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  #226  
Old 04-20-2008, 06:38 AM
Maxo14 Maxo14 is offline
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More Classes For Winz
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  #227  
Old 04-20-2008, 06:42 AM
Noobie8205 Noobie8205 is offline
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Why? classes are useless until the current ones are better defined. Any class can do anything the others can.. that needs limited, though this isn't the thread for that.. make a new one.
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  #228  
Old 04-20-2008, 07:29 PM
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Bringing back the topic to the orignal meaning, anyone have any more idea's on some kingdom specific items, even if they are basis for another kingdom?


I have a few things, say I'm going to try and make for Forest. It's not like there going to be used, but expect something tommorow morning/night, either for CP or Forest. Heck, maybe even Zormite :P
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  #229  
Old 04-20-2008, 07:48 PM
kia345 kia345 is offline
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Heck, maybe even Zormite :P

We have our stuff. No reason to have more only to set this further back.
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  #230  
Old 04-21-2008, 05:55 PM
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We have our stuff. No reason to have more only to set this further back.
I was only picking on Zormite. I do like a lot of the things you guys created.

But I do agree. Things should be moving underway now. Waiting on me to get finished will only make it longer. I'll just submit them late if Klay wont flay me alive for being such a pest

Oh..And I know I forgot to animate the cloak I made. Trying to get to it, but alas, I'm again only one man.
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  #231  
Old 04-21-2008, 10:24 PM
kia345 kia345 is offline
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If you're willing to do graphics, you should talk to someone about helping make new items for events and such. With a full bodied staff, there should be no reason for there to be no updates, even outside of holidays
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  #232  
Old 04-22-2008, 07:37 AM
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Originally Posted by kia345 View Post
If you're willing to do graphics, you should talk to someone about helping make new items for events and such. With a full bodied staff, there should be no reason for there to be no updates, even outside of holidays
I'm always willing to help out with whatever I can. I will make a post accordingly and see what can be accomplished.
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  #233  
Old 04-22-2008, 09:27 AM
Hatred89 Hatred89 is offline
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These items will be released one by one right? If so what are we waiting on what kingdom hasn't sent anything in?
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  #234  
Old 04-22-2008, 05:50 PM
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Originally Posted by Hatred89 View Post
These items will be released one by one right? If so what are we waiting on what kingdom hasn't sent anything in?
As far as I'm aware, every kingdom has at least a few submissions. I imagine a decision is being thought out about if you can trade your items in just for a GFX change while keeping the same stats, or if each item will have new stats.

Originally the plan was new stats on each item. From what I read, the people on this thread are divided on the issue.
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  #235  
Old 04-22-2008, 10:24 PM
Ziro_of_the_Turks Ziro_of_the_Turks is offline
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I imagine a decision is being thought out about if you can trade your items in just for a GFX change while keeping the same stats,
While this idea is good for balance, it almost eliminates potential content. For example, if the items are completely new/seperate items, they could have an "excuse" to add a bunch of other stuff, like maybe "kingdom-quests" required to obtain these items. The only solution I'd see to make the two ideas work together would be, you finish the quests (or whatever extra system/content would be set in place), and as a prize are then given the option to "trade" your equipment for the newer stuff.

And adding some new content to go with this would definitly help GK. Maybe we can finally have monsters on kingdom islands, then have some rare-monster drops that can be used to craft these kingdom items?
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  #236  
Old 04-23-2008, 01:43 AM
Noobie8205 Noobie8205 is offline
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Oh by the way I talked to Stephen about the whole swap and item for kingdom GFX he pretty much said no. It'd take way too much work and wouldn't be all that rewarding. So start coming up with stat ideas again.
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  #237  
Old 04-23-2008, 01:48 AM
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Oh by the way I talked to Stephen about the whole swap and item for kingdom GFX he pretty much said no. It'd take way too much work and wouldn't be all that rewarding. So start coming up with stat ideas again.
An entirely new system would need to be created to support it AFAIK. If we had some developers other than myself I'd ask them.
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  #238  
Old 04-23-2008, 01:54 AM
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Then everyone will just join the kingdom with the best stats or the stats will be so low no one will wear the armor.
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  #239  
Old 04-23-2008, 01:56 AM
kia345 kia345 is offline
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Would having "Kingdom theme" added to each piece of armor's show/hide menu be too hard?

Also, just posting Zormite's final set, since it's been spread out through multiple pages.

Helmet: Str+1, Pow+1, ac+1, resist cold +10, resist lightning -10
Gloves: Pow +1, magic +1, resist lightning -5, Attuned: Cold
Sandals: Speed +1, ac +1, dex +1
Armor: Con +1, ac +1, resist cold +15
Bracers: Wis +1, ac +1, resist fire +15
Shield: Pow +1, ac +2
Belt: ac +2, cha +1, int+1, Attuned: "Swimming" (You'd expect a fish race to be able to swim further than shallow water)
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  #240  
Old 04-23-2008, 03:03 AM
Xterminator Xterminator is offline
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Hmm looks nice, id wear it
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