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  #1  
Old 08-08-2008, 07:47 AM
Mark Sir Link Mark Sir Link is offline
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Classic Conversion

I'm still confused as to why, after all these years, Storm didn't simply choose to convert the original Graal the Adventure content.

I've heard all the stupid reasoning behind it, but the reasoning holds little value when you consider that after all this time, Classic has a total of four quests. If I remember correctly, the NPC-Server was added sometime around February of 2004. I'm certain that 1 or 2 dedicated scripters could have converted a portion of Graal the Adventure that would lead to more content than is currently present.

Can someone please intervene and set the server straight? I don't even know the last time Master Storm was online and setting direction for the Development Team.

Can Stefan and Unixmad allow for the Graal the Adventure levels to be converted by someone else seperate of the current management on Classic? I (don't) understand the need for coded hit detection and movement, but I'm sure someone could use the systems that were done for Classic and have a working Graal the Adventure within a reasonable time frame.
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Old 08-08-2008, 02:29 PM
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Wow, deja vu.
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  #3  
Old 08-08-2008, 02:48 PM
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Originally Posted by Mark Sir Link View Post
I'm still confused as to why, after all these years, Storm didn't simply choose to convert the original Graal the Adventure content.

I've heard all the stupid reasoning behind it, but the reasoning holds little value when you consider that after all this time, Classic has a total of four quests. If I remember correctly, the NPC-Server was added sometime around February of 2004. I'm certain that 1 or 2 dedicated scripters could have converted a portion of Graal the Adventure that would lead to more content than is currently present.

Can someone please intervene and set the server straight? I don't even know the last time Master Storm was online and setting direction for the Development Team.

Can Stefan and Unixmad allow for the Graal the Adventure levels to be converted by someone else separate of the current management on Classic? I (don't) understand the need for coded hit detection and movement, but I'm sure someone could use the systems that were done for Classic and have a working Graal the Adventure within a reasonable time frame.
Agreed, the last Graal Classic/The Adventure before GS2 was awesome. It had much space to explore and still had stuff left from early stages of Graal The Adventure. Nothing went into the trash.

Classic would possibly get back some of their players because of sentimental value. Who has forgotten the Blue and Red trident you could find. Or Fox building that had secret ways to go everywhere in graal city. Destiny had a purpose (it wasn't just some random place where half the houses you can't enter). It had the gravity fortress! Babord had a purpose too and a good quest.

I don't know why we start with 6 lives instead of 3 as it should be, and I don't know why we start with a LVL 2 sword when we should have to do a quest to get it. I believe it was found in lizardons temple in early stages. What happened to collect all graals? Where's Midas golden realm? God, I miss those times. Too bad everything has to change.

I've heard that Thor Fryhtan is developing towards a more known Graal Classic but in a new storyline and new style. Well, I like the old style and the old storyline. Which makes it classic. I like all the work Tyhm did. Rehire him and re-add all levels pre-2005/GS2 and convert the scripts.

I hope I made my point in this post. And I certainly hope that anyone just doesn't skip through this post just because it's a bit long.
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  #4  
Old 08-08-2008, 09:09 PM
jacob_bald6225 jacob_bald6225 is offline
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Wow, deja vu.
I think you picked the wrong phrase.
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  #5  
Old 08-08-2008, 09:17 PM
Rufus Rufus is offline
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I think you picked the wrong phrase.
Nope, I don't think I did.
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  #6  
Old 08-08-2008, 09:19 PM
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Rufus and I have an idea that would be a great server, and has some relation to Graal the Adventure. Sadly, it will never see the light of day.

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  #7  
Old 08-08-2008, 09:29 PM
jacob_bald6225 jacob_bald6225 is offline
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Nope, I don't think I did.
Yah I take it back after thinking it over.


Regardless!

