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Admins 06-04-2008 01:23 PM

Trading Card Ideas
 
2 Attachment(s)
In December 2007 we have released the first trading cards on Graal. By collecting a full card set you can activate effects like stealth, dwarf, giant and aura which work on any server.
The cards were quite successful :) This summer we want to release new cards which replace the current cards and introduce fresh new ideas to Graal. If you have nice ideas or suggestions then please post them in this thread.

Possible additions imaginable for the trading cards:
- server-specific cards which give items only on one server, imagine things like more HP on Zone, a special weapon on Zodiac, a pet following you on Classic
- more and nicer effects that work on any server
- limited time of use or limited number of use to make them more valuable

Twinny 06-04-2008 01:32 PM

You could do server-orientated packs of cards. Like buy 8 cards for Zodiac. Cards might include rare weapons, novelty items, stat boosts, temporary effects (like a godmode card that makes you invincible for 15 seconds to NPCs).

If you do packs, don't have a pack with cards for multiple servers as this would not appeal to many people. Keep them server specific.

Only bad thing is that this won't work for every server. For instance, Packs wouldn't work on N-Pulse because there isn't much to get there.

Could also get cards which unlock global games you could play as well as things like a sneak-peak at graal 3d for 5 minutes card.

Darklux 06-04-2008 01:42 PM

I think this might be a good idea, but the effect on gameplay should be limited, for example no stealth or hiding cards should be out.

Rufus 06-04-2008 01:51 PM

Paying for advantages is a bad idea.. I never did like the concept or execution of these trading cards though.

xXziroXx 06-04-2008 01:59 PM

Quote:

Originally Posted by Rufus (Post 1394302)
Paying for advantages is a bad idea.. I never did like the concept or execution of these trading cards though.

Agreed.

When you pay for items etc., they should only have visual effects, and nothing that can give you unfair advantages over other players (read: stealth).

DustyPorViva 06-04-2008 02:03 PM

So people pay for subscriptions, for access to the game, and then other people can pay for benefits? Visual or not, I don't think that's exactly fair.

If we're going to be paying for access to the game, then everyone should have the same access to benefits.

This kind of system works for free games... well, because they're free. Everyone gets free access, but people have the chance to pay for benefits if they so choose. That's fine, because if someone is playing a game for free, they really don't have much room to complain... That doesn't work here, though, because we are paying for a game.

Either subscriptions and no benefits, or free access and benefits... but I don't think it's fair to mix the two.

Crow 06-04-2008 02:12 PM

Ideas for new cards? Let this one thing be number one:
Do NOT add any cards that change the player size or alpha.

Alright, now the actual ideas:
Why always make them serversidish? Make a card that change the tile layer alpha so you get that motion blur effect. I saw people on Era really enjoying that one.
Next cards should have some effects again. But please, not so much pink..

Maybe more later, having my uncreative time :noob:


Edit: Also, yea, basically cards should give no real advantages like some of the old ones did.

Admins 06-04-2008 04:01 PM

We can try to make the stealth mode be less strong on ice/snow levels may be, although it's not simple. I don't think changing the size slightly is a problem, currently its only make the player around 25% taller or smaller (and is not changing the collision behaviour).
The tiles motion blur things can be interesting, although the effects are more interesting if you can impress other people with them :D I remember that there was some interesting effect on some playerworlds where you are seeing player motion blur (transparent copy of yourself displayed behind you).

Crono 06-04-2008 04:10 PM

One that causes a lightning effect to surround the user? It would look cool and awake our DBZ childhoods hehe.

http://www.saiyanultimate.com/ssj2gohan.gif

Not talking about the golden stuff surrounding him, but the small bit of lightning that comes up. Notice how it has such random shapes and is very sudden.

Chompy 06-04-2008 04:12 PM

Quote:

Originally Posted by Crono (Post 1394326)
One that causes a lightning effect to surround the user? It would look cool and awake our DBZ childhoods hehe.

http://www.saiyanultimate.com/ssj2gohan.gif

Not talking about the golden stuff surrounding him, but the small bit of lightning that comes up. Notice how it has such random shapes and is very sudden.

Hmm, isn't there a shield which is like that?

Crono 06-04-2008 04:14 PM

Quote:

Originally Posted by Chompy (Post 1394328)
Hmm, isn't there a shield which is like that?

It sucks, though. Having it scripted by a real NAT and using effects could only make it so much nicer.

cbk1994 06-04-2008 04:23 PM

Quote:

Originally Posted by Stefan (Post 1394321)
We can try to make the stealth mode be less strong on ice/snow levels may be, although it's not simple. I don't think changing the size slightly is a problem, currently its only make the player around 25[percent] taller or smaller (and is not changing the collision behaviour).

It is a problem, don't you listen to us? We've been saying this since the beginning.


Ideas:

Option to disable cards (e.g. player.cardsdisabled) so that in events where part of the key is stealth, the players color is not changed, etc.

Only change the looks; no advantages.

Don't change the alpha or size.

Rufus 06-04-2008 04:37 PM

1 Attachment(s)
Quote:

Originally Posted by Stefan (Post 1394321)
I don't think changing the size slightly is a problem, currently its only make the player around 25 percent taller or smaller (and is not changing the collision behaviour).

See attachment. The level is Unholy Nation's main (and only populated) spar arena.

Darklux 06-04-2008 04:53 PM

This cards stuff is a terrible idea.

I would rather pay more for subscriptions than being annoyed by these goodie cards...
Its very cool, too, that CJ obviously does not care that they might disturb gameplay on playerworlds, they just care about the profit with the cards.

Admins 06-04-2008 05:54 PM

Quote:

Originally Posted by Rufus (Post 1394341)
See attachment. The level is Unholy Nation's main (and only populated) spar arena.

Sorry, that is not the trading card. There are several servers which have their own items for zooming, don't blame it on us :rolleyes:

I often see a lot of people using those card effects so they appearently like them a lot :D Of course they could be even better if we work together to make some interesting use for them.


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