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-   -   watercave (https://forums.graalonline.com/forums/showthread.php?t=81767)

vampireslayer 09-11-2008 07:38 PM

watercave
 
1 Attachment(s)
this is my 1st cave lvl so it looks a little bit stupid, can anyone tell me how to make it look better.

maximus_asinus 09-11-2008 08:12 PM

I dislike the default cave tiles. I don't think it is possible to create a decent level with them.

More concerning your level... it is full of tile errors, mainly the water/wall area. Err... it just seems like a bunch of tile errors in the walls as well.

Just for nostalgic reasons I will post of a few of my levels. Maybe you could adapt my style to your own.

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

You might find a few of my levels up on Classic aswell, maybe someone could post them or something.

Crono 09-11-2008 08:58 PM

I like the idea behind the level, its one of those fresh old-school types of thinking.

Tigairius 09-11-2008 09:00 PM

Reminds me of a pokemon level on one of the gameboy games. I like it.

Rufus 09-11-2008 09:02 PM

When playing in your level, press alt+1 to take a full screenshot. Saves you from having to press print screen :p

WanDaMan 09-11-2008 09:03 PM

I really like it! lol :D nice 1!

gemini2 09-12-2008 12:48 AM

Quote:

Originally Posted by vampireslayer (Post 1422384)
postpostpost *Img*

I like the idea of the bridge you've got on there. Don't see them like that every day. :3


Quote:

Originally Posted by maximus_asinus (Post 1422394)
blahblah

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

You might find a few of my levels up on Classic aswell, maybe someone could post them or something.

dood them b sum epic lebels u got thar.

xXziroXx 09-12-2008 12:58 AM

Quote:

Originally Posted by maximus_asinus (Post 1422394)
I dislike the default cave tiles. I don't think it is possible to create a decent level with them.

Maloria's cave system used those tiles, and they looked pretty nice.

CharlieM 09-12-2008 02:08 AM

Nice level some edits and it would be awesome, you got originality that's nice

maximus_asinus 09-12-2008 02:10 AM

Quote:

Originally Posted by xXziroXx (Post 1422520)
Maloria's cave system used those tiles, and they looked pretty nice.

They're best for what they are, BUT you can do better.

alcatis 09-13-2008 02:08 PM

Quote:

Originally Posted by maximus_asinus (Post 1422394)
I dislike the default cave tiles. I don't think it is possible to create a decent level with them.

More concerning your level... it is full of tile errors, mainly the water/wall area. Err... it just seems like a bunch of tile errors in the walls as well.

Just for nostalgic reasons I will post of a few of my levels. Maybe you could adapt my style to your own.

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

You might find a few of my levels up on Classic aswell, maybe someone could post them or something.

Either I'm blind or my tileset is messed up. I can't seem to find all of the beach tiles. I find north, west, east and south curves but nothing else, no corners or that dark sand tile =/ Wanted to use it for a level, but I ended up using the grass to water tiles instead.

Codein 09-13-2008 04:04 PM

Quote:

Originally Posted by maximus_asinus (Post 1422394)
I dislike the default cave tiles. I don't think it is possible to create a decent level with them.

More concerning your level... it is full of tile errors, mainly the water/wall area. Err... it just seems like a bunch of tile errors in the walls as well.

Just for nostalgic reasons I will post of a few of my levels. Maybe you could adapt my style to your own.

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

You might find a few of my levels up on Classic aswell, maybe someone could post them or something.

I absolutely adore that cave style.

Nataxo 09-13-2008 04:18 PM

looks nice:)

suggestions: add more waterfalls and do levels less cymetric(i think thats the word) ;)

maximus_asinus 09-13-2008 09:19 PM

Quote:

Originally Posted by alcatis (Post 1423024)
Either I'm blind or my tileset is messed up. I can't seem to find all of the beach tiles. I find north, west, east and south curves but nothing else, no corners or that dark sand tile =/ Wanted to use it for a level, but I ended up using the grass to water tiles instead.

I don't have the tileset infront of me, but I'll do a little digging and edit this post.

EDIT: well I can't find an up to date tileset image so I'll do my best to describe to you where you can find them.

North/West/East/South beach tiles are fairly easy to find, they're above the blue roofed house in the tileset (top, left hand side of the tileset). The curved tiles (which I believe you said you found are around the middle of the tileset, near the inside castle tiles (two are to the left, one is directly above). The dark sand tiles are also near the castle tiles but on the bottom, on the right side (I'm not sure if the lava tiles are still there but if they are, they're under them).

Hopefully someone could post a few screenshots to help you find them.