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  #8  
Old 08-08-2008, 09:31 PM
Mark Sir Link Mark Sir Link is offline
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I support zip4manager2008
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  #9  
Old 08-08-2008, 11:56 PM
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me too
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  #10  
Old 08-09-2008, 12:32 AM
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I agree like where is my elven blast place ect?! classic is far from classic.
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  #11  
Old 08-09-2008, 05:27 AM
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I agree like where is my elven blast place ect?! classic is far from classic.
Elven Blast? Wasn't that hidden in the forest and later removed? I remember the guild (elven kingdoms) I was in used that as a hidden base.
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  #12  
Old 08-09-2008, 05:29 AM
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Wasn't it the book gained at the end of Sardon's castle? After fighting the wizard? It never worked though(at least when I played) because they didn't have MP.
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  #13  
Old 08-09-2008, 05:30 AM
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Wasn't it the book gained at the end of Sardon's castle? After fighting the wizard? It never worked though(at least when I played) because they didn't have MP.
if this is true, what the hell am I thinking of?
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  #14  
Old 08-09-2008, 05:33 AM
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Eh... don't get yourself all confused, there is a very high chance I'm wrong. I just remember a book at the end of Sardon's Tower quest that caused fired to spin around you outwards and it sounded like it fit the bill.
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  #15  
Old 08-09-2008, 04:15 PM
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Elven Blast was hidden in the old Elf village through the tree maze above Zero's Moon Tower. It was taken out in 2001... if I remember right b/c only the person using it could actually see the animation. Plus it was pretty powerful and fast. It was the one that shot out a bunch of leaves in a straight line. The thing at the end of the Sardon thing was the flame spiral I believe.
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  #16  
Old 08-09-2008, 04:41 PM
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Elven Blast was hidden in the old Elf village through the tree maze above Zero's Moon Tower. It was taken out in 2001... if I remember right b/c only the person using it could actually see the animation. Plus it was pretty powerful and fast. It was the one that shot out a bunch of leaves in a straight line. The thing at the end of the Sardon thing was the flame spiral I believe.
Yea and there was a hidden room in the waterfall
not that it was any fancy stuff in there but... xD

I liked those stuff about classic hidden secrets everywhere
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  #17  
Old 08-10-2008, 05:32 AM
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sweet I was remembering the right thing
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  #18  
Old 08-10-2008, 05:40 AM
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Classic is just going through evolution.

Sadly, I don't think natural selection is on its side.
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  #19  
Old 08-12-2008, 11:29 PM
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I hereby suspend my campaign for manager... Classic is doomed, good day.

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I'll be back to resume the campaign in December.
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  #20  
Old 08-17-2008, 08:38 PM
Mark Sir Link Mark Sir Link is offline
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Quote:
Originally Posted by Mark Sir Link View Post
I'm still confused as to why, after all these years, Storm didn't simply choose to convert the original Graal the Adventure content.

I've heard all the stupid reasoning behind it, but the reasoning holds little value when you consider that after all this time, Classic has a total of four quests. If I remember correctly, the NPC-Server was added sometime around February of 2004. I'm certain that 1 or 2 dedicated scripters could have converted a portion of Graal the Adventure that would lead to more content than is currently present.

Can someone please intervene and set the server straight? I don't even know the last time Master Storm was online and setting direction for the Development Team.

Can Stefan and Unixmad allow for the Graal the Adventure levels to be converted by someone else seperate of the current management on Classic? I (don't) understand the need for coded hit detection and movement, but I'm sure someone could use the systems that were done for Classic and have a working Graal the Adventure within a reasonable time frame.
bump
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  #21  
Old 10-16-2008, 09:01 AM
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bump
bump, I was talking to Deo about how I converted over half of the overworld (outside levels), about a year ago with classic's current scripts like "join bush", "join door" ect and fixed tile errors and told Storm I would continue if he allowed it. Obviously he said no. :[
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  #22  
Old 10-16-2008, 09:16 AM
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Actually I seem to recall saying I'd be interested in seeing the work, then about a week later you told me you'd lost the files or something. I'm sure that was much more than a year ago though, so I could be thinking of another incident.

I've certainly repeatedly said since that if there's any old stuff people want to convert and bring to the current server, there's usually no problem for them to do so. I kept a backup of all the old content specifically for this reason, and people have successfully asked me for levels. Just note that I won't be anywhere near that backup until Christmas though, due to my recent move to London (apparently computer don't fit in suitcases).
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  #23  
Old 10-16-2008, 09:27 AM
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I don't recall you saying that

You are barley online so it's hard to reach you to get old things uploaded. Don't point me towards Thor, It seems to me that all he cares about is focusing on new stuff.

