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  #1  
Old 09-11-2008, 07:38 PM
vampireslayer vampireslayer is offline
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watercave

this is my 1st cave lvl so it looks a little bit stupid, can anyone tell me how to make it look better.
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  #2  
Old 09-11-2008, 08:12 PM
maximus_asinus maximus_asinus is offline
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I dislike the default cave tiles. I don't think it is possible to create a decent level with them.

More concerning your level... it is full of tile errors, mainly the water/wall area. Err... it just seems like a bunch of tile errors in the walls as well.

Just for nostalgic reasons I will post of a few of my levels. Maybe you could adapt my style to your own.

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

You might find a few of my levels up on Classic aswell, maybe someone could post them or something.
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  #3  
Old 09-11-2008, 08:58 PM
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I like the idea behind the level, its one of those fresh old-school types of thinking.
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Old 09-11-2008, 09:00 PM
Tigairius Tigairius is offline
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Reminds me of a pokemon level on one of the gameboy games. I like it.
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  #5  
Old 09-11-2008, 09:02 PM
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Old 09-11-2008, 09:03 PM
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I really like it! lol nice 1!
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  #7  
Old 09-12-2008, 12:48 AM
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Quote:
Originally Posted by vampireslayer View Post
postpostpost *Img*
I like the idea of the bridge you've got on there. Don't see them like that every day. :3


Quote:
Originally Posted by maximus_asinus View Post
blahblah

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

You might find a few of my levels up on Classic aswell, maybe someone could post them or something.
dood them b sum epic lebels u got thar.
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for me the hole is to big and its a way to thin :O
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  #8  
Old 09-12-2008, 12:58 AM
xXziroXx xXziroXx is offline
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Originally Posted by maximus_asinus View Post
I dislike the default cave tiles. I don't think it is possible to create a decent level with them.
Maloria's cave system used those tiles, and they looked pretty nice.
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  #9  
Old 09-12-2008, 02:08 AM
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Nice level some edits and it would be awesome, you got originality that's nice
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  #10  
Old 09-12-2008, 02:10 AM
maximus_asinus maximus_asinus is offline
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Originally Posted by xXziroXx View Post
Maloria's cave system used those tiles, and they looked pretty nice.
They're best for what they are, BUT you can do better.
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  #11  
Old 09-13-2008, 02:08 PM
alcatis alcatis is offline
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Quote:
Originally Posted by maximus_asinus View Post
I dislike the default cave tiles. I don't think it is possible to create a decent level with them.

More concerning your level... it is full of tile errors, mainly the water/wall area. Err... it just seems like a bunch of tile errors in the walls as well.

Just for nostalgic reasons I will post of a few of my levels. Maybe you could adapt my style to your own.

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

You might find a few of my levels up on Classic aswell, maybe someone could post them or something.
Either I'm blind or my tileset is messed up. I can't seem to find all of the beach tiles. I find north, west, east and south curves but nothing else, no corners or that dark sand tile =/ Wanted to use it for a level, but I ended up using the grass to water tiles instead.
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  #12  
Old 09-13-2008, 04:04 PM
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Quote:
Originally Posted by maximus_asinus View Post
I dislike the default cave tiles. I don't think it is possible to create a decent level with them.

More concerning your level... it is full of tile errors, mainly the water/wall area. Err... it just seems like a bunch of tile errors in the walls as well.

Just for nostalgic reasons I will post of a few of my levels. Maybe you could adapt my style to your own.

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

You might find a few of my levels up on Classic aswell, maybe someone could post them or something.
I absolutely adore that cave style.
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  #13  
Old 09-13-2008, 04:18 PM
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looks nice

suggestions: add more waterfalls and do levels less cymetric(i think thats the word)
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  #14  
Old 09-13-2008, 09:19 PM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by alcatis View Post
Either I'm blind or my tileset is messed up. I can't seem to find all of the beach tiles. I find north, west, east and south curves but nothing else, no corners or that dark sand tile =/ Wanted to use it for a level, but I ended up using the grass to water tiles instead.
I don't have the tileset infront of me, but I'll do a little digging and edit this post.

EDIT: well I can't find an up to date tileset image so I'll do my best to describe to you where you can find them.

North/West/East/South beach tiles are fairly easy to find, they're above the blue roofed house in the tileset (top, left hand side of the tileset). The curved tiles (which I believe you said you found are around the middle of the tileset, near the inside castle tiles (two are to the left, one is directly above). The dark sand tiles are also near the castle tiles but on the bottom, on the right side (I'm not sure if the lava tiles are still there but if they are, they're under them).

