimum.
Quote:
Originally Posted by MajinDragon View Post
(...And it'd put alot of focus on levelling again, something i wouldn't like to see until there are alot more and better options for levelling, such as quests (not escort), many dungeons and instances - party based. I really wouldn't mind it if i thought GK needed it right now.
Balancing AND "better leveling options".

One doesn't exclude the other, at least it shouldn't at all.
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