Quote:
Originally Posted by ChibiChibiLuc
Can anyone explain to me the thinking behind the whole 'You have to pay us to develop our game' crap?
I've been thinking about and it really confuses me.
Why do developers have to pay Graal Online for the 'privelege' of working on servers?
We're creating new content, which in turn attracts new players and encourages old players to continue subscribing to Graal.
We're making Graal Online more money, so why are they charging us to do so?
I really don't see a point to it.
Graal, in my opinion, loses it's fun after the first month. I only 'play' Graal for the scripting aspects, and I can't even continue to do that to my fullest extent unless I give them more of my money.
Thoughts on this/reasons for making us pay to develop?
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I was to lazy to read all the replies but here's mine:
You pay to basically rent a server. People do NOT play the game for the non-public servers. Thus you do NOT make Stefan anything. Once the server becomes public, the server hosting also becomes free...therefore you are no longer, "paying to develop" as you say. So if you develop everything offline (levels mostly) you can buy your server ($60) and then get your scripts up ASAP, (month?) and then BAM it only cost you a 1 time fee...GG?