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Old 04-17-2008, 11:27 PM
Ziro_of_the_Turks Ziro_of_the_Turks is offline
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Originally Posted by kia345 View Post
No stats would be too far.

No one would wear them if they don't get any benefit from it. Sure it looks nice to support your kingdom, but would you really give up -50 or more ac just to show you like something, only to reequip your other items back after wearing the Kingdom armor for a few minutes?

And even then, without stats, the gloves, belts and boots would be useless. No one sees those gfx except the person using them, they wouldn't show up at all.
I think he literally meant "No stats", as in you don't lose your good stats either. As in- a different system for changing armor looks without changing your equipment itself- basically what we already suggested, but maybe through another method.
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Old 04-17-2008, 11:37 PM
kia345 kia345 is offline
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Quote:
Originally Posted by Ziro_of_the_Turks View Post
I think he literally meant "No stats", as in you don't lose your good stats either. As in- a different system for changing armor looks without changing your equipment itself- basically what we already suggested, but maybe through another method.

Equipping it "over" the current equipped items? That still makes belts, gloves, bracers, and boots useless now. They need some kind of stat

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Shows us what you know.

But anyways, Tig understood the joke. And that's all that matters.
osorry. My mistake.
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Old 04-18-2008, 09:24 AM
Mr_Blue Mr_Blue is offline
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Here's another graphic for CP. A Pirate Scimitar.

Klay, if you let me know where to send these gfx, i'll get them to you, if your interested in using them.

***

I agree with the suggestion on being able to switch the normal GFX of items for kingdom GFX, thus keeping the same stats.

Someone stated before (To lazy to look) that this will keep people from favoring one kingdom over another for item stats.
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Old 04-19-2008, 05:44 PM
Ziro_of_the_Turks Ziro_of_the_Turks is offline
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Originally Posted by kia345 View Post
Equipping it "over" the current equipped items? That still makes belts, gloves, bracers, and boots useless now. They need some kind of stat
They don't need stats.
Each kingdom would be perfectly fine if this was organized so that they each had to submit 1 shield, helmet, body-armour, cloak, and weapon.
That's already plenty.

Also, you should note: The belts gloves, bracers, and boots are already useless for the stated purpose(s) of this project. (Well, maybe not useless, but definitly not very helpful compared to the other equipment; How are you supposed to walk around and say "Hey, I'm a Zormite. Can't you tell by my gloves?" Somone could be dumb enough to troll me and say "Show off on trade-tables." Go ahead. I dare you.)


On another note, I still think there should be a pirate pistol of some sorts on GK. With limited/balanced capabilities, it would be perfectly fine. With some careful designing it would fit right in. But who would script it (if you want balance, you have to be sure you trust the person will deliver)? Or rather, who CAN script a new GK weapon that's not just a clone of the others, but has its own mechanics to it? (I still don't understand how that stuff works... regarding GK and what people can develop on their own without access to stuff they can't acquire.)

Last edited by Ziro_of_the_Turks; 04-19-2008 at 06:00 PM..
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