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  #166  
Old 02-21-2009, 07:33 AM
kia345 kia345 is offline
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Originally Posted by MiniOne View Post
Explain it to me then
Zodiac is being made better than GK, it's being made easier
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  #167  
Old 02-21-2009, 10:56 AM
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Quote:
Originally Posted by kia345 View Post
Zodiac is being made better than GK, it's being made easier
I think that Zodiac Is already more efficiently spending its staff members time more effectively compared to that of what I've noticed on GK. I believe with the right decisions GK could continue being better then Zodiac but only if they start listening to the players contributions.
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #168  
Old 02-21-2009, 11:13 AM
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Originally Posted by MiniOne View Post
I think that Zodiac Is already more efficiently spending its staff members time more effectively compared to that of what I've noticed on GK. I believe with the right decisions GK could continue being better then Zodiac but only if they start listening to the players contributions.
How many hours do you have on GK?
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  #169  
Old 02-21-2009, 12:55 PM
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Originally Posted by MiniOne View Post
I think that Zodiac Is already more efficiently spending its staff members time more effectively compared to that of what I've noticed on GK. I believe with the right decisions GK could continue being better then Zodiac but only if they start listening to the players contributions.
We've got big things planned for GK
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  #170  
Old 02-21-2009, 02:18 PM
MajinDragon MajinDragon is offline
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Quote:
Originally Posted by MiniOne View Post
Explain it to me then
Ideas on GK are taking into account, however, they are alot harder to impliment than on Zodiac.

Zodiac thrives in development as there are plenty of low-mediocre skilled workers avaliable, but GK requires skillful staff WITH gold.
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  #171  
Old 02-22-2009, 12:12 AM
xXziroXx xXziroXx is offline
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Originally Posted by MajinDragon View Post
Zodiac thrives in development as there are plenty of low-mediocre skilled workers avaliable, but GK requires skillful staff WITH gold.
Wrong, Kingdoms Debug is Classic enabled.
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  #172  
Old 02-22-2009, 12:18 AM
Googi Googi is offline
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Originally Posted by xXziroXx View Post
Wrong, Kingdoms Debug is Classic enabled.
It's my understanding that staff generally don't work for servers they don't play.
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  #173  
Old 02-22-2009, 12:36 AM
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I have around 200hours on GK i believe. So what you were attempting to say was zodiac is a simpler server whilst GK is more complex which would make implications take longer to produce and import but yet Zodiac is slowly becoming more and more complicated, and at a slow rate catching up to GK's standard.
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #174  
Old 02-22-2009, 12:39 AM
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Originally Posted by Googi View Post
It's my understanding that staff generally don't work for servers they don't play.
Graal Kingdoms currently has a few people whose account status is Classic. It's really depends on the person's interest (since they can still log on debug to test their work) and their level of skill.
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  #175  
Old 02-22-2009, 07:01 AM
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Hello. Yes, quite.

Coming from an inside look at Zodiac (As one of its staff members. Minor, but staff nonetheless) I have to admit it is nothing special. The levels are horrible, the server goes through dozens of staff members because it fails at checking the capabilities of them before hiring them, the economy isn't always stable, and recent run-ins with issues brought down by the Graal system itself has took a toll on us.

However, I will not admit to our server being a run-down piece of (Crap? Don't know the rules yet). Certainly Zodiac's playercount says otherwise. It is probably the most active server on Graal, and if I don't see a update in a month, I start worrying. It is simply that Zodiac is continually offering something new to spice up the server, and we are doing it in a simple manner. We are also providing to the right crowd - this would never happen if Zodiac was gold. Gold standards are not only immensely higher then the current state of Zodiac, but they deter players from joining in. Sure, galat-switchover victims can experience it for a while, but if anything changes in the system, that tiny vessel of new players breaks, and gold starts to die.

Which, of course, is unfortunate. I would certainly never let a ORPG fall into a state of decay, and right now it seems overwhelming. Graal in general needs to do something, Cyberjoures (?) needs to either step up to the challenge of looking at their own community, or they need to pass it down to someone more able.

Just my two cents on things. Hope you guys aren't too harsh on forum newbies, but I'll but on my flame retardant anyway.

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  #176  
Old 02-22-2009, 07:58 AM
Googi Googi is offline
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Quote:
Originally Posted by Stephen View Post
Graal Kingdoms currently has a few people whose account status is Classic. It's really depends on the person's interest (since they can still log on debug to test their work) and their level of skill.
Any who aren't former GK players?
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  #177  
Old 02-22-2009, 10:25 AM
MiniOne MiniOne is offline
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Well actually after visiting GK today, I can honestly agree with everyone who says GK's standard is high since it is a complex game, with great levels, and a friendly community nevertheless. I will continue to play GK and Zodiac and compare how each one of the servers are growing.

At this present moment I believe that Zodiac is evolving faster then GK but Zodiac has a long way to go before it is any where near the standard GK has set. I believe if GK has minor updates every month it can maintain a good standard and increase its playercount by quite a bit.
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Originally Posted by Huwajux View Post
The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #178  
Old 02-22-2009, 04:55 PM
Stephen Stephen is offline
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Originally Posted by Googi View Post
Any who aren't former GK players?
I can think of one specifically, yes.
e: Two.
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  #179  
Old 02-22-2009, 06:42 PM
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Quote:
Originally Posted by Enfernal View Post
However, I will not admit to our server being a run-down piece of (Crap? Don't know the rules yet). Certainly Zodiac's playercount says otherwise. It is probably the most active server on Graal, and if I don't see a update in a month, I start worrying. It is simply that Zodiac is continually offering something new to spice up the server, and we are doing it in a simple manner. We are also providing to the right crowd...
Zodiac is "a piece of crap". It's quality in every aspect of development (save possibly scripting because I haven't seen them nor would I be able to judge them due to my lack of scripting knowledge) is awful. However, it caters to the "right" crowd.

In 2003 Graal did not have an RPG playerworld. Valikorlia decided to use a level-up RPG system common to other MMORPG's (leveling up, weapons, etc) but they didn't really expand on it. They had stats you leveled up yourself but it didn't really do much from what I remember as it was never fully implemented.

When Valikorlia changed it's system back to it's normal RP, Maloria decided to make it's move and take advantage of the new lack of RPG's. By 2006 Maloria was dead, and that's when Zodiac began rising. It's now obvious to see why Zodiac actually has players; those of us who like RPG systems dont really have a choice.

Zodiac's gameplay isnt bad at all, but it's quality is garbage.
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  #180  
Old 02-22-2009, 09:10 PM
xXziroXx xXziroXx is offline
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Originally Posted by Googi View Post
Any who aren't former GK players?
I wasn't the first time I signed up as scripter, back when Björn had the task of management.

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(save possibly scripting because I haven't seen them nor would I be able to judge them due to my lack of scripting knowledge)
Trust me, they're just as bad. Or was anyways. Me, Twinny and Novo weeded out some pretty bad stuff, I wouldn't know if the current team continued doing so or not.
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