Quote:
Originally Posted by Minomato
I wanted to add that even if the GFX of the bullet goes past the box, it might still count in certain cases, due to some bullets having a bigger contact area, like the crossbow bolt, so it appears as though you're hitting the target's legs or lower head. This also can cause multiple targets to take damage from one bullet when the are side by side.
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Yeah, I've been working in things like that for creating characters in Mugen. Basicly, this box is the hit box. There are two types of hit boxes, one for getting hit and one for hitting. What possibly happens is that the crossbow's bolt has a large hit box and it hits both player's ''Get hit'' boxes at the same time. For the Sniper, when it's not zoomed, the shoot animation possibly has no hit box, making it impossible to hit the character, and zooming in makes the hit box appear.