Hopefully someone could post a few screenshots to help you find them.
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  #15  
Old 09-13-2008, 09:55 PM
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I hope this helps.
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  #16  
Old 09-13-2008, 10:55 PM
maximus_asinus maximus_asinus is offline
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Quote:
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I hope this helps.
you forgot to outline two of the diagonal tiles.
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  #17  
Old 09-13-2008, 11:36 PM
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  #18  
Old 09-14-2008, 01:33 PM
alcatis alcatis is offline
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Awesome guys, thank you.
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  #19  
Old 09-14-2008, 01:50 PM
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Quote:
Originally Posted by maximus_asinus View Post
you forgot to outline two of the diagonal tiles.
Whoops, my bad.

Nice one, Chompy
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  #20  
Old 09-14-2008, 03:01 PM
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Quote:
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Reminds me of a pokemon level on one of the gameboy games. I like it.
Blue/Red/Yellow. Indeed.
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  #21  
Old 09-14-2008, 03:12 PM
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Blue/Red/Yellow. Indeed.
Hey, you forgot Green.. oh.. wait

And, @ Codein =)
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  #22  
Old 09-14-2008, 07:19 PM
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I really despise when cave inner tiles are used in a grid formation. It doesn't look natural at all. The bridge and water are okay, though.
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  #23  
Old 09-14-2008, 08:53 PM
alcatis alcatis is offline
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Quote:
Originally Posted by maximus_asinus View Post
Just for nostalgic reasons I will post of a few of my levels. Maybe you could adapt my style to your own.

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).
Woh, I just tried that and the tiles you use are so hard to find xD I found pretty much all of them except the desert grass tiles to make the grass spots, my spots end up straight and uninteresting. Going to give it another go in a min, I need to rest my eyes a bit. Been staring at the tileset for a few hours trying to find tiles :P
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  #24  
Old 09-14-2008, 09:03 PM
Draenin Draenin is offline
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Quote:
Originally Posted by alcatis View Post
Woh, I just tried that and the tiles you use are so hard to find xD I found pretty much all of them except the desert grass tiles to make the grass spots, my spots end up straight and uninteresting. Going to give it another go in a min, I need to rest my eyes a bit. Been staring at the tileset for a few hours trying to find tiles :P
Yeah. I kind of wish the tiles for Graal were better arranged.
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  #25  
Old 09-14-2008, 09:06 PM
maximus_asinus maximus_asinus is offline
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the desert grass tiles are a little harder to find. Most of them are on the left side of the tileset, near the red and yellow tree tiles. The others are scattered around (cliff to desert grass tiles). Again maybe someone could circle them for you.
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Old 09-14-2008, 09:16 PM
alcatis alcatis is offline
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I've circled the ones I found, maybe it is all of them after all?
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  #27  
Old 09-14-2008, 10:16 PM
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how is this?
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  #28  
Old 09-14-2008, 10:55 PM
King homer daStupid King homer daStupid is offline
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I like the left side of the level (the bridge and that stream leading to the waterfall).
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  #29  
Old 09-15-2008, 02:46 AM
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Quote:
Originally Posted by King homer daStupid View Post
I like the left side of the level (the bridge and that stream leading to the waterfall).
I'm with Xelt on that one, I still prefer that side over the right one. I like the way you made the little indent thing for the stream to go through, it looks cool
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Old 09-15-2008, 03:12 AM
Draenin Draenin is offline
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Again, bridge and water look great, but the walls do not. Either black space or mountain tiles would probably look remarkably better.
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Old 09-19-2008, 02:28 PM
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It's a good start. I've circled your biggest issues and will give suggestions for minor ones.

With that said we'll start at the beginning

1.) The water to wall transition is very bad. You need some kind of actual tiling that makes the transition. If you look at the predefined tiles you'll see some good water to cliff tiles you can try using and they'll show you the best way to start using them.

2.) The way your walls switch back and forth in two different styles looks ackward and clumsy. You use the predefined cave walls in one way then on the next well you use what you're using as the background of your cave level. I suggest trying to make the walls all uniform in style.

3.) Where the wall to the water joines the wall on the right looks ackward as well. I would suggest removing those three blocks and finding some way to make it so that your up and down wall joinst he wall going left to right. Right now it's going straight up and over it and it throws the 3 dimensional view off.

Your bridge is very well done and you should be pleased with that.

Something to consider for future levels is to make your levels less square and uniform. It will give them a more natural look and in the long run you'll be a better level maker for it.

I'll post some screen shots later with various ways you can do the the cave walls that look fairly nice. Always remember when tiling that a tile is what you can make of it and not always what it was originally intended to be. (Like your bridge.)
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