Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 06-23-2007, 06:49 PM
ArushenP2P ArushenP2P is offline
Graal Developer
ArushenP2P's Avatar
Join Date: Feb 2006
Location: Oakland, Calif. USA
Posts: 336
ArushenP2P is on a distinguished road
Send a message via AIM to ArushenP2P
I think I might know your problem. When you add a tile which format/style is the tileset looking like.

The First one is the format Era uses and is used for "addtiledef" scripts. The one classic uses is "addtiledef2". So if your using the tileset Era is using. It'll probably look like this.

NPC Code:

//NPC made by Unknown
//Tiles
if (created && playerenters) {addtiledef tileset_name.ext,#L,0;}



Replace tileset_name.ext to a similar tileset for example. "tileset_era-summer.png"
#L is current level, and 0 is the mode of the addtiledef which in case Era is
using. If it's still not working than switch the 0 to 1. That should help, PM me if it doesn't work.

I prefer using the tileset type Era is using because it's easy to script with. Addtiledef2 requires the x,y coordinates
and I suck at those.

Last edited by ArushenP2P; 06-23-2007 at 06:53 PM.. Reason: I need to explain more :X
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:06 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.