Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Classic Main Forum
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
  #1  
Old 05-28-2009, 06:56 PM
Pelikano Pelikano is offline
Registered User
Pelikano's Avatar
Join Date: Oct 2008
Posts: 1,133
Pelikano has a little shameless behaviour in the past
I've decided to abandon this project, since the majority is against it.
However, if you keep going on like this guys, and not trying out new stuff, we'll never get anywhere

Please Close.
Reply With Quote
  #2  
Old 05-28-2009, 06:58 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by Pelikano View Post
I've decided to abandon this project, since the majority is against it.
However, if you keep going on like this guys, and not trying out new stuff, we'll never get anywhere

Please Close.
I think you were on the right track with a lot of your ideas, just local guilds and limiting guilds didn't sound right to me. I hope you keep up with wanting to make guilds better on Classic, it's about time someone tried to.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
Reply With Quote
  #3  
Old 05-29-2009, 04:25 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
At this point in time, I don't think the small playerbase we have at the moment would be able to sustain any long term fun guild activies. This is a similar reason why I have put of fixing cards. Cards was started 3 years ago when the playercount was much higher. This isn't true anymore and a playercount of 20 doesnt have enough players playing cards casually to sustain the card economy. I am afraid if I rerelease cards now it would crumble again.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
Reply With Quote
  #4  
Old 05-29-2009, 04:51 AM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by DarkCloud_PK View Post
At this point in time, I don't think the small playerbase we have at the moment would be able to sustain any long term fun guild activies. This is a similar reason why I have put of fixing cards. Cards was started 3 years ago when the playercount was much higher. This isn't true anymore and a playercount of 20 doesnt have enough players playing cards casually to sustain the card economy. I am afraid if I rerelease cards now it would crumble again.
getting good cards was way too long. that why some stopped to play it, because of the booster giving sht cards to them.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 07:28 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.