Quote:
Originally Posted by thesmoothcriminal
Now i havent read most of the posts but im thinking of some kind of weight system for carrying items that effects speed. So players will have to trade off heavey fire power for mobility.
With that idea in mind, players would have to go outside the outposts to gather resources to maintain the outpost. The more items they collect the slower they will be and hence more vulnerable
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Perhaps some way of temporarily increasing capacity, like having a pack animal or NPC servant (survivor?) to carry things? They could be much more easily killed than you, but an animal typically holds more and runs from danger, and the human could defend themselves, albeit pathetically without you.