Codein 09-13-2008 09:55 PM

1 Attachment(s)
I hope this helps.

maximus_asinus 09-13-2008 10:55 PM

Quote:

Originally Posted by Codein (Post 1423129)
I hope this helps.

you forgot to outline two of the diagonal tiles. :(

Chompy 09-13-2008 11:36 PM

1 Attachment(s)
Attachment 45871

alcatis 09-14-2008 01:33 PM

Awesome guys, thank you.

Codein 09-14-2008 01:50 PM

Quote:

Originally Posted by maximus_asinus (Post 1423144)
you forgot to outline two of the diagonal tiles. :(

Whoops, my bad.

Nice one, Chompy :)

Soala 09-14-2008 03:01 PM

Quote:

Originally Posted by Tigairius (Post 1422435)
Reminds me of a pokemon level on one of the gameboy games. I like it.

Blue/Red/Yellow. Indeed.

Chompy 09-14-2008 03:12 PM

Quote:

Originally Posted by alexandralove (Post 1423371)
Blue/Red/Yellow. Indeed.

Hey, you forgot Green.. oh.. wait :mad:

And, :D @ Codein =)

Draenin 09-14-2008 07:19 PM

I really despise when cave inner tiles are used in a grid formation. It doesn't look natural at all. The bridge and water are okay, though.

alcatis 09-14-2008 08:53 PM

Quote:

Originally Posted by maximus_asinus (Post 1422394)
Just for nostalgic reasons I will post of a few of my levels. Maybe you could adapt my style to your own.

Link 1
Link 2 (ignore the south door, it would resemble the door in the first link).

Woh, I just tried that and the tiles you use are so hard to find xD I found pretty much all of them except the desert grass tiles to make the grass spots, my spots end up straight and uninteresting. Going to give it another go in a min, I need to rest my eyes a bit. Been staring at the tileset for a few hours trying to find tiles :P

Draenin 09-14-2008 09:03 PM

Quote:

Originally Posted by alcatis (Post 1423476)
Woh, I just tried that and the tiles you use are so hard to find xD I found pretty much all of them except the desert grass tiles to make the grass spots, my spots end up straight and uninteresting. Going to give it another go in a min, I need to rest my eyes a bit. Been staring at the tileset for a few hours trying to find tiles :P

Yeah. I kind of wish the tiles for Graal were better arranged.

maximus_asinus 09-14-2008 09:06 PM

the desert grass tiles are a little harder to find. Most of them are on the left side of the tileset, near the red and yellow tree tiles. The others are scattered around (cliff to desert grass tiles). Again maybe someone could circle them for you.

alcatis 09-14-2008 09:16 PM

1 Attachment(s)
I've circled the ones I found, maybe it is all of them after all?

vampireslayer 09-14-2008 10:16 PM

1 Attachment(s)
how is this?

King homer daStupid 09-14-2008 10:55 PM

I like the left side of the level (the bridge and that stream leading to the waterfall).

gemini2 09-15-2008 02:46 AM

Quote:

Originally Posted by King homer daStupid (Post 1423557)
I like the left side of the level (the bridge and that stream leading to the waterfall).

I'm with Xelt on that one, I still prefer that side over the right one. I like the way you made the little indent thing for the stream to go through, it looks cool :p

Draenin 09-15-2008 03:12 AM

Again, bridge and water look great, but the walls do not. Either black space or mountain tiles would probably look remarkably better.

draygin 09-19-2008 02:28 PM

1 Attachment(s)
It's a good start. I've circled your biggest issues and will give suggestions for minor ones.

With that said we'll start at the beginning

1.) The water to wall transition is very bad. You need some kind of actual tiling that makes the transition. If you look at the predefined tiles you'll see some good water to cliff tiles you can try using and they'll show you the best way to start using them.

2.) The way your walls switch back and forth in two different styles looks ackward and clumsy. You use the predefined cave walls in one way then on the next well you use what you're using as the background of your cave level. I suggest trying to make the walls all uniform in style.

3.) Where the wall to the water joines the wall on the right looks ackward as well. I would suggest removing those three blocks and finding some way to make it so that your up and down wall joinst he wall going left to right. Right now it's going straight up and over it and it throws the 3 dimensional view off.

Your bridge is very well done and you should be pleased with that.

Something to consider for future levels is to make your levels less square and uniform. It will give them a more natural look and in the long run you'll be a better level maker for it.

I'll post some screen shots later with various ways you can do the the cave walls that look fairly nice. Always remember when tiling that a tile is what you can make of it and not always what it was originally intended to be. (Like your bridge.)


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