Also here's what I had done.
http://forums.graalonline.com/forums...ad.php?t=68569

Edit: Quote from link above.
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I should probably add though, following discussion here, that if people really do want it, and there will be benefits to doing it, then I'm certainly not going to try and stop it.
Do you still stand by this?
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  #24  
Old 10-16-2008, 11:48 AM
Deophite18 Deophite18 is offline
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I don't recall you saying that

You are barley online so it's hard to reach you to get old things uploaded. Don't point me towards Thor, It seems to me that all he cares about is focusing on new stuff.

Also here's what I had done.
http://forums.graalonline.com/forums...ad.php?t=68569

Edit: Quote from link above.
I agree with Luda. Now that your back and you really need to start showing us why you fought for staying Manger when you were so close to being removed. We are friends Master Storm, and if you remember i was one of the people who supported you for manager all those years ago. However, if i had known what you had planned on doing with our server i never would have suppported you, no offense.

How many times did i beg you to leave our hit detection alone? But you insisted that there was a better way. And we all know how that turned out. People have been yelling it for 3+ years now. They want the old overworld back they want the old HD back. Obviously, this would have been a long term plan. But if it had been decided upon years ago it probably would already be done.



Quote:
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I should probably add though, following discussion here, that if people really do want it, and there will be benefits to doing it, then I'm certainly not going to try and stop it.
Of course there will be benefits. More oldbies would play there again and it would attract a lot more newer players than our current server does. I am ashamed to even refer to our server as "classic" because that is not what it is. It is a pathetic shell of it's former self. Something along the lines of "Master Storm & Thor's Graal Adventure" would be a more appropriate name for it i think.

Thor is a great developer and I have nothing against him but there is really no nostalgia for him. I think it is hard for him to see where the players are coming from when they say they want the old classic back. You however should understand. Especially by now after all these years looking at what classic has become. It went from having a 60 playercount to a 10 or less playercount for awhile. I think it's time you start focusing on what the players want and not what Master Storm "thinks" the players want.
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  #25  
Old 10-16-2008, 12:26 PM
DutchGuy DutchGuy is offline
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  #26  
Old 10-16-2008, 04:44 PM
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Ugh, arguing over old content again. Judging from what we've had, Thor's focus has actually been to add more old content rather than new content, but the old content that is being used isn't even being fixed up to a better standard or is completely useless. I mean it's 2008 and we're getting old content re-released to the same standard that we had in 2000, where's the progression?
  • Two old quests have been added back, and the idea of fixing them up so that they're of a better standard just seems to be the addition of inconvenience, which is far from more challenging or fun. Stop trying to pass off time as gameplay, because it is not.
  • Bowling was added, but UN's bowling which was made 2/3 years ago is much more player orientated and fun. Why are people going to use the bowling on Classic after the initial hype? Where was the effort put in to make it more fun? This current bowling has a really obvious grind with very little incentive. Where is the fun in grinding on a server like Classic? There isn't one.
  • Pointless content was added back, like a pond outside of Zol's Pub that nobody remembered, ATM's which are totally inconsistent with the theme and look even worse than they used to, crap like that. These objects only provide annoyance, rather than something innovative, nostalgic or amusing.
Things change, people change, and game mechanics change. How many games could be released from 2000 in their original state and still be successful today? Servers need to evolve with the current playerbase and future playerbase in mind. Tyhm's content would not have existed if this wasn't the case, but we're kind of past that now, I know. Just because I say the server should be evolving however, doesn't mean to say that the nostalgia and magic of the server cannot be continued -- you just need to identify what that was. The old content should be used, but it should also be shaped into a consistent and evolution of what it was, not just converted and uploaded or kept to the same standard it was.

Truth of the matter is that the majority of the older players have grown up, moved on, or detest what has happened and have no interest in the server now. These people are not the ones that the server should be developed for, but those are the only people it's currently being developed for. The server should be being designed for an audience, not for specific individuals and certainly not for personal recognition. We all have fond memories of the server when it was at it's height, but these aren't going to be brought back with the addition of more old content in it's original state, it's time to move forward.
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  #27  
Old 10-16-2008, 06:57 PM
Darlene159 Darlene159 is offline
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Truth of the matter is that the majority of the older players have grown up, moved on, or detest what has happened and have no interest in the server now. These people are not the ones that the server should be developed for, but those are the only people it's currently being developed for. The server should be being designed for an audience, not for specific individuals and certainly not for personal recognition. We all have fond memories of the server when it was at it's height, but these aren't going to be brought back with the addition of more old content in it's original state, it's time to move forward.
I totally agree with this.
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  #28  
Old 10-16-2008, 09:56 PM
Oni Oni is offline
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DEO AND RUFUS DO WORK

