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  #1  
Old 02-13-2009, 10:06 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Crow View Post
I still have no idea how one could possible correct that cliff "error" without creating new tiles.
I don't think you can.

And thanks Curt, didn't notice that bush one; I'll fix it. The obvious errors, like the pillar things are there because I plan on adding NPCs for overlay issues.
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Old 02-13-2009, 11:05 PM
DustyPorViva DustyPorViva is offline
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Fixed a lot of errors, starting to try to fill in the blanks now.
Click image for larger version

Name:	graal.png
Views:	130
Size:	176.5 KB
ID:	47398

edit: Bleh it seems alt+1 doesn't screenshot addtiledef2... wtf is up with that?
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  #3  
Old 02-15-2009, 01:58 AM
DustyPorViva DustyPorViva is offline
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I think I'm done.

Level as-is:
Click image for larger version

Name:	graal.png
Views:	104
Size:	297.8 KB
ID:	47416

Special effects one:
Click image for larger version

Name:	graal3.jpg
Views:	136
Size:	237.4 KB
ID:	47420

Special effects two(fog):
Click image for larger version

Name:	graal2.jpg
Views:	150
Size:	210.0 KB
ID:	47419

Those floating orbs are supposed to be like, ghosts or something that float around and explode. Think Kokori forest in Ocarina of Time. They're not scripted, nor or the special effects.

edit: oh man, did I just triple post!? :x
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  #4  
Old 02-18-2009, 10:47 AM
DuBsTeRmAn DuBsTeRmAn is offline
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I love it.. tough i still see sum errors..
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Old 02-18-2009, 11:29 AM
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Quote:
Originally Posted by DuBsTeRmAn View Post
I love it.. tough i still see sum errors..
Point them out so Dusty knows where to look.
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