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Originally Posted by DarkCloud_PK
Fun fact: GTA as of 2004 contained over five THOUSAND levels, remember, it is over 6 years of content.
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6000*
Quote:
<statements that make a ridiculous assumption that the majority of the levels have complex scripts in them that take hours to redo>
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I think I've said this before... it's unlikely that the MAJORITY of them have that kind of complexity. I'd be willing to bet that it's not even half. All of them aren't even necessary at first. It really would NOT take that long to get something reasonable done
if the proper tools (scripts for baddies and other various frequently-used things) existed. Too bad all of those tools don't even exist on the CURRENT server yet. I wonder where the problem is.