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Old 07-11-2008, 03:24 AM
kia345 kia345 is offline
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Quote:
Originally Posted by OasaTor_PK View Post
BECAUSE THAT IS 1 LESS STEP FOR BJORN TO DO.
Bjorn's gone

Also, I like the idea. Melee users get a slight advantage at the beginning, because they can actually do things. Mages have to work for money to be useful.
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Old 07-11-2008, 02:57 PM
dNeonb dNeonb is offline
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Quote:
Originally Posted by kia345 View Post
Bjorn's gone

Also, I like the idea. Melee users get a slight advantage at the beginning, because they can actually do things. Mages have to work for money to be useful.
I'm gone from development and stuff but not from being here and discussing.

The idea is actually nice and the things are not really overpowered but the blance is missing. There are only plus amounts of stats that are added to tha mabe but if you are adding such skills other skills like strength should suffer.
Best contrast is always intellevt vs. muscle.
Like if you add resist magic there should be some resist physical removed.
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Old 07-11-2008, 10:17 PM
OasaTor_PK OasaTor_PK is offline
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Quote:
Originally Posted by dNeonb View Post
I'm gone from development and stuff but not from being here and discussing.

The idea is actually nice and the things are not really overpowered but the blance is missing. There are only plus amounts of stats that are added to tha mabe but if you are adding such skills other skills like strength should suffer.
Best contrast is always intellevt vs. muscle.
Like if you add resist magic there should be some resist physical removed.
I see what you mean but you really cant do -physical that well, I didnt put +armor on the pieces to simulate that. Is it possible to do Physical - armor? If so that could work well.

The thing I have about having -str or -con or w/e, is this is supposed to be beginner armor so it cant be to harsh on limiting players on what they want to play as.

Possibly adding -str -dex -con to RoE's and RoA ect to simulate them as opposites of RoW's could prove to be useful too.
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