Quote:
Originally Posted by Robin
The viewport is not zoomed, just the player.
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It's hard to explain, but once you've seen it, you will probably agree with me. I suppose Graal saves memory by really only drawing what you should see, so it cuts off graphics that are out of the viewable range, and exactly that part is zoomed when a player uses such a card and sometimes causes Graal to flicker between these two and have things cut off that you should see.