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New Kingdom Items
Hello Graal Kingdoms!
I have taken it upon my sole decision to add kingdom-only items. I have not yet discussed this plan with anyone, nor do I intend to unless you want to contribute to it. Kingdom leaders can submit their graphics along with their item names, stats, etc and I will approve/disapprove of them. If they are approved they will be tag-locked to your kingdom and uploaded shortly afterwards. The Purpose of This The purpose of doing this is to encourage kingdom leaders and kingdom developers to make nice items, which people can buy at the kingdom island, but can only wear if they are in that kingdom. This will give some development competition between kingdoms and hopefully give more players reasons to join a certain kingdom over the other. It will induce competition between kingdoms, in which more content will need to be developed to stay on top. This is the first of many steps to make the kingdoms on GK more active. Please note that the existing kingdom items will not be deleted, removed or altered in any way. Thanks for your participation. Tig & Stephen GK Development |
Totally agree
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Needed, wanted, thank you. I've got ideas for a full samurai set, including their stat focus.
Depending on the outcome of the application for samurai, we'll see what happens. |
Zormite has already been working on a set.
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Awesome! <3 to Tig & Stephen.
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To clear it up, post your graphics, stats, etc in this thread, or if you want to keep it confidential, then you can forum PM them to me.
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Aren't there already a bunch of unused GFX for kingdom items floating around?
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Quote:
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3 Attachment(s)
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Id so buy that set :O
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http://img149.imageshack.us/img149/2...rforestwy6.png
Forest Bracers: (ac+2)(speed+1)(resist cold +10)(resist poison+5)(resist fire -5) http://img301.imageshack.us/img301/2...tgloveshr7.png Forest Gloves: (Dex+1)(wc+4)(Str-1)(Attuned:somthing for archery or somthing along the lines of that) http://img149.imageshack.us/img149/3476/mudfwandpo0.png http://img247.imageshack.us/img247/4...k2wand7km8.png(I made the sprites quickly because Tig said he loved it. They may need tweaking!) Forest Wand: (resist magic+5)(resist cold+5)(attuned:missiles,creation) http://img301.imageshack.us/img301/7...eforestul5.png Forest Belt : (speed +2)(wc+3)(resist cold+5)(resist fire -10) http://img301.imageshack.us/img301/7...tshieldab6.png(sprites may need some work) http://img208.imageshack.us/img208/9...ldalphavg6.png Forest Shield: (ac+2) (speed +1)(resist poison+10) (resist fire -5) (reflect missiles) ((if its ever fixed)) These stats are in the sense forest is a nature/elf based kingdom. Tree's/Plant's can be harmed by fire easily. Elf's use Dex for agility and are known for having potent/accurate archery skills. Like you said there going to be tag locked..don't complain if the items are better then the items open to the full economy there wouldn't be a point for kingdom item's. Daya is welcome to approve disaprove the gfx along with the stats just my thaughts... Item's and there stats will be frequently added and updated to this post so don't flame till the complete list is there. |
Klayton contacted me, expressing interest in this project so we've decided to let him handle it, and we believe he will do a excellent job. :)
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As Tig said I'll be heading up this project so if anyone needs to get a hold of me at anytime feel free to IM me on AIM @ H3imY. Also I'm usually in game so I shouldn't be too hard to find. Note first thing of order, the deadline for this will be April 7th.
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Those bracers will totally kick ass inhuman but i have a little question, how many items are alowed for every kingdom? like 2 items max or something
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You can submit as much as you like, hell submit an item for each slot if you're up to it. We'll decide what floats and what sinks in the end.
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