2 bad the people that hav the power to change the server wont

Ok Thor is a good developer, but no offence, i dont think you really kno what the modern society wants. And Storm your really good with scripts and programming stuff, but also no offence but you never play and have no idea what classic really is or why it still even has a playercount of like 10.(CTF, few dedicated players)

like this is how i picture thor.
It's like your grandpa picking out clothes for you to wear, do u really want him choosing what you want to wear?
And this is how i picture storm.
I dont
never really see him :/
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  #29  
Old 10-17-2008, 02:05 AM
Deophite18 Deophite18 is offline
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Truth of the matter is that the majority of the older players have grown up, moved on, or detest what has happened and have no interest in the server now. These people are not the ones that the server should be developed for, but those are the only people it's currently being developed for. The server should be being designed for an audience, not for specific individuals and certainly not for personal recognition. We all have fond memories of the server when it was at it's height, but these aren't going to be brought back with the addition of more old content in it's original state, it's time to move forward.
Why are we still called Classic then? The server is not staying true to it's name. I mean i assumed we were called it for a reason. Graal has and still is evolving through OTHER servers which is fine. But if we were the original server and are still named "Classic" there should never be drastic changes.
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Old 10-17-2008, 03:19 AM
Rufus Rufus is offline
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Originally Posted by Deophite18 View Post
Why are we still called Classic then? The server is not staying true to it's name. I mean i assumed we were called it for a reason. Graal has and still is evolving through OTHER servers which is fine. But if we were the original server and are still named "Classic" there should never be drastic changes.
The title of "Classic" is not describing the content alone, this argument is petty.

The "Classic" you're describing didn't have a Game Coordinator team, why have we got them now? Should they be removed? Classic didn't have bowling, should that go? The majority of the quests? The majority of the heads? Bodies? Yeah okay. What difference does the name make? Classic describes the style of gameplay, the elements the server contains, and the fact that it was the first server on Graal -- Classic does not describe how old a couple of levels are, because old does not necessarily mean something is classic, so why argue semantics? A change of name changes nothing.

Classic is never going to be the way it was when it was truly Classic (it wouldn't last another year if it was) but I never stated that "drastic" changes needed to be made, only a rebuff in how things were.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #31  
Old 10-18-2008, 03:16 PM
Unkownsoldier Unkownsoldier is offline
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Who cares things change get over it.
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  #32  
Old 10-18-2008, 04:02 PM
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Who cares things change get over it.
What?
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  #33  
Old 10-18-2008, 08:17 PM
Pimmeh Pimmeh is offline
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I think they should add some old content in a new jacket, and then expand from that.
I, myself, played a lot of classic on my own with a downloaded 1.34 levels pack (or 1.36, cant recaal) when I couldnt pay for my own account yet. For over a year I played that, and still I look around for it, just to explore etc.

SO yeah, bigger is better in this version, but also new!
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Old 10-18-2008, 09:28 PM
Mark Sir Link Mark Sir Link is offline
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graal the adventure please
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  #35  
Old 10-19-2008, 11:23 AM
Knightess Knightess is offline
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I support conversion back to old graal classic/the adventure

DO IT DO IT DO IT
Salvage the greatness that graal once was
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  #36  
Old 10-19-2008, 11:28 AM
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*Waves flag* Go team "Graal the Adventure"
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  #37  
Old 10-19-2008, 11:33 AM
DuBsTeRmAn DuBsTeRmAn is offline
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Supporting!

I support it! :O
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  #38  
Old 10-19-2008, 03:05 PM
Rufus Rufus is offline
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Idiots.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #39  
Old 10-19-2008, 03:30 PM
Crono Crono is offline
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Who cares things change get over it.
You

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DO IT DO IT DO IT
Salvage the greatness that graal once was
don't

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*Waves flag* Go team "Graal the Adventure"
play

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I support it! :O
classic.
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  #40  
Old 10-20-2008, 04:27 PM
xXziroXx xXziroXx is offline
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Shouldn't matter if you play Classic or not, it's common knowledge that it isn't half as good as Graal the Adventure was - now that was one hell of an awesome server.
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